Player Matchup

Arachne
Arachne
RengerP
Arachne
Level 28
God Stats
15W - 14L
1,535 SR
Queue Stats
74W - 106L
1,317 Elo+
Party 3
King Arthur
King Arthur
Trenhet
King Arthur
Level 25
God Stats
4W - 3L
1,701 SR
Queue Stats
48W - 62L
1,345 Elo+
Solo
Merlin
Merlin
Trini Iz Me
Merlin
Level 36
God Stats
58W - 42L
1,475 SR
Queue Stats
191W - 202L
1,566 Elo+
Party 2
Baron Samedi
Baron Samedi
ZaFUya
Baron Samedi
Level 24
God Stats
5W - 10L
1,326 SR
Queue Stats
6W - 10L
1,287 Elo+
Party 2
Artemis
Artemis
eduvlogowo
Artemis
Level 29
God Stats
34W - 27L
1,605 SR
Queue Stats
189W - 231L
1,368 Elo+
Party 3
Team Averages
Level 28
1,528 SR
1,376 Elo+

VS

Team Averages
Level 13
1,500 SR
1,500 Elo+
Nemesis
Nemesis
F3AR Clapzzz
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Hunteere1
Jing Wei
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Pele
Pele
Knightangels96
Pele
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Yemoja
Yemoja
daBenster96
Yemoja
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
daPatster96
Tsukuyomi
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
RengerP
Arachne
5
2 / 1 / 1
3,774
755
1,346
3,002
985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

King Arthur
Trenhet
King Arthur
4
0 / 2 / 2
3,029
606
1,104
3,043
1,116
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Merlin
6
3 / 0 / 2
4,158
832
1,146
838
152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Baron Samedi
ZaFUya
Baron Samedi
6
1 / 0 / 0
3,465
693
468
1,128
311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
eduvlogowo
Artemis
6
0 / 0 / 1
3,317
663
951
1,745
593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
F3AR Clapzzz
Nemesis
1
0 / 1 / 0
2,517
503
0
552
134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Jing Wei
Hunteere1
Jing Wei
4
0 / 1 / 1
2,986
597
1,094
1,767
305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

4
2 / 2 / 0
3,249
650
1,388
1,885
558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Yemoja
5
0 / 1 / 2
3,199
640
1,042
1,605
452
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tsukuyomi
daPatster96
Tsukuyomi
4
1 / 2 / 0
3,357
671
1,818
3,294
726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
6
6
Kills
3
3
Deaths
7
6
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nemesis
F3AR Clapzzz
Nemesis
0
1
0
0
L
Jing Wei
Hunteere1
Jing Wei
0
1
1
0.5
L
2
2
0
1
W
Arachne
RengerP
Arachne
2
1
1
2.5
W
King Arthur
Trenhet
King Arthur
0
2
2
0.5
W
Merlin
3
0
2
4
W
Baron Samedi
ZaFUya
Baron Samedi
1
0
0
1
L
Yemoja
0
1
2
1
L
Tsukuyomi
daPatster96
Tsukuyomi
1
2
0
0.5
W
Artemis
eduvlogowo
Artemis
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,015
Damage
5,342
9,756
Taken
9,103
3,157
Mitigated
2,175
3,215
Healing
2,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
F3AR Clapzzz
Nemesis
0
0
0
0
552
134
0
0
552
0
124
L
Jing Wei
Hunteere1
Jing Wei
1,094
883
0
701
1,767
305
0
267
1,392
0
5,730
L
1,388
697
0
212
1,885
558
0
291
1,516
0
6,269
W
Arachne
RengerP
Arachne
1,346
1,056
0
1,108
3,002
985
0
0
3,002
0
12,904
W
King Arthur
Trenhet
King Arthur
1,104
262
0
870
3,043
1,116
0
605
2,438
0
5,761
W
Merlin
1,146
0
0
250
838
152
0
0
838
8,329
0
W
Baron Samedi
ZaFUya
Baron Samedi
468
210
0
0
1,128
311
334
0
1,128
6,409
0
L
Yemoja
1,042
433
194
30
1,605
452
0
19
1,553
3,618
0
L
Tsukuyomi
daPatster96
Tsukuyomi
1,818
1,114
0
1,032
3,294
726
0
696
2,476
0
8,109
W
Artemis
eduvlogowo
Artemis
951
262
111
876
1,745
593
343
437
1,308
0
9,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,743
Gold Earned
15,308
85
Minions Killed
51
0
Camps Cleared
0
506,904
Distance Traveled
427,861
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
2,517
503
1
0
0
26,781
0
L
Jing Wei
2,986
597
14
3
0
110,378
0
L
Pele
3,249
650
15
3
0
104,400
0
W
Arachne
3,774
755
29
6
0
116,769
0
W
King Arthur
3,029
606
6
1
0
110,753
2
W
Merlin
4,158
832
18
4
0
107,583
1
W
Baron Samedi
3,465
693
12
2
0
91,008
0
L
Yemoja
3,199
640
1
0
0
82,188
0
L
Tsukuyomi
3,357
671
20
4
0
104,114
0
W
Artemis
3,317
663
20
4
0
80,791
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role