Player Matchup

Ah Puch
Ah Puch
MorbidDeity
Ah Puch
Level 66
God Stats
2W - 1L
1,301 SR
Queue Stats
234W - 192L
1,517 Elo+
Party 2
Medusa
Medusa
Who Took Notes
Medusa
Level 104
God Stats
5W - 3L
1,407 SR
Queue Stats
227W - 235L
1,533 Elo+
Solo
Tsukuyomi
Tsukuyomi
You so Saggy
Tsukuyomi
Level 108
God Stats
13W - 8L
1,707 SR
Queue Stats
412W - 381L
1,552 Elo+
Party 2
Bacchus
Bacchus
elfesteems
Bacchus
Level 57
God Stats
2W - 1L
1,500 SR
Queue Stats
31W - 27L
1,405 Elo+
Party 2
Gilgamesh
Gilgamesh
x GaLacTiK 78 x
Gilgamesh
Level 106
God Stats
84W - 83L
1,539 SR
Queue Stats
298W - 302L
1,518 Elo+
Solo
Team Averages
Level 88
1,491 SR
1,505 Elo+

VS

Team Averages
Level 64
1,511 SR
1,505 Elo+
Ares
Ares
DotinDolphin789
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Thor
Thor
Goofy Boober
Thor
Level 7
God Stats
2W - 3L
1,455 SR
Queue Stats
2W - 6L
1,420 Elo+
Party 1
Ah Puch
Ah Puch
NLMB Lavish
Ah Puch
Level 122
God Stats
9W - 4L
1,806 SR
Queue Stats
39W - 33L
1,578 Elo+
Party 1
Neith
Neith
TheLegend279475
Neith
Level 58
God Stats
2W - 4L
1,381 SR
Queue Stats
29W - 38L
1,463 Elo+
Party 1
Odin
Odin
sharkbank1
Odin
Level 129
God Stats
0W - 1L
1,415 SR
Queue Stats
31W - 21L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
MorbidDeity
Ah Puch
20
5 / 4 / 36
13,539
1,128
28,066
15,340
8,224
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
9 / 5 / 16
13,715
1,143
15,344
14,062
7,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
You so Saggy
Tsukuyomi
20
21 / 5 / 16
15,459
1,288
35,531
20,585
9,993
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
elfesteems
Bacchus
20
1 / 2 / 29
12,294
1,025
8,214
15,712
22,964
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
x GaLacTiK 78 x
Gilgamesh
20
12 / 0 / 21
15,339
1,278
14,508
10,291
6,023
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Team 1 Tickets

190

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 13 / 8
10,672
889
2,948
22,584
20,158
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

16
0 / 12 / 5
10,345
862
5,995
19,216
6,740
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ah Puch
NLMB Lavish
Ah Puch
18
4 / 10 / 10
12,609
1,051
31,754
20,808
7,255
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
5 / 7 / 7
12,350
1,029
12,601
17,438
6,922
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

19
6 / 6 / 10
13,664
1,139
18,229
27,602
19,406
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

166
Kill Participation
56
48
Kills
16
16
Deaths
48
118
Assists
40
Player
Kills
Deaths
Assists
KDA
L
1
13
8
0.38
L
0
12
5
0.21
W
Ah Puch
MorbidDeity
Ah Puch
5
4
36
5.75
L
Ah Puch
NLMB Lavish
Ah Puch
4
10
10
0.9
L
5
7
7
1.21
W
9
5
16
3.4
W
Tsukuyomi
You so Saggy
Tsukuyomi
21
5
16
5.8
W
Bacchus
elfesteems
Bacchus
1
2
29
7.75
L
6
6
10
1.83
W
Gilgamesh
x GaLacTiK 78 x
Gilgamesh
12
0
21
22.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,663
Damage
71,527
75,990
Taken
107,648
54,298
Mitigated
60,481
10,783
Healing
2,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,948
587
0
0
22,584
20,158
0
11,333
11,251
6,296
0
L
5,995
719
0
0
19,216
6,740
0
5,567
13,649
0
16,781
W
Ah Puch
MorbidDeity
Ah Puch
28,066
1,718
0
3,060
15,340
8,224
0
7,849
7,491
53,494
0
L
Ah Puch
NLMB Lavish
Ah Puch
31,754
1,485
0
2,113
20,808
7,255
0
6,549
14,259
58,158
0
L
12,601
8,327
0
691
17,438
6,922
0
7,344
10,094
0
49,610
W
15,344
7,323
0
1,256
14,062
7,094
0
7,392
6,670
0
34,930
W
Tsukuyomi
You so Saggy
Tsukuyomi
35,531
14,105
0
3,624
20,585
9,993
0
7,341
13,244
0
61,540
W
Bacchus
elfesteems
Bacchus
8,214
1,019
802
727
15,712
22,964
0
8,384
7,328
14,949
0
L
18,229
7,281
0
0
27,602
19,406
0
6,143
21,459
0
39,331
W
Gilgamesh
x GaLacTiK 78 x
Gilgamesh
14,508
4,123
642
672
10,291
6,023
0
3,736
6,555
775
30,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,346
Gold Earned
59,640
216
Minions Killed
204
10
Camps Cleared
3
1,108,778
Distance Traveled
1,048,145
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,672
889
6
1
3
164,701
0
L
Thor
10,345
862
20
2
0
218,902
0
W
Ah Puch
13,539
1,128
66
6
1
201,309
1
L
Ah Puch
12,609
1,051
62
5
0
216,984
0
L
Neith
12,350
1,029
72
6
0
219,260
1
W
Medusa
13,715
1,143
45
4
6
185,152
0
W
Tsukuyomi
15,459
1,288
51
4
2
235,540
1
W
Bacchus
12,294
1,025
15
1
0
206,179
0
L
Odin
13,664
1,139
44
4
0
228,298
3
W
Gilgamesh
15,339
1,278
39
3
1
280,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role