Player Matchup

Erlang Shen
Erlang Shen
DarthBananakin
Erlang Shen
Level 28
God Stats
18W - 21L
1,547 SR
Queue Stats
113W - 135L
1,441 Elo+
Solo
Jing Wei
Jing Wei
GreyFaiden
Jing Wei
Level 126
God Stats
81W - 58L
1,541 SR
Queue Stats
959W - 826L
1,557 Elo+
Party 1
Hera
Hera
MosesWho
Hera
Level 29
God Stats
7W - 7L
1,579 SR
Queue Stats
103W - 97L
1,598 Elo+
Solo
Ares
Ares
adrienh
Ares
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 70L
1,512 Elo+
Solo
Ymir
Ymir
iiChuyy
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Team Averages
Level 42
1,533 SR
1,522 Elo+

VS

Team Averages
Level 13
1,437 SR
1,499 Elo+
Sobek
Sobek
GhotichSamurai
Sobek
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,411 Elo+
Party 2
Hachiman
Hachiman
Lvcz
Hachiman
Level 23
God Stats
0W - 6L
1,122 SR
Queue Stats
54W - 50L
1,613 Elo+
Solo
Odin
Odin
RaphaOliveira
Odin
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Nox
Nox
TheNorthernBean
Nox
Level 6
God Stats
0W - 4L
1,500 SR
Queue Stats
7W - 15L
1,430 Elo+
Solo
Thor
Thor
UrWifesNewbf96
Thor
Level 28
God Stats
5W - 12L
1,564 SR
Queue Stats
718W - 669L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DarthBananakin
Erlang Shen
10
6 / 2 / 3
6,735
612
4,108
6,101
2,214
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jing Wei
GreyFaiden
Jing Wei
12
4 / 1 / 3
7,154
650
5,820
7,286
2,024
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hera
11
5 / 3 / 5
6,650
605
4,687
5,288
1,502
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
adrienh
Ares
11
3 / 1 / 2
7,245
659
3,624
5,043
3,026
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ymir
iiChuyy
Ymir
8
1 / 2 / 4
5,664
515
1,766
6,243
2,626
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 2 / 2
5,104
464
2,912
7,593
4,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
Lvcz
Hachiman
8
1 / 5 / 2
5,389
490
5,831
8,180
2,064
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
0 / 4 / 1
4,812
437
1,143
5,106
2,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

7
3 / 6 / 0
5,102
464
2,829
5,705
1,902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
4 / 2 / 0
6,246
568
2,650
6,166
2,012
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
19
Kills
9
9
Deaths
19
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
DarthBananakin
Erlang Shen
6
2
3
3.75
L
1
2
2
1
W
Jing Wei
GreyFaiden
Jing Wei
4
1
3
5.5
L
Hachiman
Lvcz
Hachiman
1
5
2
0.4
W
Hera
5
3
5
2.5
L
0
4
1
0.13
L
3
6
0
0.5
L
4
2
0
2
W
Ares
adrienh
Ares
3
1
2
4
W
Ymir
iiChuyy
Ymir
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,005
Damage
15,365
29,961
Taken
32,750
11,392
Mitigated
12,985
7,228
Healing
4,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
DarthBananakin
Erlang Shen
4,108
2,033
0
1,086
6,101
2,214
402
474
5,564
0
26,105
L
2,912
414
0
1,619
7,593
4,705
0
1,678
5,915
9,905
0
W
Jing Wei
GreyFaiden
Jing Wei
5,820
3,507
0
3,112
7,286
2,024
0
1,387
5,859
0
42,051
L
Hachiman
Lvcz
Hachiman
5,831
3,927
0
2,421
8,180
2,064
0
1,221
6,959
0
24,521
W
Hera
4,687
1,090
0
1,870
5,288
1,502
0
1,784
3,292
30,298
0
L
1,143
317
0
226
5,106
2,302
0
3,642
1,464
0
11,482
L
2,829
1,011
0
0
5,705
1,902
156
2,683
3,022
9,258
0
L
2,650
974
0
206
6,166
2,012
61
853
5,313
0
27,438
W
Ares
adrienh
Ares
3,624
109
0
226
5,043
3,026
172
355
4,478
26,091
0
W
Ymir
iiChuyy
Ymir
1,766
513
0
934
6,243
2,626
116
1,403
4,800
13,013
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,448
Gold Earned
26,653
268
Minions Killed
164
0
Camps Cleared
0
1,021,762
Distance Traveled
1,011,021
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
6,735
612
45
4
0
238,043
0
L
Sobek
5,104
464
8
1
0
239,616
1
W
Jing Wei
7,154
650
92
8
0
219,144
1
L
Hachiman
5,389
490
50
5
0
186,940
0
W
Hera
6,650
605
60
5
0
230,631
2
L
Odin
4,812
437
26
2
0
193,931
2
L
Nox
5,102
464
20
2
0
194,822
0
L
Thor
6,246
568
60
5
0
195,712
1
W
Ares
7,245
659
54
5
0
167,890
1
W
Ymir
5,664
515
17
2
0
166,054
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role