Player Matchup

Sylvanus
Sylvanus
Corrifa
Sylvanus
Level 28
God Stats
6W - 3L
1,589 SR
Queue Stats
55W - 25L
1,784 Elo+
Party 1
Danzaburou
Danzaburou
SolidWand
Danzaburou
Level 68
God Stats
7W - 2L
1,847 SR
Queue Stats
245W - 141L
1,770 Elo+
Party 1
Gilgamesh
Gilgamesh
Worldsaver2
Gilgamesh
Level 109
God Stats
24W - 17L
1,643 SR
Queue Stats
404W - 465L
1,543 Elo+
Solo
Merlin
Merlin
YourTigerKing
Merlin
Level 122
God Stats
5W - 6L
1,559 SR
Queue Stats
173W - 110L
1,740 Elo+
Party 1
Apollo
Apollo
fIax
Apollo
Level 59
God Stats
20W - 13L
1,706 SR
Queue Stats
289W - 174L
1,758 Elo+
Party 1
Team Averages
Level 77
1,669 SR
1,719 Elo+

VS

Team Averages
Level 73
1,666 SR
1,568 Elo+
King Arthur
King Arthur
Bh4zku3s
King Arthur
Level 120
God Stats
1W - 6L
1,587 SR
Queue Stats
117W - 81L
1,576 Elo+
Solo
Artemis
Artemis
Rectologist
Artemis
Level 19
God Stats
0W - 1L
1,726 SR
Queue Stats
43W - 24L
1,699 Elo+
Party 2
Bakasura
Bakasura
TheBlackGuy
Bakasura
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,219 Elo+
Party 3
Gilgamesh
Gilgamesh
ThingJuan
Gilgamesh
Level 60
God Stats
7W - 4L
1,772 SR
Queue Stats
29W - 35L
1,574 Elo+
Party 3
Geb
Geb
Tuphphy
Geb
Level 123
God Stats
9W - 6L
1,742 SR
Queue Stats
169W - 70L
1,771 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Corrifa
Sylvanus
15
1 / 3 / 7
9,782
543
7,774
14,902
14,516
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
SolidWand
Danzaburou
20
12 / 2 / 1
14,092
783
21,397
17,974
9,493
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
Worldsaver2
Gilgamesh
16
6 / 4 / 5
10,319
573
10,941
17,581
9,688
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
0 / 4 / 3
9,145
508
4,918
7,751
2,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
fIax
Apollo
17
5 / 0 / 6
11,192
622
9,705
10,108
3,805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bh4zku3s
King Arthur
15
3 / 3 / 4
9,243
514
11,429
18,706
9,356
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Artemis
Rectologist
Artemis
16
4 / 8 / 0
10,243
569
10,179
14,406
5,282
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bakasura
TheBlackGuy
Bakasura
16
2 / 5 / 4
9,478
527
4,728
13,252
6,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
ThingJuan
Gilgamesh
17
3 / 6 / 3
10,535
585
13,711
18,111
11,860
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Geb
11
1 / 3 / 3
6,988
388
5,009
17,671
11,622
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
27
24
Kills
13
13
Deaths
25
22
Assists
14
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Bh4zku3s
King Arthur
3
3
4
1.67
W
Sylvanus
Corrifa
Sylvanus
1
3
7
1.5
L
Artemis
Rectologist
Artemis
4
8
0
0.5
W
Danzaburou
SolidWand
Danzaburou
12
2
1
6.25
L
Bakasura
TheBlackGuy
Bakasura
2
5
4
0.8
L
Gilgamesh
ThingJuan
Gilgamesh
3
6
3
0.75
L
Geb
1
3
3
0.83
W
Gilgamesh
Worldsaver2
Gilgamesh
6
4
5
2.13
W
0
4
3
0.38
W
Apollo
fIax
Apollo
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,735
Damage
45,056
68,316
Taken
82,146
39,595
Mitigated
44,334
23,935
Healing
18,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Bh4zku3s
King Arthur
11,429
1,106
0
2,360
18,706
9,356
0
4,078
14,628
0
57,490
W
Sylvanus
Corrifa
Sylvanus
7,774
2,635
1,311
2,679
14,902
14,516
911
1,374
12,793
30,996
7,172
L
Artemis
Rectologist
Artemis
10,179
5,754
0
2,932
14,406
5,282
544
2,084
12,322
0
60,894
W
Danzaburou
SolidWand
Danzaburou
21,397
14,779
0
12,076
17,974
9,493
5,803
2,125
15,769
0
112,196
L
Bakasura
TheBlackGuy
Bakasura
4,728
2,802
0
4,513
13,252
6,214
0
2,027
11,225
0
48,061
L
Gilgamesh
ThingJuan
Gilgamesh
13,711
4,726
0
3,663
18,111
11,860
1,974
939
17,172
0
80,971
L
Geb
5,009
331
425
4,708
17,671
11,622
0
3,060
14,611
23,998
0
W
Gilgamesh
Worldsaver2
Gilgamesh
10,941
2,491
0
3,868
17,581
9,688
0
1,042
16,198
0
46,230
W
4,918
715
0
1,405
7,751
2,093
437
338
7,373
48,929
0
W
Apollo
fIax
Apollo
9,705
4,444
0
2,596
10,108
3,805
3,193
883
9,160
0
88,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,530
Gold Earned
46,487
527
Minions Killed
519
0
Camps Cleared
0
1,685,550
Distance Traveled
1,660,212
25
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,243
514
114
6
0
367,627
6
W
Sylvanus
9,782
543
58
3
0
282,576
6
L
Artemis
10,243
569
128
7
0
266,047
1
W
Danzaburou
14,092
783
174
10
0
317,861
5
L
Bakasura
9,478
527
111
6
0
362,537
5
L
Gilgamesh
10,535
585
142
8
0
291,819
1
L
Geb
6,988
388
24
1
0
372,182
5
W
Gilgamesh
10,319
573
74
4
0
363,826
6
W
Merlin
9,145
508
82
5
0
331,348
3
W
Apollo
11,192
622
139
8
0
389,939
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role