Player Matchup

Sun Wukong
Sun Wukong
ImbiambaJones
Sun Wukong
Level 23
God Stats
17W - 4L
1,523 SR
Queue Stats
61W - 39L
1,536 Elo+
Party 1
Ao Kuang
Ao Kuang
ItGetsWayWorse
Ao Kuang
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 8L
1,502 Elo+
Party 1
Danzaburou
Danzaburou
Nastynoob2529
Danzaburou
Level 29
God Stats
52W - 60L
1,504 SR
Queue Stats
181W - 185L
1,461 Elo+
Solo
Hel
Hel
Yumeko is me
Hel
Level 8
God Stats
1W - 0L
1,733 SR
Queue Stats
22W - 7L
1,653 Elo+
Solo
Kali
Kali
linkbaily
Kali
Level 21
God Stats
6W - 3L
1,618 SR
Queue Stats
37W - 19L
1,594 Elo+
Party 1
Team Averages
Level 19
1,576 SR
1,549 Elo+

VS

Team Averages
Level 27
1,455 SR
1,482 Elo+
Gilgamesh
Gilgamesh
Blazeddonuts
Gilgamesh
Level 28
God Stats
27W - 27L
1,544 SR
Queue Stats
376W - 270L
1,529 Elo+
Solo
Tiamat
Tiamat
Cchinshero23
Tiamat
Level 23
God Stats
2W - 4L
1,502 SR
Queue Stats
69W - 56L
1,529 Elo+
Solo
Apollo
Apollo
JuanTravisLoki
Apollo
Level 24
God Stats
0W - 2L
1,300 SR
Queue Stats
64W - 77L
1,483 Elo+
Solo
Skadi
Skadi
Miss_Haner_
Skadi
Level 30
God Stats
70W - 61L
1,513 SR
Queue Stats
88W - 94L
1,417 Elo+
Solo
Sol
Sol
UriAmz
Sol
Level 28
God Stats
46W - 52L
1,415 SR
Queue Stats
250W - 277L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ImbiambaJones
Sun Wukong
18
6 / 0 / 22
11,447
1,145
16,039
15,655
16,359
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ao Kuang
17
4 / 7 / 20
10,697
1,070
8,414
18,730
8,134
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
Nastynoob2529
Danzaburou
17
5 / 2 / 17
10,777
1,078
17,615
11,407
4,668
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
9 / 0 / 26
13,213
1,321
17,239
12,567
5,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kali
19
15 / 3 / 16
14,025
1,403
23,536
20,569
10,450
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

243

VS

Team 2 Tickets

54

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Blazeddonuts
Gilgamesh
16
5 / 10 / 6
10,419
1,042
16,840
24,899
27,023
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
15
2 / 8 / 7
9,210
921
12,938
14,640
9,785
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
0 / 8 / 10
9,453
945
9,233
16,645
7,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 6 / 6
9,866
987
16,307
15,431
6,073
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sol
UriAmz
Sol
16
2 / 7 / 7
9,869
987
16,247
17,135
6,128
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
48
39
Kills
12
12
Deaths
39
101
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Blazeddonuts
Gilgamesh
5
10
6
0.8
L
Tiamat
2
8
7
0.69
W
Sun Wukong
ImbiambaJones
Sun Wukong
6
0
22
17
W
Ao Kuang
4
7
20
2
L
0
8
10
0.63
L
3
6
6
1
W
Danzaburou
Nastynoob2529
Danzaburou
5
2
17
6.75
L
Sol
UriAmz
Sol
2
7
7
0.79
W
9
0
26
22
W
Kali
15
3
16
7.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,843
Damage
71,565
78,928
Taken
88,750
44,813
Mitigated
56,026
38,563
Healing
8,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Blazeddonuts
Gilgamesh
16,840
4,714
0
208
24,899
27,023
0
6,062
18,837
0
28,126
L
Tiamat
12,938
467
217
1,208
14,640
9,785
0
4,937
9,703
25,555
0
W
Sun Wukong
ImbiambaJones
Sun Wukong
16,039
3,604
0
755
15,655
16,359
0
5,418
10,237
106
25,198
W
Ao Kuang
8,414
2,102
0
3,049
18,730
8,134
0
7,259
11,471
14,584
0
L
9,233
5,708
0
1,738
16,645
7,017
0
5,424
11,221
0
30,540
L
16,307
8,842
0
1,034
15,431
6,073
0
3,768
11,663
0
33,075
W
Danzaburou
Nastynoob2529
Danzaburou
17,615
9,313
392
1,697
11,407
4,668
0
4,781
6,626
0
29,598
L
Sol
UriAmz
Sol
16,247
4,966
438
3,925
17,135
6,128
0
5,568
11,567
41,407
0
W
17,239
395
13,421
8,859
12,567
5,202
0
5,792
6,775
65,649
0
W
Kali
23,536
15,270
737
9,653
20,569
10,450
0
5,935
14,634
0
33,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,159
Gold Earned
48,817
186
Minions Killed
183
6
Camps Cleared
4
1,066,426
Distance Traveled
868,381
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,419
1,042
17
2
1
204,625
0
L
Tiamat
9,210
921
18
2
0
147,722
0
W
Sun Wukong
11,447
1,145
19
2
0
244,621
1
W
Ao Kuang
10,697
1,070
12
1
0
189,291
0
L
Apollo
9,453
945
53
5
3
170,306
0
L
Skadi
9,866
987
44
4
0
168,272
0
W
Danzaburou
10,777
1,078
22
2
1
185,654
0
L
Sol
9,869
987
51
5
0
177,456
0
W
Hel
13,213
1,321
113
11
3
231,587
0
W
Kali
14,025
1,403
20
2
2
215,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role