Player Matchup

Camazotz
Camazotz
Astromastor2
Camazotz
Level 24
God Stats
3W - 1L
1,720 SR
Queue Stats
109W - 114L
1,512 Elo+
Solo
Gilgamesh
Gilgamesh
Kcreed1
Gilgamesh
Level 33
God Stats
37W - 25L
1,662 SR
Queue Stats
118W - 119L
1,624 Elo+
Party 1
Merlin
Merlin
TeaseHug
Merlin
Level 29
God Stats
3W - 0L
1,874 SR
Queue Stats
211W - 78L
1,754 Elo+
Solo
Danzaburou
Danzaburou
fragmachinee
Danzaburou
Level 17
God Stats
4W - 2L
1,328 SR
Queue Stats
33W - 24L
1,605 Elo+
Solo
Jormungandr
Jormungandr
kendall crusher
Jormungandr
Level 27
God Stats
6W - 3L
1,807 SR
Queue Stats
162W - 180L
1,499 Elo+
Party 1
Team Averages
Level 26
1,678 SR
1,599 Elo+

VS

Team Averages
Level 16
1,679 SR
1,672 Elo+
Janus
Janus
BigOleCan
Janus
Level 22
God Stats
1W - 1L
1,893 SR
Queue Stats
47W - 15L
1,771 Elo+
Party 2
Tyr
Tyr
BigOleTatsuki
Tyr
Level 15
God Stats
3W - 1L
1,936 SR
Queue Stats
14W - 2L
1,969 Elo+
Party 2
Olorun
Olorun
PsychoticKitty89
Olorun
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,476 Elo+
Solo
Hel
Hel
jrharman
Hel
Level 29
God Stats
2W - 1L
1,569 SR
Queue Stats
37W - 18L
1,663 Elo+
Party 2
Thor
Thor
xImagineWagons1
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Astromastor2
Camazotz
18
4 / 6 / 6
12,288
512
8,059
21,245
9,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

Gilgamesh
Kcreed1
Gilgamesh
20
6 / 4 / 4
13,815
576
17,513
21,585
13,428
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
TeaseHug
Merlin
20
13 / 4 / 5
15,258
636
21,861
18,289
8,642
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Danzaburou
fragmachinee
Danzaburou
20
7 / 1 / 5
14,028
585
13,069
9,801
3,950
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
kendall crusher
Jormungandr
17
1 / 1 / 6
10,744
448
7,738
14,985
12,693
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BigOleCan
Janus
20
6 / 3 / 2
13,847
577
15,139
17,411
11,644
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
6 / 5 / 5
11,460
478
17,452
22,300
16,665
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
3 / 5 / 1
11,357
473
7,534
17,914
6,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

16
1 / 9 / 3
10,151
423
8,270
21,162
7,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 9 / 2
8,513
355
1,336
17,528
5,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
29
31
Kills
16
16
Deaths
31
26
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Camazotz
Astromastor2
Camazotz
4
6
6
1.17
L
Janus
BigOleCan
Janus
6
3
2
2.33
L
6
5
5
1.7
W
Gilgamesh
Kcreed1
Gilgamesh
6
4
4
2
L
3
5
1
0.7
W
Merlin
TeaseHug
Merlin
13
4
5
3.88
W
Danzaburou
fragmachinee
Danzaburou
7
1
5
9.5
L
1
9
3
0.28
W
Jormungandr
kendall crusher
Jormungandr
1
1
6
4
L
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,240
Damage
49,731
85,905
Taken
96,315
47,996
Mitigated
47,211
26,244
Healing
30,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
Astromastor2
Camazotz
8,059
1,914
0
10,251
21,245
9,283
3,884
7,542
13,689
0
77,333
L
Janus
BigOleCan
Janus
15,139
674
138
8,046
17,411
11,644
302
2,708
14,703
108,261
0
L
17,452
3,676
0
4,601
22,300
16,665
0
6,985
15,315
0
44,083
W
Gilgamesh
Kcreed1
Gilgamesh
17,513
4,250
0
5,639
21,585
13,428
626
9,688
11,843
91
82,037
L
7,534
1,240
331
6,907
17,914
6,490
380
6,080
11,834
74,563
0
W
Merlin
TeaseHug
Merlin
21,861
2,036
259
5,518
18,289
8,642
766
5,172
13,081
130,312
0
W
Danzaburou
fragmachinee
Danzaburou
13,069
6,840
0
3,103
9,801
3,950
4,645
2,261
7,270
0
113,675
L
8,270
217
725
5,330
21,162
7,346
0
10,501
10,661
56,102
0
W
Jormungandr
kendall crusher
Jormungandr
7,738
1,570
507
967
14,985
12,693
840
5,630
9,079
45,569
0
L
1,336
324
0
4,772
17,528
5,066
0
3,416
14,112
0
51,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,133
Gold Earned
55,328
668
Minions Killed
609
0
Camps Cleared
0
2,308,016
Distance Traveled
2,092,333
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
12,288
512
135
6
0
489,975
0
L
Janus
13,847
577
210
9
0
485,985
3
L
Tyr
11,460
478
69
3
0
477,848
8
W
Gilgamesh
13,815
576
118
5
0
463,696
5
L
Olorun
11,357
473
138
6
0
352,512
0
W
Merlin
15,258
636
195
8
0
453,925
7
W
Danzaburou
14,028
585
158
7
0
433,020
2
L
Hel
10,151
423
105
4
0
465,628
0
W
Jormungandr
10,744
448
62
3
0
467,400
1
L
Thor
8,513
355
87
4
0
310,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role