Player Matchup

Neith
Neith
BlackDragon2016
Neith
Level 4
God Stats
1W - 1L
1,666 SR
Queue Stats
2W - 1L
1,747 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Handitor
Tsukuyomi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 24L
1,677 Elo+
Solo
Yemoja
Yemoja
RosseGod
Yemoja
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
53W - 57L
1,698 Elo+
Solo
Tyr
Tyr
khanhjie
Tyr
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,667 Elo+
Party 2
Nu Wa
Nu Wa
scaryninja
Nu Wa
Level 19
God Stats
7W - 3L
1,873 SR
Queue Stats
14W - 11L
1,593 Elo+
Party 2
Team Averages
Level 12
1,608 SR
1,677 Elo+

VS

Team Averages
Level 34
1,619 SR
1,601 Elo+
Osiris
Osiris
Kyjin7
Osiris
Level 3
God Stats
3W - 0L
1,813 SR
Queue Stats
5W - 2L
1,743 Elo+
Party 1
Anubis
Anubis
LucentFridge
Anubis
Level 86
God Stats
9W - 6L
1,440 SR
Queue Stats
123W - 129L
1,485 Elo+
Party 1
Freya
Freya
TheDoodleGuy
Freya
Level 28
God Stats
1W - 1L
1,624 SR
Queue Stats
99W - 67L
1,658 Elo+
Solo
Horus
Horus
artemis559o
Horus
Level 27
God Stats
2W - 0L
1,700 SR
Queue Stats
118W - 101L
1,573 Elo+
Solo
Mercury
Mercury
thebeast209
Mercury
Level 28
God Stats
9W - 10L
1,521 SR
Queue Stats
63W - 58L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 8 / 6
7,572
445
10,034
12,266
2,954
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tsukuyomi
Handitor
Tsukuyomi
15
5 / 5 / 4
8,645
509
12,807
14,322
5,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Yemoja
RosseGod
Yemoja
5
0 / 3 / 4
5,682
334
1,142
3,904
1,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
8 / 7 / 2
8,913
524
10,795
13,550
7,785
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
11
1 / 8 / 2
7,195
423
7,017
8,558
2,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Kyjin7
Osiris
14
1 / 4 / 6
8,990
529
4,575
14,032
9,006
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anubis
18
12 / 2 / 1
11,314
666
14,864
11,822
6,452
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
12 / 3 / 2
11,060
651
11,895
15,509
6,455
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
2 / 4 / 9
8,996
529
4,227
15,136
11,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mercury
thebeast209
Mercury
16
2 / 1 / 1
9,539
561
3,792
11,029
3,953
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
48
14
Kills
29
31
Deaths
14
18
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
8
6
0.38
L
Tsukuyomi
Handitor
Tsukuyomi
5
5
4
1.4
W
Osiris
Kyjin7
Osiris
1
4
6
1
W
Anubis
12
2
1
6.25
L
Yemoja
RosseGod
Yemoja
0
3
4
0.67
W
12
3
2
4.33
W
2
4
9
1.63
L
8
7
2
1.29
L
Nu Wa
1
8
2
0.25
W
Mercury
thebeast209
Mercury
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,795
Damage
39,353
52,600
Taken
67,528
19,544
Mitigated
37,463
7,876
Healing
26,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,034
6,883
0
2,036
12,266
2,954
814
8,428
3,838
0
40,978
L
Tsukuyomi
Handitor
Tsukuyomi
12,807
3,201
0
2,686
14,322
5,061
0
5,066
9,256
0
57,824
W
Osiris
Kyjin7
Osiris
4,575
1,705
0
3,800
14,032
9,006
505
2,024
11,861
0
30,400
W
Anubis
14,864
722
0
7,715
11,822
6,452
0
1,768
9,787
75,227
0
L
Yemoja
RosseGod
Yemoja
1,142
403
777
741
3,904
1,491
0
1,339
2,565
4,421
0
W
11,895
4,649
0
6,852
15,509
6,455
1,109
1,416
13,973
70,730
0
W
4,227
1,848
1,560
5,801
15,136
11,597
123
1,573
13,404
1,062
16,358
L
10,795
1,102
0
1,636
13,550
7,785
693
7,700
5,850
0
29,235
L
Nu Wa
7,017
1,132
0
0
8,558
2,253
585
4,257
4,301
32,300
0
W
Mercury
thebeast209
Mercury
3,792
1,539
0
315
11,029
3,953
1,840
634
10,344
0
75,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,007
Gold Earned
49,899
299
Minions Killed
495
0
Camps Cleared
0
1,303,850
Distance Traveled
1,492,711
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,572
445
85
5
0
269,611
1
L
Tsukuyomi
8,645
509
94
6
0
319,122
3
W
Osiris
8,990
529
77
5
0
284,427
0
W
Anubis
11,314
666
135
8
0
279,183
5
L
Yemoja
5,682
334
6
0
0
121,418
0
W
Freya
11,060
651
120
7
0
276,100
4
W
Horus
8,996
529
25
1
0
270,015
2
L
Tyr
8,913
524
55
3
0
311,023
1
L
Nu Wa
7,195
423
59
3
0
282,676
1
W
Mercury
9,539
561
138
8
0
382,986
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role