Player Matchup

Bacchus
Bacchus
JEDIDlAH
Bacchus
Level 18
God Stats
17W - 16L
1,738 SR
Queue Stats
41W - 40L
1,544 Elo+
Party 1
Zeus
Zeus
Known Quack
Zeus
Level 40
God Stats
2W - 1L
1,738 SR
Queue Stats
118W - 110L
1,542 Elo+
Party 1
Danzaburou
Danzaburou
Ripty245
Danzaburou
Level 28
God Stats
7W - 5L
1,573 SR
Queue Stats
117W - 86L
1,610 Elo+
Party 1
Mercury
Mercury
TheJustCape66
Mercury
Level 40
God Stats
6W - 4L
1,365 SR
Queue Stats
251W - 239L
1,540 Elo+
Party 1
Sun Wukong
Sun Wukong
lamSteam
Sun Wukong
Level 28
God Stats
9W - 10L
1,661 SR
Queue Stats
207W - 183L
1,542 Elo+
Party 1
Team Averages
Level 31
1,615 SR
1,556 Elo+

VS

Team Averages
Level 22
1,452 SR
1,408 Elo+
Janus
Janus
CCSnider
Janus
Level 17
God Stats
3W - 2L
1,500 SR
Queue Stats
18W - 16L
1,451 Elo+
Party 2
Ares
Ares
MrCadillac616
Ares
Level 26
God Stats
65W - 84L
1,456 SR
Queue Stats
115W - 176L
1,373 Elo+
Solo
Chaac
Chaac
chief3200
Chaac
Level 27
God Stats
11W - 8L
1,484 SR
Queue Stats
17W - 13L
1,447 Elo+
Party 2
Da Ji
Da Ji
lilCato45
Da Ji
Level 24
God Stats
10W - 12L
1,320 SR
Queue Stats
18W - 24L
1,257 Elo+
Party 2
Khepri
Khepri
orador-asmatica8
Khepri
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
JEDIDlAH
Bacchus
8
3 / 1 / 2
5,489
549
3,775
4,572
3,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
3 / 1 / 1
6,313
631
3,539
2,971
839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
Ripty245
Danzaburou
9
2 / 0 / 3
5,928
593
7,661
3,652
1,104
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
8
3 / 2 / 7
5,955
596
3,706
4,463
1,216
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sun Wukong
lamSteam
Sun Wukong
12
9 / 0 / 1
7,345
735
5,974
5,602
3,550
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
CCSnider
Janus
8
0 / 4 / 1
4,959
496
1,316
5,207
1,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

6
0 / 4 / 0
3,892
389
1,729
8,352
3,265
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes

Shoes

+6%
Movement Speed

Chaac
chief3200
Chaac
7
0 / 5 / 1
4,471
447
1,451
6,648
2,649
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Da Ji
lilCato45
Da Ji
7
3 / 7 / 0
4,880
488
4,011
7,868
3,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
0 / 0 / 0
3,990
399
2,228
6,101
2,974
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
20
Kills
3
4
Deaths
20
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Janus
CCSnider
Janus
0
4
1
0.13
W
Bacchus
JEDIDlAH
Bacchus
3
1
2
4
W
3
1
1
3.5
L
0
4
0
0
W
Danzaburou
Ripty245
Danzaburou
2
0
3
3.5
W
Mercury
3
2
7
3.25
L
Chaac
chief3200
Chaac
0
5
1
0.1
W
Sun Wukong
lamSteam
Sun Wukong
9
0
1
9.5
L
Da Ji
lilCato45
Da Ji
3
7
0
0.43
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,655
Damage
10,735
21,260
Taken
34,176
9,712
Mitigated
13,561
4,305
Healing
5,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
CCSnider
Janus
1,316
91
0
1,380
5,207
1,597
0
2,887
2,320
21,746
0
W
Bacchus
JEDIDlAH
Bacchus
3,775
669
0
852
4,572
3,003
0
1,911
2,661
11,098
0
W
3,539
276
0
342
2,971
839
782
1,236
1,655
31,951
0
L
1,729
60
123
1,155
8,352
3,265
0
1,825
6,527
7,962
0
W
Danzaburou
Ripty245
Danzaburou
7,661
4,784
0
2,441
3,652
1,104
510
1,687
1,965
0
28,999
W
Mercury
3,706
2,244
0
0
4,463
1,216
0
359
4,104
0
23,907
L
Chaac
chief3200
Chaac
1,451
315
0
1,784
6,648
2,649
0
0
6,648
0
17,414
W
Sun Wukong
lamSteam
Sun Wukong
5,974
2,085
0
670
5,602
3,550
1,196
0
5,602
0
34,372
L
Da Ji
lilCato45
Da Ji
4,011
973
0
1,047
7,868
3,076
0
1,014
6,854
0
15,651
L
2,228
374
0
0
6,101
2,974
0
1,588
4,513
11,360
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,030
Gold Earned
22,192
254
Minions Killed
134
0
Camps Cleared
0
974,372
Distance Traveled
905,279
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
4,959
496
49
5
0
146,906
3
W
Bacchus
5,489
549
14
1
0
195,653
0
W
Zeus
6,313
631
66
7
0
182,595
1
L
Ares
3,892
389
14
1
0
163,064
0
W
Danzaburou
5,928
593
40
4
0
160,453
2
W
Mercury
5,955
596
62
6
0
246,300
0
L
Chaac
4,471
447
30
3
0
194,134
0
W
Sun Wukong
7,345
735
72
7
0
189,371
2
L
Da Ji
4,880
488
31
3
0
186,905
1
L
Khepri
3,990
399
10
1
0
214,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role