Player Matchup

Cerberus
Cerberus
JugglusJungler
Cerberus
Level 26
God Stats
14W - 8L
1,524 SR
Queue Stats
116W - 142L
1,343 Elo+
Party 1
Baron Samedi
Baron Samedi
KRAgitoChef2002
Baron Samedi
Level 63
God Stats
4W - 1L
1,500 SR
Queue Stats
187W - 223L
1,394 Elo+
Party 1
Pele
Pele
XEN_RAZE
Pele
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 26L
1,081 Elo+
Solo
Team Averages
Level 35
1,508 SR
1,273 Elo+

VS

Team Averages
Level 24
1,344 SR
1,298 Elo+
Achilles
Achilles
Bandz420
Achilles
Level 14
God Stats
1W - 5L
1,372 SR
Queue Stats
2W - 10L
1,104 Elo+
Solo
Hel
Hel
YodaLegion
Hel
Level 28
God Stats
5W - 7L
1,418 SR
Queue Stats
70W - 76L
1,343 Elo+
Solo
Fenrir
Fenrir
xxZTIFTxx
Fenrir
Level 29
God Stats
7W - 12L
1,241 SR
Queue Stats
278W - 339L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
16
12 / 1 / 13
12,358
883
14,959
16,766
12,136
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
KRAgitoChef2002
Baron Samedi
15
13 / 4 / 12
11,863
847
15,277
11,134
5,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
13
3 / 10 / 14
9,997
714
8,615
15,764
6,716
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Bandz420
Achilles
12
2 / 17 / 7
9,475
677
11,294
21,526
12,809
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
3 / 5 / 9
10,466
748
6,283
10,879
3,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
xxZTIFTxx
Fenrir
15
10 / 6 / 4
11,793
842
17,463
17,064
6,992
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
35
28
Kills
15
15
Deaths
28
39
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Achilles
Bandz420
Achilles
2
17
7
0.32
W
Cerberus
12
1
13
18.5
W
Baron Samedi
KRAgitoChef2002
Baron Samedi
13
4
12
4.75
W
Pele
3
10
14
1
L
3
5
9
1.5
L
Fenrir
xxZTIFTxx
Fenrir
10
6
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,851
Damage
35,040
43,664
Taken
49,469
24,514
Mitigated
23,098
17,028
Healing
9,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Bandz420
Achilles
11,294
4,692
0
0
21,526
12,809
329
11,425
10,101
0
22,896
W
Cerberus
14,959
3,260
812
9,200
16,766
12,136
888
3,109
13,349
50,416
0
W
Baron Samedi
KRAgitoChef2002
Baron Samedi
15,277
3,058
2,698
3,464
11,134
5,662
588
849
10,195
41,781
0
W
Pele
8,615
4,062
0
854
15,764
6,716
1,185
1,837
13,775
0
25,330
L
6,283
0
2,364
3,883
10,879
3,297
0
8,983
1,896
29,112
0
L
Fenrir
xxZTIFTxx
Fenrir
17,463
5,732
438
3,210
17,064
6,992
290
9,853
7,211
0
39,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,218
Gold Earned
31,734
139
Minions Killed
116
0
Camps Cleared
0
647,701
Distance Traveled
626,100
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,475
677
19
1
0
197,325
0
W
Cerberus
12,358
883
63
5
0
252,427
0
W
Baron Samedi
11,863
847
41
3
0
217,113
4
W
Pele
9,997
714
35
3
0
178,161
1
L
Hel
10,466
748
56
4
0
188,314
1
L
Fenrir
11,793
842
41
3
0
240,461
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role