Player Matchup

Nemesis
Nemesis
BasedDing
Nemesis
Level 44
God Stats
11W - 9L
1,618 SR
Queue Stats
166W - 135L
1,485 Elo+
Party 2
Ymir
Ymir
BoomyPlum
Ymir
Level 46
God Stats
1W - 2L
1,366 SR
Queue Stats
27W - 34L
1,441 Elo+
Party 2
Raijin
Raijin
TheJewishAfro
Raijin
Level 116
God Stats
2W - 1L
1,500 SR
Queue Stats
75W - 59L
1,530 Elo+
Solo
Gilgamesh
Gilgamesh
monkey-man1776
Gilgamesh
Level 57
God Stats
2W - 0L
1,823 SR
Queue Stats
52W - 52L
1,504 Elo+
Party 2
Anhur
Anhur
tewakher
Anhur
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 74
1,562 SR
1,492 Elo+

VS

Team Averages
Level 65
1,487 SR
1,564 Elo+
Aphrodite
Aphrodite
Heavenlybattle
Aphrodite
Level 14
God Stats
4W - 4L
1,664 SR
Queue Stats
208W - 180L
1,650 Elo+
Party 1
Yemoja
Yemoja
JackalQueen
Yemoja
Level 107
God Stats
44W - 36L
1,605 SR
Queue Stats
624W - 628L
1,448 Elo+
Solo
Arachne
Arachne
JoBoIV
Arachne
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
242W - 221L
1,552 Elo+
Party 1
Izanami
Izanami
Kaboose92
Izanami
Level 84
God Stats
0W - 3L
1,178 SR
Queue Stats
174W - 185L
1,522 Elo+
Party 1
Baron Samedi
Baron Samedi
Sparta952
Baron Samedi
Level 16
God Stats
5W - 5L
1,488 SR
Queue Stats
150W - 166L
1,650 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BasedDing
Nemesis
20
7 / 1 / 7
16,948
942
14,231
14,351
9,669
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ymir
20
1 / 5 / 10
14,716
818
11,323
25,594
26,213
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

20
6 / 2 / 5
16,539
919
48,228
13,587
6,504
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
monkey-man1776
Gilgamesh
20
1 / 0 / 10
14,657
814
9,731
10,449
8,615
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anhur
tewakher
Anhur
20
0 / 1 / 12
14,901
828
18,908
14,262
6,204
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Team 1 Tickets

103

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Heavenlybattle
Aphrodite
20
0 / 1 / 7
14,104
784
3,027
12,226
8,608
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
20
0 / 3 / 9
16,297
905
13,310
26,990
16,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Arachne
JoBoIV
Arachne
20
4 / 4 / 5
15,404
856
13,530
25,071
8,263
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
Kaboose92
Izanami
20
2 / 3 / 5
14,944
830
25,258
24,670
8,414
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
Sparta952
Baron Samedi
20
3 / 4 / 4
14,749
819
14,029
18,110
6,288
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
39
15
Kills
9
9
Deaths
15
44
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Nemesis
BasedDing
Nemesis
7
1
7
10.5
W
Ymir
1
5
10
1.2
L
Aphrodite
Heavenlybattle
Aphrodite
0
1
7
3.5
L
Yemoja
0
3
9
1.5
L
Arachne
JoBoIV
Arachne
4
4
5
1.63
L
Izanami
Kaboose92
Izanami
2
3
5
1.5
L
Baron Samedi
Sparta952
Baron Samedi
3
4
4
1.25
W
6
2
5
4.25
W
Gilgamesh
monkey-man1776
Gilgamesh
1
0
10
6
W
Anhur
tewakher
Anhur
0
1
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,421
Damage
69,154
78,243
Taken
107,067
57,205
Mitigated
47,846
7,879
Healing
32,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
BasedDing
Nemesis
14,231
7,594
0
1,053
14,351
9,669
0
5,296
9,055
0
55,758
W
Ymir
11,323
1,353
0
694
25,594
26,213
0
10,300
15,294
30,161
0
L
Aphrodite
Heavenlybattle
Aphrodite
3,027
238
11,303
3,818
12,226
8,608
0
7,252
4,974
9,404
0
L
Yemoja
13,310
3,163
4,732
5,212
26,990
16,273
0
18,615
8,375
46,986
0
L
Arachne
JoBoIV
Arachne
13,530
10,053
0
4,880
25,071
8,263
0
10,727
14,344
0
30,734
L
Izanami
Kaboose92
Izanami
25,258
18,807
0
194
24,670
8,414
0
12,337
12,333
0
71,129
L
Baron Samedi
Sparta952
Baron Samedi
14,029
475
1,514
638
18,110
6,288
0
10,911
7,199
50,765
0
W
48,228
3,055
0
5,961
13,587
6,504
0
6,193
7,394
94,491
0
W
Gilgamesh
monkey-man1776
Gilgamesh
9,731
694
0
50
10,449
8,615
0
4,330
6,119
291
35,637
W
Anhur
tewakher
Anhur
18,908
8,089
0
121
14,262
6,204
0
4,247
10,015
0
55,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,761
Gold Earned
75,498
450
Minions Killed
348
18
Camps Cleared
9
1,644,922
Distance Traveled
1,699,471
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
16,948
942
122
7
5
334,825
0
W
Ymir
14,716
818
53
3
0
301,076
1
L
Aphrodite
14,104
784
12
1
0
348,905
0
L
Yemoja
16,297
905
65
4
1
268,059
1
L
Arachne
15,404
856
45
3
4
413,767
3
L
Izanami
14,944
830
120
7
3
353,648
0
L
Baron Samedi
14,749
819
106
6
1
315,092
0
W
Raijin
16,539
919
99
6
7
318,647
0
W
Gilgamesh
14,657
814
70
4
1
378,712
0
W
Anhur
14,901
828
106
6
5
311,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role