Player Matchup

Agni
Agni
Platinum II
AgniOrTroll
Agni
Platinum II
Level 160
God Stats
90W - 76L
1,638 SR
Queue Stats
823W - 811L
1,923 MMR
Party 1
Merlin
Merlin
Platinum I
Heårtwärd
Merlin
Platinum I
Level 159
God Stats
2W - 3L
1,610 SR
Queue Stats
220W - 217L
1,926 MMR
Party 1
Rama
Rama
Platinum I
PDoxx
Rama
Platinum I
Level 150
God Stats
8W - 9L
1,641 SR
Queue Stats
347W - 340L
1,943 MMR
Solo
Ao Kuang
Ao Kuang
Platinum I
Saxjavier1
Ao Kuang
Platinum I
Level 147
God Stats
38W - 32L
1,731 SR
Queue Stats
840W - 844L
1,967 MMR
Solo
Sobek
Sobek
Platinum II
Zícari
Sobek
Platinum II
Level 159
God Stats
56W - 53L
1,581 SR
Queue Stats
766W - 737L
1,950 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 155
1,640 SR
1,942 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 107
1,686 SR
1,942 MMR
Zhong Kui
Zhong Kui
Platinum IV
Blαnk
Zhong Kui
Platinum IV
Level 159
God Stats
5W - 2L
1,699 SR
Queue Stats
41W - 32L
1,933 MMR
Party 2
Ymir
Ymir
Platinum I
K3ttle
Ymir
Platinum I
Level 128
God Stats
7W - 12L
1,545 SR
Queue Stats
189W - 179L
1,952 MMR
Solo
Hou Yi
Hou Yi
Platinum V
Plowed
Hou Yi
Platinum V
Level 32
God Stats
5W - 1L
1,776 SR
Queue Stats
63W - 34L
1,960 MMR
Party 3
Camazotz
Camazotz
Gold I
Scar
Camazotz
Gold I
Level 66
God Stats
3W - 2L
1,500 SR
Queue Stats
55W - 29L
1,884 MMR
Party 3
Kukulkan
Kukulkan
Platinum IV
ωrath
Kukulkan
Platinum IV
Level 149
God Stats
8W - 6L
1,909 SR
Queue Stats
38W - 30L
1,978 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 5 / 2
11,169
508
14,926
18,783
7,947
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
18
2 / 4 / 5
10,885
495
12,036
12,810
6,383
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rama
PDoxx
Rama
16
2 / 9 / 2
10,573
481
10,343
23,146
8,244
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
Saxjavier1
Ao Kuang
17
4 / 6 / 3
10,817
492
6,880
16,499
6,109
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
Zícari
Sobek
14
1 / 6 / 6
10,206
464
7,400
22,893
25,067
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bans
SetAthenaGilgameshTsukuyomiTiamat

VS

Bans
AnhurCu ChulainnSun WukongApolloGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Blαnk
Zhong Kui
20
3 / 2 / 4
13,506
614
10,498
17,321
17,123
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ymir
K3ttle
Ymir
17
4 / 3 / 7
12,156
553
4,519
16,643
17,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
Plowed
Hou Yi
20
11 / 2 / 6
15,470
703
22,015
20,069
8,207
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Camazotz
Scar
Camazotz
19
9 / 3 / 7
13,437
611
23,997
25,922
11,860
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
ωrath
Kukulkan
19
3 / 3 / 5
13,292
604
10,962
8,296
3,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
59
13
Kills
30
30
Deaths
13
18
Assists
29
Player
Kills
Deaths
Assists
KDA
L
4
5
2
1
W
Zhong Kui
Blαnk
Zhong Kui
3
2
4
2.5
L
Merlin
2
4
5
1.13
W
Ymir
K3ttle
Ymir
4
3
7
2.5
L
Rama
PDoxx
Rama
2
9
2
0.33
W
Hou Yi
Plowed
Hou Yi
11
2
6
7
L
Ao Kuang
Saxjavier1
Ao Kuang
4
6
3
0.92
W
Camazotz
Scar
Camazotz
9
3
7
4.17
L
Sobek
Zícari
Sobek
1
6
6
0.67
W
Kukulkan
ωrath
Kukulkan
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,585
Damage
71,991
94,131
Taken
88,251
53,750
Mitigated
57,489
25,644
Healing
39,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,926
1,634
232
8,197
18,783
7,947
0
5,816
12,673
82,986
0
W
Zhong Kui
Blαnk
Zhong Kui
10,498
1,008
0
10,025
17,321
17,123
5,038
6,805
10,516
87,601
0
L
Merlin
12,036
568
0
3,076
12,810
6,383
0
5,264
7,490
73,210
0
W
Ymir
K3ttle
Ymir
4,519
978
0
4,029
16,643
17,207
586
7,449
9,194
36,698
0
L
Rama
PDoxx
Rama
10,343
9,519
0
5,823
23,146
8,244
1,090
3,102
20,020
0
76,971
W
Hou Yi
Plowed
Hou Yi
22,015
17,298
0
9,279
20,069
8,207
11,506
6,586
13,483
0
136,672
L
Ao Kuang
Saxjavier1
Ao Kuang
6,880
879
0
2,790
16,499
6,109
0
3,766
12,733
68,318
0
W
Camazotz
Scar
Camazotz
23,997
6,108
0
13,978
25,922
11,860
540
15,578
10,344
0
99,437
L
Sobek
Zícari
Sobek
7,400
802
0
5,526
22,893
25,067
0
7,477
15,236
18,163
0
W
Kukulkan
ωrath
Kukulkan
10,962
2,135
0
2,354
8,296
3,092
1,186
5,176
3,120
92,412
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,650
Gold Earned
67,861
554
Minions Killed
747
0
Camps Cleared
0
1,983,462
Distance Traveled
2,149,241
33
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
11,169
508
154
7
0
406,140
6
W
Zhong Kui
13,506
614
183
8
0
416,649
7
L
Merlin
10,885
495
134
6
0
400,738
7
W
Ymir
12,156
553
60
3
0
435,399
12
L
Rama
10,573
481
145
7
0
309,622
6
W
Hou Yi
15,470
703
214
10
0
392,181
3
L
Ao Kuang
10,817
492
107
5
0
442,540
7
W
Camazotz
13,437
611
107
5
0
474,516
7
L
Sobek
10,206
464
14
1
0
424,422
7
W
Kukulkan
13,292
604
183
8
0
430,496
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role