Player Matchup

King Arthur
King Arthur
Silver II
Beardico
King Arthur
Silver II
Level 109
God Stats
12W - 10L
1,700 SR
Queue Stats
106W - 107L
1,204 MMR
Solo
Zeus
Zeus
Silver III
Sourdoughyeeyee
Zeus
Silver III
Level 68
God Stats
3W - 6L
1,460 SR
Queue Stats
12W - 21L
1,159 MMR
Party 2
Kuzenbo
Kuzenbo
Silver II
XTitanX DragoNz
Kuzenbo
Silver II
Level 129
God Stats
1W - 3L
1,437 SR
Queue Stats
158W - 170L
999 MMR
Solo
Anhur
Anhur
Silver I
juny44mag
Anhur
Silver I
Level 144
God Stats
1W - 3L
1,184 SR
Queue Stats
98W - 102L
1,199 MMR
Solo
Ao Kuang
Ao Kuang
Silver III
wicker_cup
Ao Kuang
Silver III
Level 67
God Stats
0W - 1L
1,191 SR
Queue Stats
16W - 26L
1,067 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 103
1,395 SR
1,126 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 109
1,555 SR
1,185 MMR
Hades
Hades
Gold IV
 
Hades
Gold IV
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Geb
Geb
Silver II
Iputtie
Geb
Silver II
Level 124
God Stats
3W - 0L
1,671 SR
Queue Stats
96W - 97L
975 MMR
Solo
Hun Batz
Hun Batz
Gold V
iTzSwavyReaper-_
Hun Batz
Gold V
Level 129
God Stats
27W - 24L
1,573 SR
Queue Stats
147W - 151L
1,226 MMR
Party 1
Neith
Neith
Silver II
punepouncer
Neith
Silver II
Level 69
God Stats
112W - 110L
1,481 SR
Queue Stats
382W - 392L
1,060 MMR
Solo
Scylla
Scylla
Silver I
tombrochill17
Scylla
Silver I
Level 114
God Stats
7W - 5L
1,548 SR
Queue Stats
189W - 196L
1,162 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Beardico
King Arthur
18
0 / 6 / 1
11,494
479
11,410
25,682
24,216
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

15
2 / 7 / 1
10,178
424
14,296
13,853
5,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
1 / 5 / 4
10,046
419
11,902
24,217
24,529
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anhur
juny44mag
Anhur
18
4 / 7 / 1
11,076
462
10,055
21,484
7,949
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
wicker_cup
Ao Kuang
17
5 / 7 / 2
11,339
472
9,317
23,781
9,209
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
TsukuyomiSun WukongTiamatGilgameshCu Chulainn

VS

Bans
ApolloSobekAthenaFenrirKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
20
3 / 1 / 13
14,494
604
18,317
20,145
13,820
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Geb
19
7 / 3 / 19
13,946
581
17,592
22,837
21,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
14 / 2 / 6
15,011
625
15,231
21,055
10,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
2 / 4 / 17
12,894
537
17,274
16,294
6,244
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
6 / 2 / 8
13,076
545
10,127
9,146
3,870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
95
12
Kills
32
32
Deaths
12
9
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
3
1
13
9.5
L
King Arthur
Beardico
King Arthur
0
6
1
0.08
W
Geb
7
3
19
5.5
L
2
7
1
0.36
L
1
5
4
0.6
W
14
2
6
8.5
L
Anhur
juny44mag
Anhur
4
7
1
0.64
W
2
4
17
2.63
W
6
2
8
5
L
Ao Kuang
wicker_cup
Ao Kuang
5
7
2
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,980
Damage
78,541
109,017
Taken
89,477
71,181
Mitigated
56,317
27,693
Healing
45,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
18,317
1,979
637
15,460
20,145
13,820
927
5,808
14,337
100,049
0
L
King Arthur
Beardico
King Arthur
11,410
1,537
0
3,922
25,682
24,216
141
12,723
12,851
0
87,192
W
Geb
17,592
1,554
0
8,090
22,837
21,872
825
10,652
12,185
47,519
0
L
14,296
580
0
2,009
13,853
5,278
0
7,157
6,594
69,169
0
L
11,902
2,716
624
4,712
24,217
24,529
99
9,527
14,585
49,785
0
W
15,231
4,634
0
9,529
21,055
10,511
4,842
6,399
14,656
0
112,015
L
Anhur
juny44mag
Anhur
10,055
3,363
0
8,926
21,484
7,949
0
6,713
14,725
0
85,713
W
17,274
8,541
1,693
7,860
16,294
6,244
3,984
8,985
7,309
0
81,883
W
10,127
194
0
2,387
9,146
3,870
1,243
6,357
2,789
67,404
0
L
Ao Kuang
wicker_cup
Ao Kuang
9,317
2,143
0
7,500
23,781
9,209
0
9,431
14,226
75,033
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,133
Gold Earned
69,421
648
Minions Killed
656
0
Camps Cleared
0
2,039,608
Distance Traveled
2,380,706
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
14,494
604
195
8
0
469,887
6
L
King Arthur
11,494
479
192
8
0
416,645
4
W
Geb
13,946
581
44
2
0
526,089
7
L
Zeus
10,178
424
137
6
0
386,112
5
L
Kuzenbo
10,046
419
53
2
0
436,179
3
W
Hun Batz
15,011
625
170
7
0
484,777
2
L
Anhur
11,076
462
144
6
0
365,359
3
W
Neith
12,894
537
120
5
0
431,819
3
W
Scylla
13,076
545
127
5
0
468,134
2
L
Ao Kuang
11,339
472
122
5
0
435,313
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role