Player Matchup

Jing Wei
Jing Wei
Platinum V
Charlaye
Jing Wei
Platinum V
Level 121
God Stats
1W - 0L
1,805 SR
Queue Stats
94W - 74L
1,735 MMR
Party 1
Arachne
Arachne
Platinum V
El_Rey-1901
Arachne
Platinum V
Level 156
God Stats
13W - 13L
1,561 SR
Queue Stats
311W - 311L
1,587 MMR
Solo
Bacchus
Bacchus
Gold III
Masorious
Bacchus
Gold III
Level 69
God Stats
10W - 8L
1,651 SR
Queue Stats
346W - 347L
1,552 MMR
Solo
Hades
Hades
Platinum V
YungPhase13
Hades
Platinum V
Level 124
God Stats
3W - 2L
1,656 SR
Queue Stats
442W - 458L
1,592 MMR
Solo
King Arthur
King Arthur
Gold III
chicken178
King Arthur
Gold III
Level 88
God Stats
7W - 7L
1,624 SR
Queue Stats
196W - 177L
1,503 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 112
1,659 SR
1,594 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 109
1,514 SR
1,595 MMR
Izanami
Izanami
Gold II
MFG Rain
Izanami
Gold II
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 66L
1,578 MMR
Solo
Janus
Janus
Platinum IV
TheReason1824
Janus
Platinum IV
Level 124
God Stats
3W - 2L
1,515 SR
Queue Stats
86W - 80L
1,631 MMR
Solo
Ganesha
Ganesha
Silver I
aTellezCrack08
Ganesha
Silver I
Level 142
God Stats
4W - 3L
1,575 SR
Queue Stats
169W - 157L
1,539 MMR
Solo
Ne Zha
Ne Zha
Silver I
mrbiggles2811
Ne Zha
Silver I
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,598 MMR
Solo
Gilgamesh
Gilgamesh
Gold I
ryboltX
Gilgamesh
Gold I
Level 159
God Stats
13W - 7L
1,482 SR
Queue Stats
537W - 549L
1,628 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Charlaye
Jing Wei
20
4 / 1 / 5
13,386
582
10,792
13,559
4,676
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
El_Rey-1901
Arachne
20
16 / 0 / 4
13,813
601
19,291
17,627
9,752
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
Masorious
Bacchus
17
6 / 1 / 14
12,556
546
10,580
15,548
19,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
4 / 3 / 13
12,939
563
16,996
18,641
12,637
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
chicken178
King Arthur
19
1 / 1 / 10
12,390
539
14,284
24,377
21,467
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
SetTiamatAnhurAthenaSobek

VS

Bans
ApolloFenrirHeimdallrTsukuyomiDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
MFG Rain
Izanami
19
2 / 5 / 1
12,045
524
11,351
18,706
7,115
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
1 / 3 / 2
10,437
454
10,357
11,474
3,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
1 / 9 / 4
8,407
366
8,063
19,026
19,244
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
0 / 6 / 1
10,392
452
11,526
21,591
14,242
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
ryboltX
Gilgamesh
15
2 / 8 / 1
9,937
432
8,984
20,372
11,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
15
31
Kills
6
6
Deaths
31
46
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Charlaye
Jing Wei
4
1
5
6.5
W
Arachne
El_Rey-1901
Arachne
16
0
4
18
L
Izanami
MFG Rain
Izanami
2
5
1
0.5
W
Bacchus
Masorious
Bacchus
6
1
14
13
L
1
3
2
0.67
W
4
3
13
3.5
L
1
9
4
0.33
W
King Arthur
chicken178
King Arthur
1
1
10
6
L
0
6
1
0.08
L
Gilgamesh
ryboltX
Gilgamesh
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,943
Damage
50,281
89,752
Taken
91,169
67,667
Mitigated
55,529
42,373
Healing
18,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Charlaye
Jing Wei
10,792
10,097
0
7,066
13,559
4,676
6,295
1,205
12,354
0
90,037
W
Arachne
El_Rey-1901
Arachne
19,291
10,636
0
11,397
17,627
9,752
2,240
2,538
15,089
0
108,617
L
Izanami
MFG Rain
Izanami
11,351
8,896
0
6,702
18,706
7,115
4,870
2,464
16,242
0
99,613
W
Bacchus
Masorious
Bacchus
10,580
1,089
0
4,392
15,548
19,135
972
4,426
11,122
45,520
0
L
10,357
990
0
1,398
11,474
3,855
0
7,081
4,393
81,683
0
W
16,996
1,057
724
10,300
18,641
12,637
1,856
6,853
11,788
95,060
0
L
8,063
575
0
1,911
19,026
19,244
0
10,129
8,897
29,575
0
W
King Arthur
chicken178
King Arthur
14,284
362
0
8,494
24,377
21,467
653
3,708
20,669
0
80,299
L
11,526
3,246
0
6,365
21,591
14,242
0
1,035
20,556
0
79,280
L
Gilgamesh
ryboltX
Gilgamesh
8,984
2,419
0
1,722
20,372
11,073
0
6,867
13,505
0
59,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,084
Gold Earned
51,218
662
Minions Killed
633
0
Camps Cleared
0
2,282,999
Distance Traveled
2,081,757
23
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
13,386
582
147
6
0
431,095
5
W
Arachne
13,813
601
138
6
0
510,915
6
L
Izanami
12,045
524
192
8
0
343,291
4
W
Bacchus
12,556
546
55
2
0
468,089
8
L
Janus
10,437
454
186
8
0
483,393
5
W
Hades
12,939
563
165
7
0
416,346
4
L
Ganesha
8,407
366
12
1
0
426,770
8
W
King Arthur
12,390
539
157
7
0
456,554
0
L
Ne Zha
10,392
452
135
6
0
419,848
1
L
Gilgamesh
9,937
432
108
5
0
408,455
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role