Player Matchup

Agni
Agni
JJMCLEAN07
Agni
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,240 Elo+
Party 1
Osiris
Osiris
RobbyIsHulk
Osiris
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,240 Elo+
Party 1
Thor
Thor
oBee1Cannoli
Thor
Level 7
God Stats
0W - 1L
1,294 SR
Queue Stats
0W - 6L
1,240 Elo+
Party 1
Team Averages
Level 6
1,431 SR
1,240 Elo+

VS

Team Averages
Level 50
1,681 SR
1,374 Elo+
Zhong Kui
Zhong Kui
MuricaMan1783
Zhong Kui
Level 27
God Stats
9W - 3L
1,699 SR
Queue Stats
136W - 175L
1,338 Elo+
Party 2
Vamana
Vamana
Runner123678
Vamana
Level 65
God Stats
8W - 2L
1,696 SR
Queue Stats
45W - 71L
1,315 Elo+
Party 2
Aphrodite
Aphrodite
saterry144
Aphrodite
Level 58
God Stats
4W - 2L
1,648 SR
Queue Stats
10W - 12L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 11 / 1
6,846
622
3,799
9,890
3,158
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
9
1 / 4 / 2
7,045
640
1,428
9,803
5,544
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

8
1 / 10 / 1
6,339
576
3,037
11,565
6,161
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
MuricaMan1783
Zhong Kui
10
2 / 2 / 15
8,566
779
7,963
7,300
4,365
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vamana
13
13 / 0 / 9
9,498
863
9,706
11,367
9,727
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Aphrodite
saterry144
Aphrodite
13
10 / 1 / 13
9,374
852
9,522
6,291
2,650
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
62
3
Kills
25
25
Deaths
3
4
Assists
37
Player
Kills
Deaths
Assists
KDA
L
1
11
1
0.14
W
Zhong Kui
MuricaMan1783
Zhong Kui
2
2
15
4.75
L
Osiris
1
4
2
0.5
W
Vamana
13
0
9
17.5
L
1
10
1
0.15
W
Aphrodite
saterry144
Aphrodite
10
1
13
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,264
Damage
27,191
31,258
Taken
24,958
14,863
Mitigated
16,742
666
Healing
15,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,799
669
0
273
9,890
3,158
0
6,229
3,661
16,505
0
W
Zhong Kui
MuricaMan1783
Zhong Kui
7,963
1,495
592
1,341
7,300
4,365
517
1,137
6,163
20,984
0
L
Osiris
1,428
663
0
143
9,803
5,544
0
6,501
3,302
0
4,557
W
Vamana
9,706
2,843
571
3,562
11,367
9,727
518
2,004
9,236
5,728
23,064
L
3,037
1,029
0
250
11,565
6,161
0
6,900
4,665
0
11,881
W
Aphrodite
saterry144
Aphrodite
9,522
1,635
5,202
3,955
6,291
2,650
1,198
670
5,621
29,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,230
Gold Earned
27,438
48
Minions Killed
123
0
Camps Cleared
0
457,395
Distance Traveled
506,437
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,846
622
23
2
0
147,798
2
W
Zhong Kui
8,566
779
34
3
0
159,741
0
L
Osiris
7,045
640
8
1
0
166,976
0
W
Vamana
9,498
863
41
4
0
180,268
0
L
Thor
6,339
576
17
2
0
142,621
0
W
Aphrodite
9,374
852
48
4
0
166,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role