Player Matchup

Vulcan
Vulcan
Chipil0n
Vulcan
Level 22
God Stats
14W - 5L
1,413 SR
Queue Stats
79W - 78L
1,472 Elo+
Party 2
Sun Wukong
Sun Wukong
Deaths Bane572
Sun Wukong
Level 26
God Stats
17W - 9L
1,752 SR
Queue Stats
71W - 68L
1,480 Elo+
Solo
Ymir
Ymir
superganstaXD
Ymir
Level 16
God Stats
35W - 28L
1,555 SR
Queue Stats
48W - 47L
1,508 Elo+
Party 2
Mercury
Mercury
vKingFish
Mercury
Level 83
God Stats
47W - 39L
1,532 SR
Queue Stats
356W - 331L
1,469 Elo+
Party 2
Apollo
Apollo
xXxSentinel1xXx
Apollo
Level 25
God Stats
59W - 43L
1,623 SR
Queue Stats
71W - 67L
1,463 Elo+
Party 2
Team Averages
Level 34
1,575 SR
1,478 Elo+

VS

Team Averages
Level 13
1,513 SR
1,499 Elo+
Olorun
Olorun
ContainedOrb0110
Olorun
Level 12
God Stats
2W - 4L
1,445 SR
Queue Stats
9W - 13L
1,423 Elo+
Solo
Danzaburou
Danzaburou
DARK_RIVER32
Danzaburou
Level 17
God Stats
0W - 4L
1,220 SR
Queue Stats
59W - 58L
1,446 Elo+
Party 1
Kali
Kali
TTMPABI
Kali
Level 20
God Stats
4W - 5L
1,786 SR
Queue Stats
56W - 52L
1,456 Elo+
Party 1
Sylvanus
Sylvanus
WhoppFlop
Sylvanus
Level 4
God Stats
0W - 4L
1,500 SR
Queue Stats
24W - 16L
1,726 Elo+
Party 1
Apollo
Apollo
hlites
Apollo
Level 10
God Stats
13W - 8L
1,614 SR
Queue Stats
18W - 16L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Chipil0n
Vulcan
11
0 / 1 / 1
6,449
537
3,439
3,776
1,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Deaths Bane572
Sun Wukong
10
1 / 0 / 0
6,205
517
3,244
5,061
2,047
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
0 / 0 / 5
6,022
502
1,841
4,210
2,164
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
vKingFish
Mercury
13
3 / 0 / 0
7,055
588
5,278
7,253
2,810
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
3 / 0 / 2
6,050
504
2,793
5,190
1,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 1
5,483
457
1,377
7,242
2,362
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
DARK_RIVER32
Danzaburou
9
0 / 2 / 0
5,432
453
2,065
5,397
1,593
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kali
TTMPABI
Kali
9
1 / 3 / 0
5,249
437
2,673
6,803
2,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sylvanus
WhoppFlop
Sylvanus
9
0 / 1 / 0
5,165
430
1,957
4,342
2,435
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Apollo
hlites
Apollo
4
0 / 1 / 0
4,327
361
780
2,368
550
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
2
7
Kills
1
1
Deaths
8
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Chipil0n
Vulcan
0
1
1
0.5
L
0
1
1
0.5
L
Danzaburou
DARK_RIVER32
Danzaburou
0
2
0
0
W
Sun Wukong
Deaths Bane572
Sun Wukong
1
0
0
1
L
Kali
TTMPABI
Kali
1
3
0
0.33
L
Sylvanus
WhoppFlop
Sylvanus
0
1
0
0
L
Apollo
hlites
Apollo
0
1
0
0
W
0
0
5
2.5
W
Mercury
vKingFish
Mercury
3
0
0
3
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,595
Damage
8,852
25,490
Taken
26,152
9,863
Mitigated
9,584
6,168
Healing
5,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Chipil0n
Vulcan
3,439
633
0
1,131
3,776
1,359
216
532
3,244
36,633
0
L
1,377
747
69
1,665
7,242
2,362
114
2,718
4,298
29,645
0
L
Danzaburou
DARK_RIVER32
Danzaburou
2,065
536
0
1,138
5,397
1,593
22
1,028
4,369
0
27,889
W
Sun Wukong
Deaths Bane572
Sun Wukong
3,244
624
0
734
5,061
2,047
988
1,419
3,642
0
24,950
L
Kali
TTMPABI
Kali
2,673
1,230
0
785
6,803
2,644
0
1,038
5,735
0
21,584
L
Sylvanus
WhoppFlop
Sylvanus
1,957
558
408
911
4,342
2,435
105
0
4,342
14,271
2,161
L
Apollo
hlites
Apollo
780
650
0
660
2,368
550
0
202
2,128
0
8,417
W
1,841
41
0
1,043
4,210
2,164
306
94
4,116
16,155
0
W
Mercury
vKingFish
Mercury
5,278
2,265
0
0
7,253
2,810
692
936
6,317
0
53,768
W
2,793
1,334
0
3,260
5,190
1,483
912
243
4,947
0
34,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,781
Gold Earned
25,656
334
Minions Killed
224
0
Camps Cleared
0
1,108,020
Distance Traveled
933,781
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
6,449
537
73
6
0
213,649
3
L
Olorun
5,483
457
49
4
0
205,259
2
L
Danzaburou
5,432
453
59
5
0
211,470
2
W
Sun Wukong
6,205
517
42
4
0
199,968
3
L
Kali
5,249
437
48
4
0
233,352
1
L
Sylvanus
5,165
430
41
3
0
211,895
0
L
Apollo
4,327
361
27
2
0
71,805
0
W
Ymir
6,022
502
22
2
0
240,178
0
W
Mercury
7,055
588
109
9
0
264,249
0
W
Apollo
6,050
504
88
7
0
189,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role