Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
DBX_tejuegoo
Ymir
Level 28
God Stats
3W - 9L
1,172 SR
Queue Stats
33W - 78L
1,195 Elo+
Party 1
Discordia
Discordia
emi222004
Discordia
Level 51
God Stats
0W - 1L
1,285 SR
Queue Stats
223W - 358L
1,238 Elo+
Party 1
Janus
Janus
mrdeath665drago
Janus
Level 28
God Stats
12W - 14L
1,575 SR
Queue Stats
96W - 170L
1,321 Elo+
Party 1
Team Averages
Level 47
1,406 SR
1,351 Elo+

VS

Team Averages
Level 70
1,449 SR
1,362 Elo+
Izanami
Izanami
MegTheEgg52911
Izanami
Level 66
God Stats
18W - 15L
1,565 SR
Queue Stats
99W - 122L
1,310 Elo+
Party 2
Bacchus
Bacchus
SIDEYKO
Bacchus
Level 41
God Stats
5W - 10L
1,279 SR
Queue Stats
349W - 429L
1,308 Elo+
Solo
Cerberus
Cerberus
Ty9864
Cerberus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
Xxchampion
Pele
Level 17
God Stats
15W - 10L
1,442 SR
Queue Stats
328W - 334L
1,171 Elo+
Party 2
Janus
Janus
thrasher2a
Janus
Level 98
God Stats
4W - 1L
1,457 SR
Queue Stats
18W - 17L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
8
5 / 3 / 0
5,190
577
4,696
4,507
2,164
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ao Kuang
 
Ao Kuang
4
0 / 0 / 0
3,783
420
146
2,219
467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 1 / 4
4,895
544
2,026
5,728
2,968
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Discordia
emi222004
Discordia
9
0 / 4 / 0
5,026
558
657
4,952
1,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 4 / 0
4,820
536
3,140
4,064
1,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 3
4,410
490
649
3,707
1,071
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bacchus
SIDEYKO
Bacchus
8
1 / 3 / 2
4,702
522
2,853
4,696
2,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Ty9864
Cerberus
10
0 / 0 / 2
5,195
577
1,225
5,064
3,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
5 / 0 / 0
6,000
667
1,283
5,050
1,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Janus
12
6 / 0 / 2
6,839
760
5,123
2,304
601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
21
5
Kills
12
12
Deaths
5
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
5
3
0
1.67
L
Ao Kuang
 
Ao Kuang
0
0
0
0
L
0
1
4
2
W
0
2
3
0.75
W
Bacchus
SIDEYKO
Bacchus
1
3
2
0.67
W
Cerberus
Ty9864
Cerberus
0
0
2
1
W
5
0
0
5
L
Discordia
emi222004
Discordia
0
4
0
0
L
0
4
0
0
W
Janus
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,665
Damage
11,133
21,470
Taken
20,821
8,044
Mitigated
8,785
3,462
Healing
6,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
4,696
322
336
764
4,507
2,164
125
1,516
2,991
26,306
0
L
Ao Kuang
 
Ao Kuang
146
84
0
735
2,219
467
0
269
1,926
7,310
0
L
2,026
654
123
590
5,728
2,968
272
1,985
3,737
15,941
0
W
649
355
0
1,070
3,707
1,071
565
2,983
724
0
16,838
W
Bacchus
SIDEYKO
Bacchus
2,853
709
0
432
4,696
2,166
216
2,898
1,798
11,233
0
W
Cerberus
Ty9864
Cerberus
1,225
44
0
1,671
5,064
3,185
264
2,572
2,138
23,167
0
W
1,283
380
0
2,884
5,050
1,762
0
995
4,027
0
32,682
L
Discordia
emi222004
Discordia
657
82
0
405
4,952
1,375
270
2,792
1,886
21,771
0
L
3,140
257
0
509
4,064
1,070
306
2,131
1,729
21,016
0
W
Janus
5,123
291
0
449
2,304
601
270
645
1,469
34,112
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,714
Gold Earned
27,146
190
Minions Killed
267
0
Camps Cleared
0
781,440
Distance Traveled
903,241
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,190
577
40
4
0
169,736
1
L
Ao Kuang
3,783
420
21
2
0
103,506
0
L
Ymir
4,895
544
37
4
0
180,848
3
W
Izanami
4,410
490
40
4
0
164,613
0
W
Bacchus
4,702
522
14
2
0
188,395
0
W
Cerberus
5,195
577
64
7
0
160,482
1
W
Pele
6,000
667
64
7
0
193,294
0
L
Discordia
5,026
558
56
6
0
168,123
0
L
Janus
4,820
536
36
4
0
159,227
0
W
Janus
6,839
760
85
9
0
196,457
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role