Player Matchup

Persephone
Persephone
Draxaz
Persephone
Level 160
God Stats
32W - 3L
1,973 SR
Queue Stats
607W - 61L
2,111 Elo+
Party 1
Kuzenbo
Kuzenbo
Solo Canyon
Kuzenbo
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 1L
2,035 Elo+
Party 1
Danzaburou
Danzaburou
advola
Danzaburou
Level 158
God Stats
10W - 5L
1,715 SR
Queue Stats
462W - 359L
1,707 Elo+
Party 1
Team Averages
Level 109
1,729 SR
1,951 Elo+

VS

Team Averages
Level 40
1,291 SR
1,201 Elo+
Medusa
Medusa
MsMysteeBee
Medusa
Level 6
God Stats
0W - 4L
1,137 SR
Queue Stats
0W - 5L
823 Elo+
Solo
Izanami
Izanami
WildMendoza17
Izanami
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,296 Elo+
Party 2
Cthulhu
Cthulhu
YoungHealer7197
Cthulhu
Level 106
God Stats
1W - 1L
1,237 SR
Queue Stats
30W - 39L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Draxaz
Persephone
11
5 / 1 / 16
8,486
943
11,720
5,589
1,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
Solo Canyon
Kuzenbo
11
5 / 2 / 18
8,661
962
6,089
8,519
8,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
advola
Danzaburou
12
14 / 1 / 6
9,542
1,060
11,952
5,708
2,123
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
10
2 / 8 / 0
6,803
756
3,379
10,820
2,929
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
7
0 / 10 / 2
5,775
642
2,326
8,995
2,214
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
2 / 7 / 2
7,062
785
5,809
13,663
6,021
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
8
24
Kills
4
4
Deaths
25
40
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Persephone
Draxaz
Persephone
5
1
16
13
L
Medusa
2
8
0
0.25
W
Kuzenbo
Solo Canyon
Kuzenbo
5
2
18
7
L
Izanami
0
10
2
0.1
L
2
7
2
0.43
W
Danzaburou
advola
Danzaburou
14
1
6
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,761
Damage
11,514
19,816
Taken
33,478
12,097
Mitigated
11,164
5,034
Healing
1,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
Draxaz
Persephone
11,720
820
0
1,258
5,589
1,648
630
1,418
4,170
35,397
0
L
Medusa
3,379
1,120
0
170
10,820
2,929
0
5,587
5,233
0
21,006
W
Kuzenbo
Solo Canyon
Kuzenbo
6,089
2,280
0
3,272
8,519
8,326
18
2,683
5,836
9,496
0
L
Izanami
2,326
2,133
0
0
8,995
2,214
12
5,332
3,663
0
6,875
L
5,809
536
481
1,125
13,663
6,021
0
6,922
6,741
16,289
0
W
Danzaburou
advola
Danzaburou
11,952
5,287
0
504
5,708
2,123
654
1,719
3,989
0
34,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,689
Gold Earned
19,640
104
Minions Killed
71
0
Camps Cleared
0
494,029
Distance Traveled
373,538
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
8,486
943
48
5
0
171,806
2
L
Medusa
6,803
756
44
5
0
127,412
1
W
Kuzenbo
8,661
962
9
1
0
165,193
0
L
Izanami
5,775
642
14
2
0
109,584
1
L
Cthulhu
7,062
785
13
1
0
136,542
0
W
Danzaburou
9,542
1,060
47
5
0
157,030
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role