Player Matchup

Bellona
Bellona
Bronze III
Its Huevito
Bellona
Bronze III
Level 43
God Stats
1W - 0L
1,576 SR
Queue Stats
1W - 0L
1,500 MMR
Party 1
He Bo
He Bo
Bronze III
LongHector
He Bo
Bronze III
Level 87
God Stats
1W - 0L
1,407 SR
Queue Stats
8W - 9L
1,500 MMR
Party 1
Neith
Neith
Bronze III
MISAELFOREVER
Neith
Bronze III
Level 35
God Stats
1W - 0L
1,474 SR
Queue Stats
1W - 5L
1,500 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 55
1,486 SR
1,500 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 108
1,502 SR
1,480 MMR
Athena
Athena
Silver I
BeardGravy
Athena
Silver I
Level 123
God Stats
6W - 14L
1,512 SR
Queue Stats
70W - 72L
1,470 MMR
Party 2
Fenrir
Fenrir
Bronze III
TeddyThePlug
Fenrir
Bronze III
Level 40
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Scylla
Scylla
Silver I
rudeawakening935
Scylla
Silver I
Level 160
God Stats
3W - 9L
1,493 SR
Queue Stats
76W - 80L
1,470 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Its Huevito
Bellona
20
12 / 6 / 7
17,742
771
17,613
26,994
28,014
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

He Bo
17
4 / 11 / 11
14,970
651
19,484
17,840
5,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

19
5 / 6 / 10
15,539
676
20,029
20,537
7,271
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
BakasuraNu WaGilgameshPoseidonChaac

VS

Bans
ThothIzanamiCthulhuKing ArthurJormungandr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
BeardGravy
Athena
18
7 / 6 / 11
14,665
638
15,442
26,048
33,938
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fenrir
17
8 / 10 / 9
15,035
654
13,875
24,509
13,268
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
8 / 5 / 14
16,491
717
22,725
23,875
9,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
57
21
Kills
23
23
Deaths
21
28
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Athena
BeardGravy
Athena
7
6
11
2.08
W
Bellona
Its Huevito
Bellona
12
6
7
2.58
W
He Bo
4
11
11
0.86
W
5
6
10
1.67
L
Fenrir
8
10
9
1.25
L
8
5
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,126
Damage
52,042
65,371
Taken
74,432
41,047
Mitigated
57,195
12,958
Healing
13,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
BeardGravy
Athena
15,442
2,153
1,320
2,013
26,048
33,938
360
9,590
16,041
42,180
0
W
Bellona
Its Huevito
Bellona
17,613
4,632
0
4,144
26,994
28,014
923
14,455
12,253
8,719
44,461
W
He Bo
19,484
1,767
349
1,628
17,840
5,762
0
11,787
5,761
73,983
0
W
20,029
11,771
0
6,837
20,537
7,271
1,536
11,097
9,130
0
73,541
L
Fenrir
13,875
3,885
0
5,584
24,509
13,268
0
7,209
17,168
0
71,496
L
22,725
1,168
284
3,938
23,875
9,989
543
5,248
18,423
116,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,251
Gold Earned
46,191
236
Minions Killed
282
0
Camps Cleared
0
1,172,805
Distance Traveled
1,200,156
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
14,665
638
59
3
0
418,242
4
W
Bellona
17,742
771
51
2
0
432,952
2
W
He Bo
14,970
651
82
4
0
341,695
4
W
Neith
15,539
676
103
4
0
398,158
4
L
Fenrir
15,035
654
68
3
0
401,393
4
L
Scylla
16,491
717
155
7
0
380,521
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role