Player Matchup

Anubis
Anubis
Joshum
Anubis
Level 26
God Stats
33W - 28L
1,732 SR
Queue Stats
312W - 304L
1,443 Elo+
Party 1
Chaac
Chaac
MilloVan
Chaac
Level 18
God Stats
3W - 2L
1,366 SR
Queue Stats
24W - 22L
1,343 Elo+
Solo
Anhur
Anhur
YllomBRye
Anhur
Level 29
God Stats
10W - 7L
1,554 SR
Queue Stats
86W - 90L
1,378 Elo+
Solo
Ares
Ares
case0205
Ares
Level 20
God Stats
2W - 2L
1,500 SR
Queue Stats
24W - 29L
1,468 Elo+
Party 1
Athena
Athena
g1izzy
Athena
Level 29
God Stats
10W - 7L
1,503 SR
Queue Stats
148W - 169L
1,408 Elo+
Solo
Team Averages
Level 24
1,531 SR
1,408 Elo+

VS

Team Averages
Level 23
1,489 SR
1,366 Elo+
Ravana
Ravana
El cruce 2000
Ravana
Level 29
God Stats
17W - 11L
1,532 SR
Queue Stats
38W - 62L
1,314 Elo+
Party 2
Sun Wukong
Sun Wukong
HollowYourself
Sun Wukong
Level 6
God Stats
2W - 6L
1,500 SR
Queue Stats
15W - 25L
1,376 Elo+
Solo
Heimdallr
Heimdallr
NDalts
Heimdallr
Level 26
God Stats
15W - 11L
1,500 SR
Queue Stats
157W - 161L
1,465 Elo+
Solo
Sol
Sol
alcatraz 117834
Sol
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 42L
1,339 Elo+
Party 2
Hercules
Hercules
elbergalindo72
Hercules
Level 26
God Stats
85W - 95L
1,414 SR
Queue Stats
143W - 178L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Joshum
Anubis
20
13 / 5 / 7
14,235
548
40,767
25,954
17,227
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
MilloVan
Chaac
20
7 / 0 / 11
13,588
523
20,228
31,945
39,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Anhur
YllomBRye
Anhur
19
3 / 4 / 7
12,645
486
18,176
17,142
7,256
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ares
16
3 / 5 / 6
12,109
466
13,540
23,018
23,814
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Athena
g1izzy
Athena
19
6 / 1 / 10
12,474
480
20,161
21,006
12,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 12 / 2
10,220
393
10,210
23,412
8,956
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
HollowYourself
Sun Wukong
18
1 / 1 / 1
11,689
450
12,829
21,860
17,434
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
NDalts
Heimdallr
18
6 / 7 / 4
12,118
466
26,720
25,568
9,104
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 7 / 4
10,111
389
19,342
19,564
5,120
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hercules
17
3 / 5 / 7
10,491
404
15,029
50,622
48,087
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
33
32
Kills
15
15
Deaths
32
41
Assists
18
Player
Kills
Deaths
Assists
KDA
L
4
12
2
0.42
L
Sun Wukong
HollowYourself
Sun Wukong
1
1
1
1.5
W
Anubis
Joshum
Anubis
13
5
7
3.3
W
Chaac
MilloVan
Chaac
7
0
11
12.5
L
Heimdallr
NDalts
Heimdallr
6
7
4
1.14
W
Anhur
YllomBRye
Anhur
3
4
7
1.63
L
1
7
4
0.43
W
Ares
3
5
6
1.2
L
Hercules
3
5
7
1.3
W
Athena
g1izzy
Athena
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,872
Damage
84,130
119,065
Taken
141,026
100,712
Mitigated
88,701
55,310
Healing
49,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,210
2,759
0
2,790
23,412
8,956
0
12,464
10,768
0
52,904
L
Sun Wukong
HollowYourself
Sun Wukong
12,829
1,562
0
3,075
21,860
17,434
750
10,625
10,395
0
68,279
W
Anubis
Joshum
Anubis
40,767
5,045
0
19,093
25,954
17,227
3,040
5,940
20,014
120,711
0
W
Chaac
MilloVan
Chaac
20,228
3,688
0
20,094
31,945
39,858
1,585
5,915
26,030
0
83,210
L
Heimdallr
NDalts
Heimdallr
26,720
12,757
0
7,176
25,568
9,104
243
11,123
14,261
0
95,496
W
Anhur
YllomBRye
Anhur
18,176
9,699
0
6,587
17,142
7,256
1,878
2,490
14,652
0
91,397
L
19,342
6,775
419
4,976
19,564
5,120
0
13,976
5,528
67,914
0
W
Ares
13,540
1,888
0
400
23,018
23,814
666
3,458
19,560
25,345
0
L
Hercules
15,029
3,985
1,185
29,746
50,622
48,087
336
26,280
24,016
1,194
46,578
W
Athena
g1izzy
Athena
20,161
4,143
291
8,845
21,006
12,557
219
2,457
18,549
84,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,051
Gold Earned
54,629
571
Minions Killed
482
0
Camps Cleared
0
2,446,036
Distance Traveled
2,072,852
7
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
10,220
393
81
3
0
387,949
0
L
Sun Wukong
11,689
450
131
5
0
515,898
4
W
Anubis
14,235
548
159
6
0
425,771
2
W
Chaac
13,588
523
142
5
0
491,030
2
L
Heimdallr
12,118
466
131
5
0
396,762
6
W
Anhur
12,645
486
137
5
0
433,512
0
L
Sol
10,111
389
82
3
0
397,846
9
W
Ares
12,109
466
18
1
0
506,389
3
L
Hercules
10,491
404
57
2
0
374,397
0
W
Athena
12,474
480
115
4
0
589,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role