Player Matchup

Sun Wukong
Sun Wukong
BrandTM
Sun Wukong
Level 14
God Stats
21W - 22L
1,304 SR
Queue Stats
59W - 78L
1,246 Elo+
Party 1
Olorun
Olorun
Bukcethead
Olorun
Level 5
God Stats
1W - 1L
1,237 SR
Queue Stats
2W - 1L
1,449 Elo+
Solo
Cerberus
Cerberus
Nickodemus9214
Cerberus
Level 17
God Stats
26W - 23L
1,336 SR
Queue Stats
36W - 45L
1,230 Elo+
Party 1
Fenrir
Fenrir
nickinator64
Fenrir
Level 10
God Stats
17W - 9L
1,531 SR
Queue Stats
43W - 53L
1,202 Elo+
Party 1
Kukulkan
Kukulkan
theminger1
Kukulkan
Level 29
God Stats
47W - 38L
1,506 SR
Queue Stats
178W - 214L
1,305 Elo+
Party 1
Team Averages
Level 15
1,383 SR
1,287 Elo+

VS

Team Averages
Level 8
1,389 SR
1,243 Elo+
Neith
Neith
Finleyfozz
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Susano
Susano
FlashAxis
Susano
Level 5
God Stats
4W - 7L
1,485 SR
Queue Stats
51W - 78L
1,267 Elo+
Party 2
Nu Wa
Nu Wa
austinoo976
Nu Wa
Level 10
God Stats
2W - 5L
1,355 SR
Queue Stats
15W - 22L
1,415 Elo+
Solo
Chiron
Chiron
sharkking120yt
Chiron
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
193W - 228L
901 Elo+
Party 2
Bakasura
Bakasura
xFlying_Porkchop
Bakasura
Level 8
God Stats
13W - 16L
1,105 SR
Queue Stats
16W - 17L
1,133 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BrandTM
Sun Wukong
17
13 / 1 / 22
11,944
543
13,027
16,932
14,105
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Olorun
Bukcethead
Olorun
15
2 / 3 / 2
10,144
461
3,120
9,859
3,560
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cerberus
14
9 / 3 / 18
11,240
511
8,508
16,940
13,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Fenrir
16
24 / 3 / 15
12,397
564
20,046
16,923
10,803
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
theminger1
Kukulkan
16
14 / 4 / 18
11,164
507
26,038
12,133
5,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
9
1 / 12 / 2
6,564
298
4,937
14,569
6,909
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Susano
FlashAxis
Susano
13
5 / 14 / 2
8,972
408
7,819
16,760
5,210
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
3 / 7 / 2
9,029
410
9,011
11,557
4,608
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
4 / 15 / 5
9,342
425
11,677
21,516
9,707
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
0 / 16 / 1
6,959
316
6,429
19,164
5,154
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
25
62
Kills
13
14
Deaths
64
75
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BrandTM
Sun Wukong
13
1
22
24
W
Olorun
Bukcethead
Olorun
2
3
2
1
L
Neith
1
12
2
0.17
L
Susano
FlashAxis
Susano
5
14
2
0.43
W
Cerberus
9
3
18
6
L
3
7
2
0.57
W
Fenrir
24
3
15
10.5
L
4
15
5
0.43
W
Kukulkan
theminger1
Kukulkan
14
4
18
5.75
L
0
16
1
0.03

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,739
Damage
39,873
72,787
Taken
83,566
47,675
Mitigated
31,588
16,045
Healing
4,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BrandTM
Sun Wukong
13,027
2,678
0
4,514
16,932
14,105
4,120
1,943
14,812
0
63,724
W
Olorun
Bukcethead
Olorun
3,120
2,240
0
4,148
9,859
3,560
722
722
9,137
47,524
0
L
Neith
4,937
1,480
0
364
14,569
6,909
13
8,435
6,134
0
9,761
L
Susano
FlashAxis
Susano
7,819
1,236
0
960
16,760
5,210
155
8,323
8,437
0
33,097
W
Cerberus
8,508
319
0
4,374
16,940
13,878
2,731
2,049
14,765
26,314
0
L
9,011
3,101
0
238
11,557
4,608
159
4,398
7,159
31,724
0
W
Fenrir
20,046
5,029
0
1,599
16,923
10,803
790
3,170
12,146
0
46,517
L
11,677
4,030
709
1,856
21,516
9,707
308
10,372
11,123
0
35,759
W
Kukulkan
theminger1
Kukulkan
26,038
3,094
0
1,410
12,133
5,329
2,870
1,127
10,822
68,424
0
L
6,429
3,659
0
609
19,164
5,154
0
6,138
13,026
0
18,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,889
Gold Earned
40,866
352
Minions Killed
189
0
Camps Cleared
0
1,879,476
Distance Traveled
1,542,103
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,944
543
108
5
0
449,823
1
W
Olorun
10,144
461
63
3
0
229,093
0
L
Neith
6,564
298
6
0
0
316,273
2
L
Susano
8,972
408
51
2
0
359,792
0
W
Cerberus
11,240
511
32
1
0
385,446
0
L
Nu Wa
9,029
410
44
2
0
271,666
1
W
Fenrir
12,397
564
49
2
0
433,415
0
L
Chiron
9,342
425
50
2
0
309,679
0
W
Kukulkan
11,164
507
100
5
0
381,699
0
L
Bakasura
6,959
316
38
2
0
284,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role