Player Matchup

Merlin
Merlin
Dalfee
Merlin
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 18L
1,476 Elo+
Party 2
Danzaburou
Danzaburou
FuFuTheDude
Danzaburou
Level 12
God Stats
2W - 2L
1,664 SR
Queue Stats
33W - 52L
1,519 Elo+
Party 2
Arachne
Arachne
Lilwax
Arachne
Level 26
God Stats
15W - 14L
1,558 SR
Queue Stats
73W - 86L
1,414 Elo+
Solo
Nemesis
Nemesis
MeatyClaw
Nemesis
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
Xtra_Mysterious
Athena
Level 69
God Stats
11W - 12L
1,695 SR
Queue Stats
69W - 91L
1,458 Elo+
Party 2
Team Averages
Level 23
1,584 SR
1,473 Elo+

VS

Team Averages
Level 37
1,542 SR
1,503 Elo+
Skadi
Skadi
Frost751
Skadi
Level 41
God Stats
3W - 2L
1,728 SR
Queue Stats
8W - 6L
1,530 Elo+
Party 1
Odin
Odin
ImBritneyBish
Odin
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,530 Elo+
Party 1
Bellona
Bellona
MidAdcOrTroll
Bellona
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 3L
1,500 Elo+
Party 3
Amaterasu
Amaterasu
hctibbackwards
Amaterasu
Level 29
God Stats
7W - 6L
1,411 SR
Queue Stats
159W - 173L
1,400 Elo+
Solo
Raijin
Raijin
that_Jack_ass_
Raijin
Level 107
God Stats
11W - 13L
1,570 SR
Queue Stats
575W - 556L
1,554 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Dalfee
Merlin
8
0 / 4 / 0
4,598
460
1,491
5,133
1,390
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
FuFuTheDude
Danzaburou
8
0 / 4 / 2
4,786
479
2,627
4,672
1,101
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
Lilwax
Arachne
9
3 / 4 / 0
5,517
552
4,100
5,950
2,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
MeatyClaw
Nemesis
7
1 / 2 / 0
4,838
484
1,039
4,321
893
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8
1 / 5 / 1
5,158
516
2,470
9,453
3,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Frost751
Skadi
10
3 / 2 / 3
6,149
615
5,374
4,815
1,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
2 / 2 / 4
5,690
569
4,263
5,247
1,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bellona
10
7 / 0 / 3
6,744
674
5,113
6,466
3,343
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Amaterasu
hctibbackwards
Amaterasu
10
2 / 1 / 2
5,975
598
1,667
5,446
2,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
5 / 0 / 2
6,253
625
3,894
2,454
811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
5
Kills
19
19
Deaths
5
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Merlin
Dalfee
Merlin
0
4
0
0
W
Skadi
Frost751
Skadi
3
2
3
2.25
L
Danzaburou
FuFuTheDude
Danzaburou
0
4
2
0.25
W
2
2
4
2
L
Arachne
Lilwax
Arachne
3
4
0
0.75
L
Nemesis
MeatyClaw
Nemesis
1
2
0
0.5
W
Bellona
7
0
3
8.5
L
1
5
1
0.3
W
Amaterasu
hctibbackwards
Amaterasu
2
1
2
3
W
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,727
Damage
20,311
29,529
Taken
24,428
9,196
Mitigated
9,361
4,041
Healing
8,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Dalfee
Merlin
1,491
194
0
500
5,133
1,390
0
1,148
3,985
21,212
0
W
Skadi
Frost751
Skadi
5,374
3,312
0
1,463
4,815
1,295
548
1,669
3,146
0
28,297
L
Danzaburou
FuFuTheDude
Danzaburou
2,627
1,258
0
888
4,672
1,101
0
440
4,232
0
19,986
W
4,263
1,253
0
1,575
5,247
1,713
0
770
4,477
0
27,467
L
Arachne
Lilwax
Arachne
4,100
2,684
0
969
5,950
2,057
0
910
5,040
0
20,930
L
Nemesis
MeatyClaw
Nemesis
1,039
749
0
580
4,321
893
0
0
4,321
0
16,813
W
Bellona
5,113
1,861
0
2,358
6,466
3,343
0
333
6,133
0
27,291
L
2,470
932
0
1,104
9,453
3,755
0
1,396
8,057
17,767
0
W
Amaterasu
hctibbackwards
Amaterasu
1,667
751
0
2,207
5,446
2,199
34
179
5,267
0
26,751
W
3,894
218
0
1,065
2,454
811
432
1,010
1,444
28,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,897
Gold Earned
30,811
202
Minions Killed
306
0
Camps Cleared
0
916,042
Distance Traveled
873,575
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
4,598
460
41
4
0
154,947
0
W
Skadi
6,149
615
56
6
0
148,776
1
L
Danzaburou
4,786
479
44
4
0
178,439
1
W
Odin
5,690
569
63
6
0
170,044
1
L
Arachne
5,517
552
45
5
0
215,518
1
L
Nemesis
4,838
484
43
4
0
176,586
0
W
Bellona
6,744
674
51
5
0
193,714
7
L
Athena
5,158
516
29
3
0
190,552
2
W
Amaterasu
5,975
598
75
8
0
189,221
3
W
Raijin
6,253
625
61
6
0
171,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role