Player Matchup

Skadi
Skadi
LTJLaws
Skadi
Level 49
God Stats
4W - 7L
1,453 SR
Queue Stats
4W - 7L
1,373 Elo+
Solo
Baron Samedi
Baron Samedi
NfM Malice
Baron Samedi
Level 156
God Stats
279W - 288L
1,603 SR
Queue Stats
438W - 506L
1,573 Elo+
Solo
Cthulhu
Cthulhu
Regresion
Cthulhu
Level 134
God Stats
0W - 2L
1,608 SR
Queue Stats
81W - 90L
1,592 Elo+
Solo
Team Averages
Level 113
1,555 SR
1,513 Elo+

VS

Team Averages
Level 113
1,550 SR
1,500 Elo+
Eset
Eset
Crystalsia
Eset
Level 155
God Stats
18W - 13L
1,589 SR
Queue Stats
234W - 240L
1,541 Elo+
Solo
Da Ji
Da Ji
HDiddy
Da Ji
Level 148
God Stats
2W - 2L
1,490 SR
Queue Stats
89W - 97L
1,557 Elo+
Solo
Gilgamesh
Gilgamesh
m1ggy_smallzz_
Gilgamesh
Level 36
God Stats
6W - 10L
1,572 SR
Queue Stats
49W - 60L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
LTJLaws
Skadi
17
4 / 9 / 10
14,599
635
11,698
18,693
8,337
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
NfM Malice
Baron Samedi
16
4 / 9 / 11
14,406
626
17,581
21,277
10,724
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Regresion
Cthulhu
20
8 / 0 / 7
17,077
742
25,166
19,260
28,530
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 6 / 14
16,003
696
12,249
26,954
40,870
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Da Ji
HDiddy
Da Ji
19
11 / 5 / 4
15,512
674
23,834
22,995
14,633
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gilgamesh
m1ggy_smallzz_
Gilgamesh
16
4 / 5 / 10
13,694
595
13,476
22,396
23,690
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
46
16
Kills
18
18
Deaths
16
28
Assists
28
Player
Kills
Deaths
Assists
KDA
W
3
6
14
1.67
W
Da Ji
HDiddy
Da Ji
11
5
4
2.6
L
Skadi
LTJLaws
Skadi
4
9
10
1
L
Baron Samedi
NfM Malice
Baron Samedi
4
9
11
1.06
L
Cthulhu
Regresion
Cthulhu
8
0
7
11.5
W
Gilgamesh
m1ggy_smallzz_
Gilgamesh
4
5
10
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,445
Damage
49,559
59,230
Taken
72,345
47,591
Mitigated
79,193
21,354
Healing
8,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,249
1,276
1,555
3,356
26,954
40,870
246
16,813
10,141
47,664
0
W
Da Ji
HDiddy
Da Ji
23,834
5,316
0
1,111
22,995
14,633
2,293
12,789
10,206
0
81,644
L
Skadi
LTJLaws
Skadi
11,698
6,249
1,139
2,944
18,693
8,337
528
3,066
15,627
0
50,573
L
Baron Samedi
NfM Malice
Baron Samedi
17,581
570
2,926
4,898
21,277
10,724
135
3,045
18,232
84,693
0
L
Cthulhu
Regresion
Cthulhu
25,166
888
1,818
7,629
19,260
28,530
110
6,248
13,012
82,891
0
W
Gilgamesh
m1ggy_smallzz_
Gilgamesh
13,476
2,359
1,158
1,816
22,396
23,690
1,090
13,245
9,151
0
40,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,082
Gold Earned
45,209
237
Minions Killed
198
0
Camps Cleared
0
1,172,925
Distance Traveled
1,198,946
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
16,003
696
60
3
0
393,936
6
W
Da Ji
15,512
674
99
4
0
382,499
2
L
Skadi
14,599
635
71
3
0
352,497
0
L
Baron Samedi
14,406
626
85
4
0
351,587
5
L
Cthulhu
17,077
742
81
4
0
468,841
3
W
Gilgamesh
13,694
595
39
2
0
422,511
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role