Player Matchup

Nemesis
Nemesis
Adventciv
Nemesis
Level 22
God Stats
28W - 27L
1,594 SR
Queue Stats
146W - 142L
1,536 Elo+
Solo
Cthulhu
Cthulhu
BootLegR32
Cthulhu
Level 24
God Stats
2W - 0L
1,716 SR
Queue Stats
108W - 94L
1,531 Elo+
Solo
Anubis
Anubis
MidAdcOrTroll
Anubis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,709 Elo+
Party 2
Heimdallr
Heimdallr
kwèEmunah
Heimdallr
Level 26
God Stats
2W - 4L
1,500 SR
Queue Stats
41W - 45L
1,624 Elo+
Solo
Sylvanus
Sylvanus
that_Jack_ass_
Sylvanus
Level 107
God Stats
8W - 10L
1,563 SR
Queue Stats
575W - 556L
1,562 Elo+
Party 2
Team Averages
Level 36
1,575 SR
1,593 Elo+

VS

Team Averages
Level 22
1,672 SR
1,584 Elo+
Ratatoskr
Ratatoskr
BrandoTheLord007
Ratatoskr
Level 28
God Stats
26W - 25L
1,500 SR
Queue Stats
175W - 190L
1,443 Elo+
Solo
Scylla
Scylla
ChungyDungy
Scylla
Level 6
God Stats
10W - 10L
1,653 SR
Queue Stats
60W - 38L
1,690 Elo+
Party 1
Sylvanus
Sylvanus
KeenKarma834
Sylvanus
Level 18
God Stats
38W - 28L
1,700 SR
Queue Stats
54W - 44L
1,652 Elo+
Party 1
Athena
Athena
Mackadoody
Athena
Level 28
God Stats
55W - 36L
1,686 SR
Queue Stats
187W - 177L
1,543 Elo+
Solo
Artemis
Artemis
YaBoiGotSkill
Artemis
Level 29
God Stats
2W - 1L
1,823 SR
Queue Stats
25W - 17L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Adventciv
Nemesis
10
3 / 2 / 7
6,734
518
6,443
8,258
3,470
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
BootLegR32
Cthulhu
12
0 / 4 / 4
6,636
510
4,514
9,050
6,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

14
10 / 1 / 1
8,654
666
9,333
6,085
2,750
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
kwèEmunah
Heimdallr
11
1 / 1 / 6
6,471
498
6,691
9,336
3,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sylvanus
9
2 / 0 / 6
6,100
469
2,758
7,706
4,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
11
1 / 3 / 2
6,195
477
3,196
7,985
2,716
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Scylla
10
0 / 3 / 1
5,597
431
3,067
6,797
1,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sylvanus
KeenKarma834
Sylvanus
9
0 / 4 / 3
6,070
467
3,683
9,895
4,254
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Athena
Mackadoody
Athena
11
5 / 2 / 1
7,161
551
6,892
8,842
5,380
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Artemis
10
1 / 5 / 1
5,748
442
4,853
8,289
2,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
16
Kills
7
8
Deaths
17
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Adventciv
Nemesis
3
2
7
3.25
W
Cthulhu
BootLegR32
Cthulhu
0
4
4
0.5
L
Ratatoskr
1
3
2
0.67
L
Scylla
0
3
1
0.17
L
Sylvanus
KeenKarma834
Sylvanus
0
4
3
0.38
L
Athena
Mackadoody
Athena
5
2
1
2.75
W
10
1
1
10.5
L
Artemis
1
5
1
0.3
W
Heimdallr
kwèEmunah
Heimdallr
1
1
6
4
W
Sylvanus
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,739
Damage
21,691
40,435
Taken
41,808
19,462
Mitigated
16,851
16,497
Healing
11,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Adventciv
Nemesis
6,443
4,023
0
1,496
8,258
3,470
0
2,503
5,755
0
35,309
W
Cthulhu
BootLegR32
Cthulhu
4,514
309
0
3,060
9,050
6,059
654
5,509
3,541
29,822
0
L
Ratatoskr
3,196
909
0
2,538
7,985
2,716
0
1,059
6,866
0
31,226
L
Scylla
3,067
1,027
0
1,085
6,797
1,702
0
3,686
3,111
31,546
0
L
Sylvanus
KeenKarma834
Sylvanus
3,683
984
1,684
2,162
9,895
4,254
0
4,337
5,528
13,966
0
L
Athena
Mackadoody
Athena
6,892
2,637
0
2,465
8,842
5,380
0
4,817
3,485
31,153
0
W
9,333
666
0
4,080
6,085
2,750
0
2,449
3,636
58,942
0
L
Artemis
4,853
2,576
0
1,253
8,289
2,799
0
2,076
6,213
0
22,003
W
Heimdallr
kwèEmunah
Heimdallr
6,691
1,758
0
3,888
9,336
3,181
401
617
8,719
0
37,201
W
Sylvanus
2,758
647
421
3,552
7,706
4,002
143
2,564
5,142
10,700
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,595
Gold Earned
30,771
329
Minions Killed
259
0
Camps Cleared
0
1,181,474
Distance Traveled
1,151,599
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,734
518
58
4
0
250,881
0
W
Cthulhu
6,636
510
67
5
0
208,372
1
L
Ratatoskr
6,195
477
67
5
0
257,369
0
L
Scylla
5,597
431
64
5
0
217,623
2
L
Sylvanus
6,070
467
22
2
0
225,579
0
L
Athena
7,161
551
61
5
0
236,480
2
W
Anubis
8,654
666
117
9
0
223,449
5
L
Artemis
5,748
442
45
3
0
214,548
4
W
Heimdallr
6,471
498
60
5
0
248,308
2
W
Sylvanus
6,100
469
27
2
0
250,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role