Player Matchup

Tyr
Tyr
 
Tyr
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Babbers
Horus
Level 84
God Stats
2W - 1L
1,810 SR
Queue Stats
42W - 32L
1,521 Elo+
Party 1
Susano
Susano
ISpI Robbed
Susano
Level 108
God Stats
1W - 2L
1,521 SR
Queue Stats
170W - 170L
1,497 Elo+
Solo
Geb
Geb
Monotarou
Geb
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 37L
1,522 Elo+
Party 1
He Bo
He Bo
jokerbernaldo
He Bo
Level 158
God Stats
16W - 17L
2,009 SR
Queue Stats
1,033W - 1,094L
1,445 Elo+
Solo
Team Averages
Level 120
1,668 SR
1,497 Elo+

VS

Team Averages
Level 106
1,497 SR
1,491 Elo+
Freya
Freya
Anonymous-NooB
Freya
Level 69
God Stats
3W - 2L
1,510 SR
Queue Stats
90W - 93L
1,495 Elo+
Solo
Chang'e
Chang'e
BL Word
Chang'e
Level 127
God Stats
1W - 4L
1,522 SR
Queue Stats
121W - 123L
1,558 Elo+
Party 2
Cthulhu
Cthulhu
BLUNTASSASSIN22
Cthulhu
Level 89
God Stats
8W - 4L
1,520 SR
Queue Stats
182W - 178L
1,487 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
LUP0 Solitario
Ah Muzen Cab
Level 119
God Stats
2W - 1L
1,435 SR
Queue Stats
93W - 87L
1,458 Elo+
Party 2
Scylla
Scylla
stinkypaulblart
Scylla
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
101W - 107L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
18
5 / 5 / 13
11,751
734
13,118
25,789
15,965
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Horus
Babbers
Horus
17
1 / 6 / 15
10,434
652
12,731
22,395
25,036
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Susano
17
5 / 8 / 12
10,991
687
13,143
15,840
8,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
1 / 7 / 18
10,391
649
9,651
24,043
25,008
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

19
7 / 6 / 12
12,296
769
15,546
16,891
7,292
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 6 / 17
11,250
703
10,462
12,141
4,945
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chang'e
BL Word
Chang'e
19
3 / 5 / 21
11,445
715
13,851
16,609
7,005
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
7 / 3 / 20
12,500
781
20,298
17,474
21,132
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Muzen Cab
LUP0 Solitario
Ah Muzen Cab
18
4 / 3 / 21
11,232
702
24,217
13,686
6,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
13 / 3 / 12
12,437
777
18,899
12,874
5,374
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
123
19
Kills
32
32
Deaths
20
70
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
5
5
13
2.3
W
5
6
17
2.25
W
Chang'e
BL Word
Chang'e
3
5
21
2.7
W
7
3
20
5.67
L
Horus
Babbers
Horus
1
6
15
1.42
L
Susano
5
8
12
1.38
W
Ah Muzen Cab
LUP0 Solitario
Ah Muzen Cab
4
3
21
4.83
L
1
7
18
1.43
L
7
6
12
2.17
W
13
3
12
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,189
Damage
87,727
104,958
Taken
72,784
81,738
Mitigated
44,995
45,513
Healing
34,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
13,118
305
531
5,375
25,789
15,965
930
13,955
11,834
0
25,968
W
10,462
3,738
652
2,244
12,141
4,945
1,042
4,792
7,349
20,926
0
W
Chang'e
BL Word
Chang'e
13,851
687
9,384
5,929
16,609
7,005
1,065
5,457
11,152
31,106
0
W
20,298
62
2,622
3,643
17,474
21,132
730
5,987
11,487
40,159
0
L
Horus
Babbers
Horus
12,731
5,539
10,317
7,810
22,395
25,036
745
13,665
8,730
0
22,754
L
Susano
13,143
2,167
5,530
1,804
15,840
8,437
2,247
11,445
4,395
0
19,482
W
Ah Muzen Cab
LUP0 Solitario
Ah Muzen Cab
24,217
7,966
1,174
4,803
13,686
6,539
1,689
3,725
9,961
0
45,541
L
9,651
227
2,654
2,318
24,043
25,008
706
12,174
11,869
18,951
0
L
15,546
471
3,634
5,540
16,891
7,292
1,361
12,271
4,620
41,711
0
W
18,899
612
1,437
2,161
12,874
5,374
929
5,236
7,507
34,788
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,863
Gold Earned
58,864
151
Minions Killed
167
0
Camps Cleared
0
1,330,049
Distance Traveled
1,301,781
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
11,751
734
24
2
0
309,684
1
W
Freya
11,250
703
19
1
0
214,579
0
W
Chang'e
11,445
715
35
2
0
278,996
1
W
Cthulhu
12,500
781
37
2
0
311,632
0
L
Horus
10,434
652
27
2
0
269,619
1
L
Susano
10,991
687
20
1
0
236,756
2
W
Ah Muzen Cab
11,232
702
40
3
0
243,288
0
L
Geb
10,391
649
10
1
0
259,266
1
L
He Bo
12,296
769
70
4
0
254,724
0
W
Scylla
12,437
777
36
2
0
253,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role