Player Matchup

Athena
Athena
DMS_KRYPTGames
Athena
Level 103
God Stats
2W - 1L
1,528 SR
Queue Stats
38W - 40L
1,490 Elo+
Party 2
Izanami
Izanami
ObjbOleCraig
Izanami
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 97L
1,444 Elo+
Party 3
King Arthur
King Arthur
Undead_Sheep706
King Arthur
Level 147
God Stats
46W - 22L
1,584 SR
Queue Stats
122W - 108L
1,586 Elo+
Party 2
Set
Set
WreckDaBully
Set
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
163W - 148L
1,499 Elo+
Party 3
Zhong Kui
Zhong Kui
setman100
Zhong Kui
Level 14
God Stats
0W - 1L
1,828 SR
Queue Stats
5W - 1L
1,500 Elo+
Party 2
Team Averages
Level 76
1,588 SR
1,504 Elo+

VS

Team Averages
Level 58
1,413 SR
1,481 Elo+
Ganesha
Ganesha
MarsThunderbird
Ganesha
Level 45
God Stats
5W - 5L
1,423 SR
Queue Stats
296W - 289L
1,514 Elo+
Solo
Tiamat
Tiamat
Trilogy_LZD
Tiamat
Level 24
God Stats
19W - 19L
1,427 SR
Queue Stats
99W - 89L
1,437 Elo+
Party 1
Osiris
Osiris
XxAdIdAs_RoSe1
Osiris
Level 37
God Stats
3W - 3L
1,516 SR
Queue Stats
167W - 161L
1,482 Elo+
Party 1
Nemesis
Nemesis
wimpy25
Nemesis
Level 147
God Stats
1W - 0L
1,170 SR
Queue Stats
127W - 129L
1,461 Elo+
Party 1
Neith
Neith
xUnlimitedEnergy
Neith
Level 38
God Stats
22W - 16L
1,529 SR
Queue Stats
109W - 81L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 11
9,507
413
7,783
18,434
14,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
ObjbOleCraig
Izanami
17
3 / 5 / 2
11,130
484
3,670
11,468
5,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
Undead_Sheep706
King Arthur
15
9 / 5 / 3
10,841
471
22,910
17,367
13,927
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

18
4 / 4 / 6
11,821
514
7,898
17,921
8,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Zhong Kui
setman100
Zhong Kui
17
7 / 8 / 6
11,236
489
18,935
26,168
16,842
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 19
11,692
508
6,071
19,922
18,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tiamat
18
7 / 5 / 10
11,630
506
19,021
17,822
11,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
5 / 6 / 8
11,543
502
8,263
15,799
16,168
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nemesis
wimpy25
Nemesis
19
11 / 6 / 9
12,598
548
17,162
22,388
9,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
3 / 3 / 8
11,276
490
11,994
14,963
6,778
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
82
24
Kills
28
29
Deaths
24
28
Assists
54
Player
Kills
Deaths
Assists
KDA
L
1
7
11
0.93
W
2
4
19
2.88
L
Izanami
ObjbOleCraig
Izanami
3
5
2
0.8
W
Tiamat
7
5
10
2.4
L
King Arthur
Undead_Sheep706
King Arthur
9
5
3
2.1
L
4
4
6
1.75
W
5
6
8
1.5
L
Zhong Kui
setman100
Zhong Kui
7
8
6
1.25
W
Nemesis
wimpy25
Nemesis
11
6
9
2.58
W
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,196
Damage
62,511
91,358
Taken
90,894
59,517
Mitigated
62,350
24,897
Healing
27,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,783
1,902
99
1,229
18,434
14,556
16
2,272
15,995
28,831
0
W
6,071
640
0
3,297
19,922
18,506
100
8,347
11,575
31,947
0
L
Izanami
ObjbOleCraig
Izanami
3,670
1,860
0
1,809
11,468
5,637
2,898
3,585
7,821
0
57,933
W
Tiamat
19,021
1,930
430
6,992
17,822
11,061
1,002
6,997
10,825
48,903
0
L
King Arthur
Undead_Sheep706
King Arthur
22,910
2,799
0
4,048
17,367
13,927
14
3,865
13,343
0
64,910
L
7,898
3,651
0
6,087
17,921
8,555
24
4,797
12,988
0
88,994
W
8,263
3,296
0
3,747
15,799
16,168
224
4,577
11,222
0
54,422
L
Zhong Kui
setman100
Zhong Kui
18,935
1,286
268
11,357
26,168
16,842
786
9,367
16,119
68,054
0
W
Nemesis
wimpy25
Nemesis
17,162
6,070
0
7,931
22,388
9,837
1,012
5,443
16,945
0
86,458
W
11,994
5,249
0
5,153
14,963
6,778
1,345
1,354
13,609
0
91,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,535
Gold Earned
58,739
511
Minions Killed
479
0
Camps Cleared
0
1,985,870
Distance Traveled
2,128,729
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
9,507
413
41
2
0
447,414
0
W
Ganesha
11,692
508
14
1
0
416,156
4
L
Izanami
11,130
484
126
5
0
400,695
5
W
Tiamat
11,630
506
112
5
0
397,498
2
L
King Arthur
10,841
471
90
4
0
366,133
2
L
Set
11,821
514
146
6
0
456,630
4
W
Osiris
11,543
502
98
4
0
446,283
2
L
Zhong Kui
11,236
489
108
5
0
314,998
4
W
Nemesis
12,598
548
116
5
0
461,872
3
W
Neith
11,276
490
139
6
0
406,920
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role