Player Matchup

Scylla
Scylla
 
Scylla
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
EROCK KIDD
Bastet
Level 88
God Stats
0W - 1L
1,405 SR
Queue Stats
25W - 27L
1,560 Elo+
Solo
Cthulhu
Cthulhu
RedFiveInAIr
Cthulhu
Level 89
God Stats
10W - 9L
1,625 SR
Queue Stats
411W - 379L
1,527 Elo+
Party 2
Heimdallr
Heimdallr
SOURPATCHGOATZ
Heimdallr
Level 37
God Stats
12W - 16L
1,700 SR
Queue Stats
78W - 92L
1,339 Elo+
Party 2
Mulan
Mulan
SouthernSteel65
Mulan
Level 26
God Stats
25W - 24L
1,555 SR
Queue Stats
786W - 779L
1,431 Elo+
Party 2
Team Averages
Level 77
1,557 SR
1,471 Elo+

VS

Team Averages
Level 52
1,454 SR
1,434 Elo+
Kumbhakarna
Kumbhakarna
AnarchistIB
Kumbhakarna
Level 59
God Stats
16W - 17L
1,559 SR
Queue Stats
381W - 351L
1,477 Elo+
Party 1
Skadi
Skadi
Niwd4310
Skadi
Level 25
God Stats
14W - 17L
1,354 SR
Queue Stats
102W - 84L
1,464 Elo+
Party 1
Gilgamesh
Gilgamesh
TheRealStiv
Gilgamesh
Level 68
God Stats
12W - 14L
1,323 SR
Queue Stats
343W - 380L
1,367 Elo+
Solo
Bakasura
Bakasura
unicornDva69
Bakasura
Level 40
God Stats
19W - 31L
1,429 SR
Queue Stats
264W - 243L
1,409 Elo+
Party 1
Fenrir
Fenrir
xRanoss
Fenrir
Level 69
God Stats
35W - 22L
1,605 SR
Queue Stats
555W - 513L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
17
3 / 7 / 2
11,750
435
10,978
14,084
5,429
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bastet
EROCK KIDD
Bastet
20
8 / 4 / 5
14,375
532
14,496
23,759
11,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
RedFiveInAIr
Cthulhu
20
6 / 3 / 10
14,170
525
33,983
24,655
28,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heimdallr
SOURPATCHGOATZ
Heimdallr
17
2 / 11 / 8
11,410
423
14,775
21,938
11,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
1 / 13 / 3
11,923
442
10,733
27,064
30,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
AnarchistIB
Kumbhakarna
17
1 / 4 / 12
11,824
438
10,233
28,656
30,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Skadi
Niwd4310
Skadi
20
9 / 4 / 8
14,478
536
20,430
16,287
6,318
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
TheRealStiv
Gilgamesh
20
13 / 5 / 8
15,455
572
28,052
26,085
22,743
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bakasura
unicornDva69
Bakasura
20
8 / 2 / 10
13,675
506
12,028
22,399
9,628
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
xRanoss
Fenrir
18
7 / 5 / 8
12,307
456
14,909
24,006
20,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
84
20
Kills
38
38
Deaths
20
28
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
3
7
2
0.57
W
Kumbhakarna
AnarchistIB
Kumbhakarna
1
4
12
1.75
L
Bastet
EROCK KIDD
Bastet
8
4
5
2.63
W
Skadi
Niwd4310
Skadi
9
4
8
3.25
L
Cthulhu
RedFiveInAIr
Cthulhu
6
3
10
3.67
L
Heimdallr
SOURPATCHGOATZ
Heimdallr
2
11
8
0.55
L
1
13
3
0.19
W
Gilgamesh
TheRealStiv
Gilgamesh
13
5
8
3.4
W
Bakasura
unicornDva69
Bakasura
8
2
10
6.5
W
Fenrir
xRanoss
Fenrir
7
5
8
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,965
Damage
85,652
111,500
Taken
117,433
87,150
Mitigated
89,839
26,900
Healing
22,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
10,978
699
635
3,621
14,084
5,429
1
571
13,050
46,695
0
W
Kumbhakarna
AnarchistIB
Kumbhakarna
10,233
946
1,383
3,652
28,656
30,574
435
11,958
15,648
32,611
0
L
Bastet
EROCK KIDD
Bastet
14,496
4,541
0
7,104
23,759
11,802
0
1,894
21,415
0
120,785
W
Skadi
Niwd4310
Skadi
20,430
11,374
0
1,324
16,287
6,318
4,013
6,667
9,320
0
107,203
L
Cthulhu
RedFiveInAIr
Cthulhu
33,983
1,448
2,146
8,604
24,655
28,078
327
4,035
20,235
95,971
0
L
Heimdallr
SOURPATCHGOATZ
Heimdallr
14,775
6,719
486
1,378
21,938
11,817
528
2,309
19,435
0
50,436
L
10,733
2,217
0
2,926
27,064
30,024
516
1,620
24,733
0
55,830
W
Gilgamesh
TheRealStiv
Gilgamesh
28,052
8,311
0
3,075
26,085
22,743
868
6,536
18,769
525
101,979
W
Bakasura
unicornDva69
Bakasura
12,028
7,826
0
5,006
22,399
9,628
7
6,564
15,565
0
90,699
W
Fenrir
xRanoss
Fenrir
14,909
3,564
956
7,220
24,006
20,576
468
11,406
12,330
0
54,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,628
Gold Earned
67,739
555
Minions Killed
592
0
Camps Cleared
0
2,245,195
Distance Traveled
2,734,793
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,750
435
76
3
0
324,690
0
W
Kumbhakarna
11,824
438
38
1
0
590,988
0
L
Bastet
14,375
532
149
6
0
565,407
0
W
Skadi
14,478
536
168
6
0
533,401
0
L
Cthulhu
14,170
525
133
5
0
503,435
5
L
Heimdallr
11,410
423
79
3
0
447,572
4
L
Mulan
11,923
442
118
4
0
404,091
0
W
Gilgamesh
15,455
572
162
6
0
506,703
0
W
Bakasura
13,675
506
148
5
0
599,757
0
W
Fenrir
12,307
456
76
3
0
503,944
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role