Player Matchup

King Arthur
King Arthur
Gold V
DaMoFoe
King Arthur
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Silver II
LukMasterOne
Nu Wa
Silver II
Level 151
God Stats
16W - 14L
1,618 SR
Queue Stats
50W - 52L
1,336 MMR
Solo
Bacchus
Bacchus
Gold I
MrChicken321
Bacchus
Gold I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Gold V
MuhCee
Fenrir
Gold V
Level 146
God Stats
4W - 3L
1,727 SR
Queue Stats
160W - 155L
1,333 MMR
Solo
Hachiman
Hachiman
Gold V
alexitoLatam01
Hachiman
Gold V
Level 140
God Stats
1W - 0L
1,700 SR
Queue Stats
20W - 22L
1,352 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 151
1,609 SR
1,404 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 127
1,531 SR
1,445 MMR
Poseidon
Poseidon
Silver IV
Carlos0023
Poseidon
Silver IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Scylla
Scylla
Gold V
Koiotes
Scylla
Gold V
Level 127
God Stats
6W - 7L
1,508 SR
Queue Stats
35W - 41L
1,372 MMR
Solo
Neith
Neith
Gold IV
Necrøphagist
Neith
Gold IV
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Bronze III
Ninjoshz
Khepri
Bronze III
Level 49
God Stats
1W - 1L
1,647 SR
Queue Stats
1W - 4L
1,355 MMR
Solo
Ne Zha
Ne Zha
Silver V
anddy2000
Ne Zha
Silver V
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DaMoFoe
King Arthur
15
2 / 1 / 4
9,815
545
6,690
17,780
12,562
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
5 / 0 / 9
9,929
552
8,275
6,754
2,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
MrChicken321
Bacchus
13
2 / 0 / 13
9,442
525
5,255
14,542
14,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
MuhCee
Fenrir
16
8 / 0 / 5
10,313
573
6,847
13,073
5,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
17
8 / 0 / 4
11,586
644
12,504
11,863
4,374
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
TiamatGilgameshSetCu ChulainnApollo

VS

Bans
AthenaRaijinKumbhakarnaJanusDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Carlos0023
Poseidon
14
1 / 5 / 0
8,347
464
9,291
11,271
3,417
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Scylla
Koiotes
Scylla
12
0 / 2 / 0
7,121
396
3,410
7,528
2,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 4 / 0
7,475
415
5,737
9,916
3,299
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Khepri
Ninjoshz
Khepri
10
0 / 6 / 0
6,540
363
975
9,988
5,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ne Zha
anddy2000
Ne Zha
12
0 / 8 / 1
7,199
400
7,917
14,463
4,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
2
25
Kills
1
1
Deaths
25
35
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Carlos0023
Poseidon
1
5
0
0.2
W
King Arthur
DaMoFoe
King Arthur
2
1
4
4
L
Scylla
Koiotes
Scylla
0
2
0
0
W
5
0
9
9.5
W
Bacchus
MrChicken321
Bacchus
2
0
13
8.5
W
Fenrir
MuhCee
Fenrir
8
0
5
10.5
L
0
4
0
0
L
Khepri
Ninjoshz
Khepri
0
6
0
0
W
Hachiman
8
0
4
10
L
Ne Zha
anddy2000
Ne Zha
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,571
Damage
27,330
64,012
Taken
53,166
39,781
Mitigated
19,219
26,193
Healing
13,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Carlos0023
Poseidon
9,291
1,056
0
3,733
11,271
3,417
0
3,323
7,764
53,096
0
W
King Arthur
DaMoFoe
King Arthur
6,690
373
0
5,860
17,780
12,562
167
5,570
12,210
0
51,637
L
Scylla
Koiotes
Scylla
3,410
571
0
2,148
7,528
2,291
0
2,439
4,939
45,393
0
W
8,275
1,997
0
3,623
6,754
2,352
2,481
1,648
4,884
59,804
0
W
Bacchus
MrChicken321
Bacchus
5,255
647
0
4,755
14,542
14,663
1,086
2,106
12,345
23,206
0
W
Fenrir
MuhCee
Fenrir
6,847
2,017
0
5,329
13,073
5,830
940
3,255
9,746
0
64,802
L
5,737
2,714
0
2,671
9,916
3,299
0
1,559
8,323
0
40,272
L
Khepri
Ninjoshz
Khepri
975
39
0
1,892
9,988
5,665
0
3,053
6,825
10,656
0
W
Hachiman
12,504
6,914
0
6,626
11,863
4,374
882
678
11,151
0
88,075
L
Ne Zha
anddy2000
Ne Zha
7,917
1,642
0
3,155
14,463
4,547
0
2,468
11,785
0
48,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,085
Gold Earned
36,682
506
Minions Killed
382
0
Camps Cleared
0
1,728,192
Distance Traveled
1,583,076
30
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
8,347
464
120
7
0
292,359
3
W
King Arthur
9,815
545
105
6
0
344,329
7
L
Scylla
7,121
396
82
5
0
340,576
5
W
Nu Wa
9,929
552
124
7
0
332,828
2
W
Bacchus
9,442
525
40
2
0
358,860
8
W
Fenrir
10,313
573
102
6
0
374,263
12
L
Neith
7,475
415
90
5
0
298,499
8
L
Khepri
6,540
363
14
1
0
309,545
6
W
Hachiman
11,586
644
135
8
0
317,912
1
L
Ne Zha
7,199
400
76
4
0
342,097
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role