Player Matchup

Khepri
Khepri
Beaniehead17
Khepri
Level 62
God Stats
39W - 40L
1,439 SR
Queue Stats
109W - 127L
1,467 Elo+
Party 2
Merlin
Merlin
ItsNutty
Merlin
Level 47
God Stats
6W - 6L
1,490 SR
Queue Stats
88W - 80L
1,509 Elo+
Party 2
Awilix
Awilix
LondonBBY
Awilix
Level 39
God Stats
13W - 12L
1,442 SR
Queue Stats
177W - 214L
1,309 Elo+
Solo
Danzaburou
Danzaburou
R1chy115
Danzaburou
Level 110
God Stats
27W - 22L
1,564 SR
Queue Stats
350W - 315L
1,517 Elo+
Party 2
Osiris
Osiris
thesaltysutton
Osiris
Level 141
God Stats
17W - 6L
1,736 SR
Queue Stats
294W - 282L
1,506 Elo+
Party 2
Team Averages
Level 80
1,534 SR
1,462 Elo+

VS

Team Averages
Level 47
1,565 SR
1,455 Elo+
Bellona
Bellona
CaptGrimm
Bellona
Level 116
God Stats
24W - 8L
1,663 SR
Queue Stats
151W - 116L
1,628 Elo+
Party 1
Nemesis
Nemesis
CuppieCake100
Nemesis
Level 33
God Stats
0W - 1L
1,397 SR
Queue Stats
140W - 165L
1,403 Elo+
Solo
Izanami
Izanami
ItsJhelo
Izanami
Level 40
God Stats
17W - 10L
1,768 SR
Queue Stats
184W - 184L
1,558 Elo+
Party 1
Sobek
Sobek
ThePenguinoz
Sobek
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,294 Elo+
Party 1
Eset
Eset
monotallic
Eset
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 13L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
17
2 / 3 / 11
12,945
539
8,627
24,205
19,665
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
ItsNutty
Merlin
17
1 / 2 / 8
11,881
495
10,397
6,596
2,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
LondonBBY
Awilix
19
4 / 2 / 5
12,940
539
7,050
13,043
5,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
R1chy115
Danzaburou
20
14 / 1 / 3
15,947
664
23,543
17,769
8,275
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
4 / 6 / 6
13,761
573
14,880
27,862
20,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CaptGrimm
Bellona
20
6 / 3 / 2
12,435
518
17,584
26,027
37,434
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
16
0 / 5 / 1
9,604
400
6,233
16,410
5,871
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Izanami
ItsJhelo
Izanami
19
7 / 7 / 2
12,871
536
19,529
17,793
7,185
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
1 / 6 / 5
11,174
466
4,763
18,594
19,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
0 / 4 / 2
8,423
351
6,563
9,040
2,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
26
25
Kills
14
14
Deaths
25
33
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Khepri
2
3
11
2.5
L
Bellona
CaptGrimm
Bellona
6
3
2
2.33
L
Nemesis
0
5
1
0.1
L
Izanami
ItsJhelo
Izanami
7
7
2
1.14
W
Merlin
ItsNutty
Merlin
1
2
8
2.5
W
Awilix
LondonBBY
Awilix
4
2
5
3.25
W
Danzaburou
R1chy115
Danzaburou
14
1
3
15.5
L
1
6
5
0.58
L
0
4
2
0.25
W
4
6
6
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,497
Damage
54,672
89,475
Taken
87,864
57,198
Mitigated
72,678
29,644
Healing
14,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
8,627
349
0
4,128
24,205
19,665
207
4,653
19,224
41,357
0
L
Bellona
CaptGrimm
Bellona
17,584
5,117
0
5,372
26,027
37,434
211
1,467
24,466
0
95,828
L
Nemesis
6,233
1,103
0
621
16,410
5,871
337
3,644
12,582
0
69,755
L
Izanami
ItsJhelo
Izanami
19,529
13,151
0
3,398
17,793
7,185
903
4,407
13,274
0
103,503
W
Merlin
ItsNutty
Merlin
10,397
1,300
0
942
6,596
2,842
2,267
1,560
4,926
62,468
0
W
Awilix
LondonBBY
Awilix
7,050
2,128
0
4,724
13,043
5,505
1,021
2,119
10,820
0
76,245
W
Danzaburou
R1chy115
Danzaburou
23,543
14,523
0
9,924
17,769
8,275
7,662
2,509
15,250
0
127,747
L
4,763
790
0
3,737
18,594
19,288
74
5,013
13,421
17,969
0
L
6,563
275
1,019
554
9,040
2,900
0
4,303
4,453
33,682
0
W
14,880
6,779
0
9,926
27,862
20,911
1,247
1,515
26,279
0
90,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,474
Gold Earned
54,507
610
Minions Killed
576
0
Camps Cleared
0
2,330,181
Distance Traveled
2,134,819
14
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
12,945
539
44
2
0
461,983
6
L
Bellona
12,435
518
176
7
0
423,443
9
L
Nemesis
9,604
400
110
5
0
499,382
0
L
Izanami
12,871
536
196
8
0
420,078
8
W
Merlin
11,881
495
125
5
0
436,393
4
W
Awilix
12,940
539
115
5
0
529,962
0
W
Danzaburou
15,947
664
178
7
0
447,338
4
L
Sobek
11,174
466
29
1
0
452,296
4
L
Eset
8,423
351
65
3
0
339,620
1
W
Osiris
13,761
573
148
6
0
454,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role