Player Matchup

Neith
Neith
 
Neith
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
ElLukitas22
Ymir
Level 25
God Stats
0W - 4L
1,258 SR
Queue Stats
0W - 13L
1,018 Elo+
Party 3
The Morrigan
The Morrigan
Foxh1s
The Morrigan
Level 46
God Stats
25W - 60L
1,290 SR
Queue Stats
78W - 161L
1,257 Elo+
Party 1
Sun Wukong
Sun Wukong
Lautaro1123
Sun Wukong
Level 43
God Stats
19W - 34L
1,377 SR
Queue Stats
93W - 169L
1,294 Elo+
Party 1
Nemesis
Nemesis
vKleeD-
Nemesis
Level 41
God Stats
24W - 37L
1,384 SR
Queue Stats
95W - 176L
1,311 Elo+
Party 1
Team Averages
Level 44
1,362 SR
1,276 Elo+

VS

Team Averages
Level 82
1,580 SR
1,385 Elo+
Cthulhu
Cthulhu
emicapo123
Cthulhu
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
164W - 237L
1,348 Elo+
Party 2
Gilgamesh
Gilgamesh
flaynergarcia
Gilgamesh
Level 149
God Stats
28W - 24L
1,564 SR
Queue Stats
247W - 257L
1,439 Elo+
Solo
Baron Samedi
Baron Samedi
javieralvarez253
Baron Samedi
Level 64
God Stats
5W - 1L
1,814 SR
Queue Stats
146W - 199L
1,335 Elo+
Party 2
Heimdallr
Heimdallr
lopez_124
Heimdallr
Level 28
God Stats
10W - 10L
1,520 SR
Queue Stats
18W - 41L
1,329 Elo+
Party 2
Ao Kuang
Ao Kuang
wallace0630
Ao Kuang
Level 101
God Stats
3W - 3L
1,500 SR
Queue Stats
186W - 188L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
6 / 4 / 1
8,151
509
8,902
10,090
3,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

10
1 / 3 / 8
6,994
437
5,011
9,850
5,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

The Morrigan
Foxh1s
The Morrigan
11
2 / 6 / 1
7,196
450
2,385
9,106
2,963
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
Lautaro1123
Sun Wukong
14
5 / 3 / 2
8,636
540
8,610
11,317
5,276
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Nemesis
vKleeD-
Nemesis
12
3 / 4 / 4
7,582
474
7,603
12,241
4,605
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
emicapo123
Cthulhu
11
1 / 5 / 7
7,774
486
4,762
14,464
8,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
flaynergarcia
Gilgamesh
16
6 / 4 / 2
9,637
602
10,255
14,370
6,574
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
javieralvarez253
Baron Samedi
13
1 / 4 / 3
8,000
500
4,324
7,470
3,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Heimdallr
lopez_124
Heimdallr
12
1 / 3 / 5
7,841
490
4,758
9,205
3,036
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ao Kuang
wallace0630
Ao Kuang
15
11 / 1 / 4
9,700
606
13,033
10,503
4,842
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
41
17
Kills
20
20
Deaths
17
16
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
6
4
1
1.63
L
1
3
8
1.67
L
The Morrigan
Foxh1s
The Morrigan
2
6
1
0.42
L
Sun Wukong
Lautaro1123
Sun Wukong
5
3
2
2
W
Cthulhu
emicapo123
Cthulhu
1
5
7
0.9
W
Gilgamesh
flaynergarcia
Gilgamesh
6
4
2
1.75
W
Baron Samedi
javieralvarez253
Baron Samedi
1
4
3
0.63
W
Heimdallr
lopez_124
Heimdallr
1
3
5
1.17
L
Nemesis
vKleeD-
Nemesis
3
4
4
1.25
W
Ao Kuang
wallace0630
Ao Kuang
11
1
4
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,511
Damage
37,132
52,604
Taken
56,012
22,037
Mitigated
26,477
8,156
Healing
16,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
8,902
4,943
0
3,093
10,090
3,748
148
3,196
6,894
0
49,670
L
5,011
588
0
540
9,850
5,445
0
4,833
4,925
21,716
0
L
The Morrigan
Foxh1s
The Morrigan
2,385
50
0
1,320
9,106
2,963
0
4,359
4,489
36,940
0
L
Sun Wukong
Lautaro1123
Sun Wukong
8,610
2,315
0
2,092
11,317
5,276
0
3,221
8,034
0
47,218
W
Cthulhu
emicapo123
Cthulhu
4,762
260
95
3,351
14,464
8,876
0
3,149
11,315
25,656
0
W
Gilgamesh
flaynergarcia
Gilgamesh
10,255
2,565
0
3,683
14,370
6,574
908
1,881
12,475
0
60,102
W
Baron Samedi
javieralvarez253
Baron Samedi
4,324
50
625
1,554
7,470
3,149
0
599
6,870
42,723
0
W
Heimdallr
lopez_124
Heimdallr
4,758
3,393
0
2,751
9,205
3,036
0
1,216
7,989
0
37,047
L
Nemesis
vKleeD-
Nemesis
7,603
2,973
0
1,111
12,241
4,605
0
5,510
6,585
0
40,704
W
Ao Kuang
wallace0630
Ao Kuang
13,033
2,992
0
4,536
10,503
4,842
732
536
9,967
49,632
6,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,559
Gold Earned
42,952
352
Minions Killed
361
0
Camps Cleared
0
1,543,333
Distance Traveled
1,427,597
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,151
509
74
5
0
303,230
3
L
Ymir
6,994
437
50
3
0
316,483
2
L
The Morrigan
7,196
450
66
4
0
267,873
3
L
Sun Wukong
8,636
540
90
6
0
337,675
2
W
Cthulhu
7,774
486
28
2
0
297,048
1
W
Gilgamesh
9,637
602
118
7
0
285,863
5
W
Baron Samedi
8,000
500
83
5
0
271,629
2
W
Heimdallr
7,841
490
55
3
0
273,208
0
L
Nemesis
7,582
474
72
5
0
318,072
0
W
Ao Kuang
9,700
606
77
5
0
299,849
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role