Player Matchup

Sylvanus
Sylvanus
maxsimsas
Sylvanus
Level 87
God Stats
14W - 10L
1,633 SR
Queue Stats
189W - 223L
1,488 Elo+
Solo
Merlin
Merlin
sasukе
Merlin
Level 31
God Stats
15W - 22L
1,459 SR
Queue Stats
82W - 106L
1,411 Elo+
Party 1
Pele
Pele
ıтαcнı
Pele
Level 29
God Stats
23W - 33L
1,476 SR
Queue Stats
96W - 131L
1,371 Elo+
Party 1
Team Averages
Level 49
1,522 SR
1,423 Elo+

VS

Team Averages
Level 135
1,532 SR
1,563 Elo+
Achilles
Achilles
CapFrigoPoya
Achilles
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
OtariusD
Loki
Level 158
God Stats
7W - 13L
1,532 SR
Queue Stats
679W - 595L
1,629 Elo+
Party 2
Persephone
Persephone
danimesias
Persephone
Level 124
God Stats
6W - 5L
1,565 SR
Queue Stats
307W - 280L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
maxsimsas
Sylvanus
8
0 / 6 / 4
6,070
607
3,638
9,433
6,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
sasukе
Merlin
10
1 / 5 / 3
6,616
662
2,850
6,400
2,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
3 / 5 / 1
7,054
705
5,017
7,783
3,113
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CapFrigoPoya
Achilles
12
6 / 1 / 10
8,227
823
9,146
9,559
5,164
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Loki
10
4 / 3 / 10
7,756
776
4,751
5,626
1,871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Persephone
danimesias
Persephone
12
6 / 0 / 10
8,609
861
7,390
2,425
756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
46
4
Kills
16
16
Deaths
4
8
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Achilles
CapFrigoPoya
Achilles
6
1
10
11
W
Loki
4
3
10
3
W
Persephone
danimesias
Persephone
6
0
10
11
L
Sylvanus
maxsimsas
Sylvanus
0
6
4
0.33
L
Merlin
sasukе
Merlin
1
5
3
0.5
L
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,505
Damage
21,287
23,616
Taken
17,610
11,624
Mitigated
7,791
4,565
Healing
5,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
CapFrigoPoya
Achilles
9,146
2,422
0
2,979
9,559
5,164
907
3,052
6,297
0
30,061
W
Loki
4,751
1,285
0
920
5,626
1,871
0
2,145
3,335
0
19,340
W
Persephone
danimesias
Persephone
7,390
527
0
1,108
2,425
756
401
737
1,648
37,683
0
L
Sylvanus
maxsimsas
Sylvanus
3,638
716
2,055
2,257
9,433
6,327
0
3,513
5,920
7,736
981
L
Merlin
sasukе
Merlin
2,850
0
0
0
6,400
2,184
0
1,273
5,127
27,240
0
L
5,017
1,102
0
253
7,783
3,113
0
2,632
5,151
0
18,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,740
Gold Earned
24,592
102
Minions Killed
148
0
Camps Cleared
0
506,423
Distance Traveled
585,813
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,227
823
30
3
0
184,523
4
W
Loki
7,756
776
25
3
0
203,789
1
W
Persephone
8,609
861
93
9
0
197,501
2
L
Sylvanus
6,070
607
12
1
0
163,875
2
L
Merlin
6,616
662
64
6
0
136,732
2
L
Pele
7,054
705
26
3
0
205,816
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role