Player Matchup

Jormungandr
Jormungandr
E-Evahn
Jormungandr
Level 109
God Stats
59W - 58L
1,497 SR
Queue Stats
162W - 169L
1,368 Elo+
Party 1
Awilix
Awilix
Enatic89
Awilix
Level 149
God Stats
14W - 20L
1,457 SR
Queue Stats
333W - 348L
1,391 Elo+
Party 1
Rama
Rama
Jojira
Rama
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
Katterynne
Eset
Level 61
God Stats
10W - 5L
1,809 SR
Queue Stats
137W - 78L
1,660 Elo+
Party 1
Terra
Terra
sorasin
Terra
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 82
1,553 SR
1,484 Elo+

VS

Team Averages
Level 60
1,460 SR
1,451 Elo+
Zeus
Zeus
 
Zeus
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
BlackZeroJoker
Cthulhu
Level 39
God Stats
15W - 14L
1,525 SR
Queue Stats
30W - 46L
1,349 Elo+
Party 3
Bellona
Bellona
Eternal_zadness
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 2
Apollo
Apollo
Koalakrown
Apollo
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
115W - 120L
1,430 Elo+
Party 2
Ullr
Ullr
UsedToBeJg
Ullr
Level 76
God Stats
1W - 7L
1,275 SR
Queue Stats
230W - 217L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
E-Evahn
Jormungandr
13
2 / 1 / 1
7,547
629
3,563
6,926
5,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Awilix
Enatic89
Awilix
14
7 / 1 / 2
8,213
684
4,143
6,312
2,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Rama
Jojira
Rama
13
5 / 0 / 5
8,281
690
7,339
7,879
2,437
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
10 / 0 / 3
8,422
702
9,131
6,248
2,207
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Terra
sorasin
Terra
11
2 / 0 / 6
7,626
636
1,890
6,681
3,655
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
9
0 / 6 / 0
4,993
416
1,887
6,477
1,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
0 / 6 / 0
4,685
390
2,238
6,974
2,638
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
0 / 5 / 0
5,199
433
1,409
8,414
3,841
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
Koalakrown
Apollo
11
2 / 5 / 0
6,475
540
2,633
7,504
2,600
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 4 / 0
5,443
454
2,508
7,901
1,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
2
26
Kills
2
2
Deaths
26
17
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
6
0
0
L
0
6
0
0
W
Jormungandr
E-Evahn
Jormungandr
2
1
1
2.5
W
Awilix
Enatic89
Awilix
7
1
2
8
L
0
5
0
0
W
Rama
Jojira
Rama
5
0
5
7.5
W
10
0
3
11.5
L
Apollo
Koalakrown
Apollo
2
5
0
0.4
L
0
4
0
0
W
Terra
sorasin
Terra
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,066
Damage
10,675
34,046
Taken
37,270
16,264
Mitigated
12,551
15,062
Healing
3,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
1,887
195
0
865
6,477
1,607
0
4,110
2,141
19,869
0
L
2,238
100
0
0
6,974
2,638
104
888
6,086
10,963
0
W
Jormungandr
E-Evahn
Jormungandr
3,563
987
0
2,553
6,926
5,530
1,044
0
6,926
38,971
0
W
Awilix
Enatic89
Awilix
4,143
1,357
0
3,094
6,312
2,435
208
446
5,866
0
47,537
L
1,409
544
0
109
8,414
3,841
0
3,750
4,314
0
18,201
W
Rama
Jojira
Rama
7,339
6,073
0
3,963
7,879
2,437
768
1,371
6,508
0
44,462
W
9,131
1,187
261
2,433
6,248
2,207
800
994
5,254
44,489
0
L
Apollo
Koalakrown
Apollo
2,633
1,214
0
722
7,504
2,600
0
3,078
4,280
0
32,477
L
2,508
1,300
0
2,250
7,901
1,865
132
1,954
5,865
0
32,739
W
Terra
sorasin
Terra
1,890
485
568
2,190
6,681
3,655
777
1,314
5,367
21,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,089
Gold Earned
26,795
409
Minions Killed
210
0
Camps Cleared
0
1,189,506
Distance Traveled
1,035,651
21
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
4,993
416
36
3
0
174,566
0
L
Cthulhu
4,685
390
13
1
0
198,361
0
W
Jormungandr
7,547
629
93
8
0
189,960
4
W
Awilix
8,213
684
99
8
0
278,777
5
L
Bellona
5,199
433
41
3
0
257,006
0
W
Rama
8,281
690
93
8
0
209,073
1
W
Eset
8,422
702
89
7
0
250,680
4
L
Apollo
6,475
540
69
6
0
209,112
1
L
Ullr
5,443
454
51
4
0
196,606
0
W
Terra
7,626
636
35
3
0
261,016
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role