Player Matchup

Fafnir
Fafnir
BlindObedience
Fafnir
Level 120
God Stats
6W - 3L
1,500 SR
Queue Stats
497W - 256L
1,737 Elo+
Party 3
Fenrir
Fenrir
Nibbyboo101
Fenrir
Level 27
God Stats
10W - 12L
1,415 SR
Queue Stats
65W - 65L
1,398 Elo+
Party 4
Kali
Kali
Novembie
Kali
Level 89
God Stats
4W - 2L
1,817 SR
Queue Stats
236W - 217L
1,444 Elo+
Party 4
Izanami
Izanami
PowerGZilla
Izanami
Level 45
God Stats
3W - 2L
1,664 SR
Queue Stats
152W - 153L
1,421 Elo+
Party 4
Scylla
Scylla
SadNigaHours
Scylla
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
143W - 33L
1,816 Elo+
Party 3
Team Averages
Level 60
1,579 SR
1,563 Elo+

VS

Team Averages
Level 52
1,479 SR
1,338 Elo+
Odin
Odin
Eternal_zadness
Odin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,267 Elo+
Party 2
Tiamat
Tiamat
Koalakrown
Tiamat
Level 85
God Stats
5W - 7L
1,232 SR
Queue Stats
115W - 120L
1,417 Elo+
Party 2
Izanami
Izanami
MikeKachowskiii
Izanami
Level 34
God Stats
37W - 71L
1,239 SR
Queue Stats
99W - 135L
1,222 Elo+
Party 1
Arachne
Arachne
UsedToBeJg
Arachne
Level 76
God Stats
6W - 4L
1,646 SR
Queue Stats
230W - 217L
1,469 Elo+
Party 2
Geb
Geb
nightwing100708
Geb
Level 58
God Stats
3W - 4L
1,777 SR
Queue Stats
230W - 258L
1,314 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 10
6,675
668
3,137
3,990
2,773
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
9
3 / 1 / 0
5,663
566
2,678
4,264
1,363
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kali
9
2 / 2 / 1
5,542
554
2,551
4,809
1,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Izanami
PowerGZilla
Izanami
10
2 / 0 / 3
6,016
602
4,796
3,303
1,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
12
9 / 0 / 3
7,280
728
7,893
4,056
1,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 1
4,754
475
1,938
4,671
1,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tiamat
Koalakrown
Tiamat
8
0 / 6 / 0
4,725
473
1,496
6,239
2,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
0 / 3 / 0
4,518
452
2,462
6,334
1,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
UsedToBeJg
Arachne
8
3 / 4 / 0
5,162
516
1,470
8,337
2,343
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
0 / 2 / 0
4,193
419
1,649
6,738
3,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
4
18
Kills
3
3
Deaths
18
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
2
0
10
7
L
0
3
1
0.17
L
Tiamat
Koalakrown
Tiamat
0
6
0
0
L
0
3
0
0
W
Fenrir
3
1
0
3
W
Kali
2
2
1
1.25
W
Izanami
PowerGZilla
Izanami
2
0
3
3.5
W
Scylla
9
0
3
10.5
L
Arachne
UsedToBeJg
Arachne
3
4
0
0.75
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,055
Damage
9,015
20,422
Taken
32,319
8,368
Mitigated
12,210
6,236
Healing
6,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,137
649
0
1,047
3,990
2,773
0
736
3,160
12,887
0
L
1,938
957
0
240
4,671
1,834
0
859
3,812
0
13,278
L
Tiamat
Koalakrown
Tiamat
1,496
420
0
1,148
6,239
2,472
0
4,379
1,860
21,509
0
L
2,462
1,238
111
2,030
6,334
1,709
0
1,588
4,746
0
24,708
W
Fenrir
2,678
566
0
529
4,264
1,363
0
362
3,872
0
25,582
W
Kali
2,551
1,256
0
2,021
4,809
1,808
121
0
4,599
0
21,749
W
Izanami
PowerGZilla
Izanami
4,796
3,300
0
1,064
3,303
1,168
171
772
2,531
0
32,824
W
Scylla
7,893
1,834
0
1,575
4,056
1,256
0
1,091
2,845
46,968
0
L
Arachne
UsedToBeJg
Arachne
1,470
1,155
0
1,799
8,337
2,343
0
2,440
5,897
0
21,654
L
1,649
238
0
1,390
6,738
3,852
0
1,764
4,974
7,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,176
Gold Earned
23,352
284
Minions Killed
179
0
Camps Cleared
0
968,852
Distance Traveled
875,808
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
6,675
668
22
2
0
206,831
0
L
Odin
4,754
475
27
3
0
176,708
1
L
Tiamat
4,725
473
47
5
0
157,540
1
L
Izanami
4,518
452
57
6
0
156,287
1
W
Fenrir
5,663
566
53
5
0
208,913
0
W
Kali
5,542
554
39
4
0
191,174
1
W
Izanami
6,016
602
71
7
0
173,328
0
W
Scylla
7,280
728
99
10
0
188,606
0
L
Arachne
5,162
516
43
4
0
189,282
3
L
Geb
4,193
419
5
1
0
195,991
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role