Player Matchup

Skadi
Skadi
AbsurdGlitch
Skadi
Level 149
God Stats
1W - 2L
1,299 SR
Queue Stats
295W - 237L
1,624 Elo+
Party 2
Jormungandr
Jormungandr
Durve92
Jormungandr
Level 123
God Stats
20W - 9L
1,751 SR
Queue Stats
451W - 368L
1,598 Elo+
Party 2
Aphrodite
Aphrodite
GOLWIND
Aphrodite
Level 128
God Stats
2W - 0L
1,751 SR
Queue Stats
56W - 37L
1,677 Elo+
Party 2
Ares
Ares
ITobiirama
Ares
Level 144
God Stats
7W - 6L
1,447 SR
Queue Stats
406W - 306L
1,581 Elo+
Party 2
Odin
Odin
Tsunami1955
Odin
Level 28
God Stats
9W - 1L
1,878 SR
Queue Stats
136W - 155L
1,420 Elo+
Party 2
Team Averages
Level 114
1,625 SR
1,580 Elo+

VS

Team Averages
Level 76
1,461 SR
1,536 Elo+
Bacchus
Bacchus
ATrec
Bacchus
Level 26
God Stats
5W - 2L
1,708 SR
Queue Stats
181W - 178L
1,479 Elo+
Solo
Cthulhu
Cthulhu
BodaciousB
Cthulhu
Level 52
God Stats
1W - 3L
1,182 SR
Queue Stats
36W - 40L
1,566 Elo+
Party 1
Thoth
Thoth
CLAVARIA
Thoth
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Ev3lix
Hel
Level 129
God Stats
2W - 4L
1,413 SR
Queue Stats
128W - 112L
1,634 Elo+
Party 1
Ne Zha
Ne Zha
RAIDERNATION8959
Ne Zha
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 5 / 14
13,016
723
26,718
20,500
12,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
Durve92
Jormungandr
20
10 / 4 / 13
13,254
736
28,580
18,494
15,074
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Aphrodite
GOLWIND
Aphrodite
17
1 / 4 / 14
11,088
616
11,120
14,920
15,430
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
6 / 3 / 19
12,398
689
24,625
23,147
34,683
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
6 / 2 / 16
13,587
755
8,462
15,400
20,227
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ATrec
Bacchus
20
1 / 5 / 14
12,531
696
17,378
28,728
50,267
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
BodaciousB
Cthulhu
17
1 / 7 / 6
10,730
596
16,598
30,398
40,635
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Thoth
CLAVARIA
Thoth
20
8 / 2 / 5
13,355
742
19,780
14,809
7,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hel
Ev3lix
Hel
20
6 / 3 / 10
12,957
720
10,928
19,162
13,531
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

15
2 / 10 / 4
10,698
594
9,729
17,334
8,831
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
57
27
Kills
18
18
Deaths
27
76
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Bacchus
ATrec
Bacchus
1
5
14
1.6
W
4
5
14
2.2
L
Cthulhu
BodaciousB
Cthulhu
1
7
6
0.57
L
Thoth
CLAVARIA
Thoth
8
2
5
5.25
W
Jormungandr
Durve92
Jormungandr
10
4
13
4.13
L
Hel
Ev3lix
Hel
6
3
10
3.67
W
Aphrodite
GOLWIND
Aphrodite
1
4
14
2
W
6
3
19
5.17
L
2
10
4
0.4
W
6
2
16
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,505
Damage
74,413
92,461
Taken
110,431
98,226
Mitigated
120,424
37,890
Healing
43,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
ATrec
Bacchus
17,378
1,482
1,855
2,468
28,728
50,267
411
15,076
13,652
26,056
0
W
26,718
10,329
1,080
4,553
20,500
12,812
2,702
15,937
4,563
0
61,491
L
Cthulhu
BodaciousB
Cthulhu
16,598
852
169
651
30,398
40,635
0
16,698
13,700
32,043
0
L
Thoth
CLAVARIA
Thoth
19,780
891
996
2,351
14,809
7,160
896
10,364
4,445
51,987
0
W
Jormungandr
Durve92
Jormungandr
28,580
3,479
3,620
3,546
18,494
15,074
309
13,027
5,467
51,419
0
L
Hel
Ev3lix
Hel
10,928
1,634
22,300
11,263
19,162
13,531
624
10,074
9,088
32,007
0
W
Aphrodite
GOLWIND
Aphrodite
11,120
2,221
11,642
6,289
14,920
15,430
602
12,955
1,965
32,375
0
W
24,625
872
856
1,986
23,147
34,683
894
11,885
11,262
30,869
0
L
9,729
1,529
921
824
17,334
8,831
1,221
12,113
5,221
0
13,769
W
8,462
2,542
2,217
2,101
15,400
20,227
1,230
10,880
4,520
0
12,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,343
Gold Earned
60,271
188
Minions Killed
183
0
Camps Cleared
0
1,659,261
Distance Traveled
1,542,702
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
12,531
696
22
1
0
283,492
0
W
Skadi
13,016
723
78
4
0
293,681
4
L
Cthulhu
10,730
596
43
2
0
312,662
0
L
Thoth
13,355
742
63
4
0
325,291
1
W
Jormungandr
13,254
736
44
2
0
343,031
0
L
Hel
12,957
720
44
2
0
330,944
2
W
Aphrodite
11,088
616
55
3
0
334,743
4
W
Ares
12,398
689
7
0
0
353,232
0
L
Ne Zha
10,698
594
11
1
0
290,313
0
W
Odin
13,587
755
4
0
0
334,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role