Player Matchup

Cabrakan
Cabrakan
Borotzky
Cabrakan
Level 29
God Stats
3W - 3L
1,500 SR
Queue Stats
80W - 53L
1,593 Elo+
Solo
Bellona
Bellona
Gr33kninja128
Bellona
Level 18
God Stats
1W - 1L
1,728 SR
Queue Stats
26W - 22L
1,471 Elo+
Party 2
Persephone
Persephone
Juangall
Persephone
Level 10
God Stats
1W - 3L
1,478 SR
Queue Stats
6W - 8L
1,533 Elo+
Solo
Tiamat
Tiamat
OmniNull
Tiamat
Level 20
God Stats
5W - 5L
1,560 SR
Queue Stats
33W - 30L
1,457 Elo+
Party 2
Medusa
Medusa
kelsehbro
Medusa
Level 26
God Stats
18W - 10L
1,584 SR
Queue Stats
22W - 14L
1,568 Elo+
Solo
Team Averages
Level 21
1,570 SR
1,525 Elo+

VS

Team Averages
Level 20
1,530 SR
1,464 Elo+
Fenrir
Fenrir
HollowYourself
Fenrir
Level 6
God Stats
12W - 14L
1,442 SR
Queue Stats
15W - 25L
1,329 Elo+
Solo
Sobek
Sobek
TerseRex6226131
Sobek
Level 25
God Stats
12W - 24L
1,285 SR
Queue Stats
333W - 360L
1,489 Elo+
Solo
Hou Yi
Hou Yi
Waffles
Hou Yi
Level 29
God Stats
17W - 6L
1,798 SR
Queue Stats
57W - 50L
1,539 Elo+
Party 1
Janus
Janus
frankwest250
Janus
Level 24
God Stats
10W - 9L
1,200 SR
Queue Stats
310W - 319L
1,434 Elo+
Solo
Amaterasu
Amaterasu
iTheRealSQUISHY
Amaterasu
Level 15
God Stats
6W - 2L
1,926 SR
Queue Stats
23W - 15L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Borotzky
Cabrakan
10
0 / 6 / 1
6,429
429
1,188
11,042
7,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
9
2 / 6 / 1
6,611
441
5,814
10,074
6,009
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Persephone
Juangall
Persephone
10
2 / 6 / 3
7,116
474
6,158
8,706
2,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tiamat
OmniNull
Tiamat
12
3 / 2 / 3
7,540
503
4,309
8,501
3,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
kelsehbro
Medusa
12
2 / 4 / 0
7,551
503
7,324
8,009
2,761
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 3
7,543
503
4,151
10,220
3,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
3 / 1 / 9
7,708
514
4,146
14,127
10,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hou Yi
Waffles
Hou Yi
13
10 / 3 / 8
8,524
568
12,748
9,629
2,867
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
7 / 2 / 7
8,322
555
8,309
6,065
1,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
iTheRealSQUISHY
Amaterasu
11
2 / 2 / 3
7,250
483
4,398
7,277
4,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
54
9
Kills
24
24
Deaths
9
8
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Borotzky
Cabrakan
0
6
1
0.08
L
Bellona
2
6
1
0.42
W
2
1
3
3.5
L
Persephone
Juangall
Persephone
2
6
3
0.58
L
Tiamat
OmniNull
Tiamat
3
2
3
2.25
W
3
1
9
7.5
W
Hou Yi
Waffles
Hou Yi
10
3
8
4.67
W
7
2
7
5.25
W
Amaterasu
iTheRealSQUISHY
Amaterasu
2
2
3
1.75
L
Medusa
kelsehbro
Medusa
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,793
Damage
33,752
46,332
Taken
47,318
23,027
Mitigated
22,839
11,409
Healing
16,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Borotzky
Cabrakan
1,188
352
0
2,247
11,042
7,581
598
2,108
8,850
22,567
0
L
Bellona
5,814
1,604
99
3,014
10,074
6,009
0
2,872
7,087
0
18,554
W
4,151
928
0
4,850
10,220
3,556
336
1,148
9,068
0
46,922
L
Persephone
Juangall
Persephone
6,158
380
0
882
8,706
2,886
0
3,491
5,001
27,591
0
L
Tiamat
OmniNull
Tiamat
4,309
211
0
3,647
8,501
3,790
0
1,506
6,839
30,749
0
W
4,146
671
282
5,913
14,127
10,429
222
2,847
11,152
19,218
0
W
Hou Yi
Waffles
Hou Yi
12,748
8,389
0
2,962
9,629
2,867
850
3,899
5,532
0
40,509
W
8,309
623
0
519
6,065
1,911
0
2,146
3,817
47,119
0
W
Amaterasu
iTheRealSQUISHY
Amaterasu
4,398
2,164
0
2,090
7,277
4,076
0
1,143
6,094
0
25,015
L
Medusa
kelsehbro
Medusa
7,324
4,186
0
1,520
8,009
2,761
2,977
1,833
6,096
0
40,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,247
Gold Earned
39,347
252
Minions Killed
319
0
Camps Cleared
0
1,219,903
Distance Traveled
1,401,629
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
6,429
429
45
3
0
226,572
6
L
Bellona
6,611
441
31
2
0
264,857
2
W
Fenrir
7,543
503
87
6
0
282,103
1
L
Persephone
7,116
474
39
3
0
239,976
1
L
Tiamat
7,540
503
62
4
0
239,887
2
W
Sobek
7,708
514
23
2
0
312,687
2
W
Hou Yi
8,524
568
65
4
0
251,396
3
W
Janus
8,322
555
91
6
0
290,647
0
W
Amaterasu
7,250
483
53
4
0
264,796
1
L
Medusa
7,551
503
75
5
0
248,611
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role