Player Matchup

Ymir
Ymir
ReneRazu
Ymir
Level 18
God Stats
21W - 12L
1,714 SR
Queue Stats
44W - 24L
1,461 Elo+
Party 1
Gilgamesh
Gilgamesh
YoungHuffy
Gilgamesh
Level 81
God Stats
12W - 1L
1,707 SR
Queue Stats
55W - 29L
1,600 Elo+
Party 1
Sol
Sol
xWRVTHx
Sol
Level 89
God Stats
2W - 0L
1,696 SR
Queue Stats
59W - 31L
1,531 Elo+
Party 1
Team Averages
Level 63
1,706 SR
1,530 Elo+

VS

Team Averages
Level 20
1,644 SR
1,476 Elo+
Ra
Ra
Hettiboi
Ra
Level 16
God Stats
8W - 6L
1,505 SR
Queue Stats
21W - 19L
1,397 Elo+
Party 2
Kumbhakarna
Kumbhakarna
ShockCollarKid
Kumbhakarna
Level 17
God Stats
5W - 5L
1,861 SR
Queue Stats
199W - 157L
1,531 Elo+
Solo
Medusa
Medusa
XxSamurai58xX
Medusa
Level 27
God Stats
11W - 7L
1,568 SR
Queue Stats
16W - 15L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
1 / 3 / 10
7,865
787
1,869
7,970
5,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gilgamesh
YoungHuffy
Gilgamesh
13
10 / 2 / 2
9,342
934
8,600
7,512
4,452
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sol
13
5 / 1 / 10
9,024
902
12,079
7,067
2,464
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 7 / 2
6,732
673
4,213
8,739
3,114
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Kumbhakarna
ShockCollarKid
Kumbhakarna
10
1 / 3 / 2
7,165
717
2,594
10,476
7,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
2 / 6 / 0
6,903
690
4,972
7,822
2,465
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
16
Kills
5
6
Deaths
16
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
7
2
0.43
W
Ymir
1
3
10
2
L
Kumbhakarna
ShockCollarKid
Kumbhakarna
1
3
2
0.67
L
2
6
0
0.33
W
Gilgamesh
YoungHuffy
Gilgamesh
10
2
2
5.5
W
Sol
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,548
Damage
11,779
22,549
Taken
27,037
12,489
Mitigated
12,622
5,258
Healing
4,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,213
193
905
2,069
8,739
3,114
0
5,771
2,968
17,656
0
W
Ymir
1,869
205
0
833
7,970
5,573
32
2,233
5,737
8,042
0
L
Kumbhakarna
ShockCollarKid
Kumbhakarna
2,594
110
0
1,404
10,476
7,043
119
4,636
5,840
18,409
0
L
4,972
1,830
0
0
7,822
2,465
518
3,565
4,257
0
15,185
W
Gilgamesh
YoungHuffy
Gilgamesh
8,600
2,293
0
456
7,512
4,452
0
2,054
5,458
0
37,873
W
Sol
12,079
7,015
0
3,969
7,067
2,464
2,562
2,593
4,474
46,052
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,231
Gold Earned
20,800
147
Minions Killed
88
0
Camps Cleared
0
559,335
Distance Traveled
494,335
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,732
673
23
2
0
153,010
0
W
Ymir
7,865
787
11
1
0
183,741
1
L
Kumbhakarna
7,165
717
36
4
0
188,195
0
L
Medusa
6,903
690
29
3
0
153,130
0
W
Gilgamesh
9,342
934
45
5
0
197,123
2
W
Sol
9,024
902
91
9
0
178,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role