Player Matchup

Kumbhakarna
Kumbhakarna
AwsomeGusta
Kumbhakarna
Level 78
God Stats
55W - 52L
1,540 SR
Queue Stats
134W - 141L
1,384 Elo+
Solo
Mercury
Mercury
EvilCanibal
Mercury
Level 143
God Stats
4W - 10L
1,220 SR
Queue Stats
346W - 357L
1,412 Elo+
Solo
Cernunnos
Cernunnos
SmD-THyPeRx
Cernunnos
Level 96
God Stats
13W - 7L
1,496 SR
Queue Stats
241W - 232L
1,457 Elo+
Solo
Hercules
Hercules
manovinis
Hercules
Level 84
God Stats
34W - 29L
1,504 SR
Queue Stats
238W - 269L
1,477 Elo+
Solo
Zeus
Zeus
metol_88
Zeus
Level 51
God Stats
185W - 158L
1,511 SR
Queue Stats
344W - 355L
1,353 Elo+
Solo
Team Averages
Level 90
1,454 SR
1,417 Elo+

VS

Team Averages
Level 88
1,462 SR
1,416 Elo+
Sol
Sol
ATKBLADE
Sol
Level 85
God Stats
153W - 167L
1,103 SR
Queue Stats
686W - 944L
1,327 Elo+
Solo
Kukulkan
Kukulkan
Doba18
Kukulkan
Level 80
God Stats
0W - 1L
1,703 SR
Queue Stats
212W - 205L
1,433 Elo+
Solo
Arachne
Arachne
ElfoDaFavela
Arachne
Level 105
God Stats
3W - 5L
1,320 SR
Queue Stats
44W - 45L
1,425 Elo+
Solo
Izanami
Izanami
N00BA0
Izanami
Level 105
God Stats
17W - 12L
1,661 SR
Queue Stats
448W - 479L
1,431 Elo+
Solo
Guan Yu
Guan Yu
brenerQ
Guan Yu
Level 65
God Stats
7W - 6L
1,524 SR
Queue Stats
162W - 170L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
AwsomeGusta
Kumbhakarna
13
1 / 1 / 12
9,545
530
6,504
11,880
9,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mercury
EvilCanibal
Mercury
19
5 / 1 / 2
11,121
618
4,039
13,062
4,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cernunnos
SmD-THyPeRx
Cernunnos
14
8 / 3 / 4
9,496
528
12,494
11,192
3,673
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
manovinis
Hercules
15
2 / 1 / 1
9,573
532
5,138
12,314
8,691
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zeus
15
4 / 1 / 3
9,603
534
11,000
7,755
2,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 1
8,491
472
6,303
8,975
6,263
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
Doba18
Kukulkan
15
1 / 6 / 1
9,405
523
9,440
11,618
5,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
ElfoDaFavela
Arachne
7
2 / 3 / 1
6,638
369
2,464
6,500
1,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Izanami
N00BA0
Izanami
13
1 / 8 / 1
8,224
457
9,598
14,991
4,576
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
brenerQ
Guan Yu
13
3 / 3 / 1
8,771
487
3,861
14,442
13,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
12
20
Kills
7
7
Deaths
20
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
0
1
0.5
W
Kumbhakarna
AwsomeGusta
Kumbhakarna
1
1
12
7
L
Kukulkan
Doba18
Kukulkan
1
6
1
0.25
L
Arachne
ElfoDaFavela
Arachne
2
3
1
0.83
W
Mercury
EvilCanibal
Mercury
5
1
2
6
L
Izanami
N00BA0
Izanami
1
8
1
0.19
W
Cernunnos
SmD-THyPeRx
Cernunnos
8
3
4
3.33
L
Guan Yu
brenerQ
Guan Yu
3
3
1
1.17
W
Hercules
manovinis
Hercules
2
1
1
2.5
W
Zeus
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,175
Damage
31,666
56,203
Taken
56,526
29,126
Mitigated
30,911
19,387
Healing
16,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,303
1,661
0
3,355
8,975
6,263
134
1,789
7,158
48,867
0
W
Kumbhakarna
AwsomeGusta
Kumbhakarna
6,504
322
0
910
11,880
9,217
271
3,712
8,064
31,502
0
L
Kukulkan
Doba18
Kukulkan
9,440
841
0
1,335
11,618
5,188
48
5,619
5,679
68,904
0
L
Arachne
ElfoDaFavela
Arachne
2,464
2,132
0
2,074
6,500
1,721
0
786
5,714
0
13,059
W
Mercury
EvilCanibal
Mercury
4,039
1,394
0
7,012
13,062
4,807
0
1,334
11,692
0
107,931
L
Izanami
N00BA0
Izanami
9,598
5,800
0
5,166
14,991
4,576
1,180
2,395
12,534
0
59,534
W
Cernunnos
SmD-THyPeRx
Cernunnos
12,494
6,890
0
3,780
11,192
3,673
1,426
1,563
9,603
0
51,520
L
Guan Yu
brenerQ
Guan Yu
3,861
493
653
3,672
14,442
13,163
0
6,297
7,937
0
23,832
W
Hercules
manovinis
Hercules
5,138
1,902
0
5,064
12,314
8,691
244
5,517
6,725
0
53,280
W
Zeus
11,000
1,329
840
1,781
7,755
2,738
784
3,209
4,376
48,802
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,338
Gold Earned
41,529
527
Minions Killed
391
0
Camps Cleared
0
1,816,822
Distance Traveled
1,404,918
13
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,491
472
94
5
0
301,232
2
W
Kumbhakarna
9,545
530
45
3
0
379,169
2
L
Kukulkan
9,405
523
132
7
0
302,956
5
L
Arachne
6,638
369
31
2
0
192,381
3
W
Mercury
11,121
618
168
9
0
442,466
3
L
Izanami
8,224
457
103
6
0
276,828
6
W
Cernunnos
9,496
528
88
5
0
328,987
2
L
Guan Yu
8,771
487
31
2
0
331,521
6
W
Hercules
9,573
532
124
7
0
369,112
2
W
Zeus
9,603
534
102
6
0
297,088
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role