Player Matchup

Gilgamesh
Gilgamesh
CzechNorris54
Gilgamesh
Level 156
God Stats
21W - 11L
1,762 SR
Queue Stats
190W - 189L
1,598 Elo+
Solo
Nu Wa
Nu Wa
DaddyMinaj
Nu Wa
Level 124
God Stats
18W - 10L
1,796 SR
Queue Stats
479W - 451L
1,620 Elo+
Party 2
Anhur
Anhur
DiscountDeity
Anhur
Level 80
God Stats
9W - 8L
1,610 SR
Queue Stats
186W - 164L
1,586 Elo+
Solo
Pele
Pele
Valkyboii
Pele
Level 151
God Stats
8W - 12L
1,776 SR
Queue Stats
403W - 382L
1,649 Elo+
Party 2
Geb
Geb
leonardopaz
Geb
Level 109
God Stats
78W - 75L
1,594 SR
Queue Stats
178W - 206L
1,572 Elo+
Solo
Team Averages
Level 124
1,707 SR
1,605 Elo+

VS

Team Averages
Level 109
1,648 SR
1,755 Elo+
Chaac
Chaac
AngeredHippo
Chaac
Level 67
God Stats
8W - 6L
1,662 SR
Queue Stats
11W - 8L
1,841 Elo+
Party 1
Sobek
Sobek
Gwarr RoA
Sobek
Level 112
God Stats
2W - 1L
1,294 SR
Queue Stats
48W - 45L
1,647 Elo+
Solo
Danzaburou
Danzaburou
ImJovian
Danzaburou
Level 63
God Stats
2W - 3L
1,663 SR
Queue Stats
80W - 54L
1,763 Elo+
Party 1
Tiamat
Tiamat
Psycon
Tiamat
Level 149
God Stats
5W - 1L
1,657 SR
Queue Stats
116W - 80L
1,776 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ThySavior7
Tsukuyomi
Level 153
God Stats
5W - 3L
1,964 SR
Queue Stats
108W - 79L
1,748 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CzechNorris54
Gilgamesh
19
4 / 6 / 2
11,784
536
19,494
23,632
15,476
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
17
2 / 6 / 6
11,389
518
18,181
15,225
6,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
1 / 4 / 2
11,072
503
10,610
11,872
4,220
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Pele
15
6 / 10 / 4
10,629
483
20,408
26,837
12,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
1 / 8 / 5
10,588
481
8,051
23,338
22,877
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 4 / 13
11,674
531
11,974
27,977
23,663
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sobek
Gwarr RoA
Sobek
17
5 / 2 / 20
12,924
587
14,582
30,175
26,973
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
ImJovian
Danzaburou
20
10 / 1 / 8
14,177
644
10,899
16,541
5,631
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
Psycon
Tiamat
19
7 / 4 / 15
12,848
584
18,639
18,876
11,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
ThySavior7
Tsukuyomi
20
10 / 5 / 15
13,511
614
20,397
21,114
15,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
105
14
Kills
34
34
Deaths
16
19
Assists
71
Player
Kills
Deaths
Assists
KDA
W
2
4
13
2.13
L
Gilgamesh
CzechNorris54
Gilgamesh
4
6
2
0.83
L
Nu Wa
2
6
6
0.83
L
1
4
2
0.5
W
Sobek
Gwarr RoA
Sobek
5
2
20
7.5
W
Danzaburou
ImJovian
Danzaburou
10
1
8
14
W
Tiamat
Psycon
Tiamat
7
4
15
3.63
W
Tsukuyomi
ThySavior7
Tsukuyomi
10
5
15
3.5
L
Pele
6
10
4
0.8
L
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,744
Damage
76,491
100,904
Taken
114,683
60,890
Mitigated
83,022
19,109
Healing
46,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,974
1,423
0
13,708
27,977
23,663
1,542
4,749
23,106
0
61,966
L
Gilgamesh
CzechNorris54
Gilgamesh
19,494
5,562
0
4,514
23,632
15,476
0
3,743
19,801
0
94,129
L
Nu Wa
18,181
3,491
41
2,881
15,225
6,011
558
7,407
7,382
71,908
0
L
10,610
5,243
0
2,672
11,872
4,220
1,210
3,739
8,107
0
74,136
W
Sobek
Gwarr RoA
Sobek
14,582
1,057
0
11,734
30,175
26,973
902
11,872
17,951
56,490
0
W
Danzaburou
ImJovian
Danzaburou
10,899
5,081
0
7,625
16,541
5,631
3,745
4,442
11,935
0
81,333
W
Tiamat
Psycon
Tiamat
18,639
1,168
407
6,102
18,876
11,264
2,300
6,884
11,690
87,689
0
W
Tsukuyomi
ThySavior7
Tsukuyomi
20,397
4,988
0
6,995
21,114
15,491
1,719
3,952
17,033
0
99,742
L
Pele
20,408
3,911
0
8,451
26,837
12,306
232
9,021
17,546
0
69,230
L
8,051
1,097
0
550
23,338
22,877
350
8,217
14,847
38,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,462
Gold Earned
65,134
586
Minions Killed
596
0
Camps Cleared
0
1,896,814
Distance Traveled
2,051,132
11
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,674
531
115
5
0
398,920
6
L
Gilgamesh
11,784
536
161
7
0
375,700
0
L
Nu Wa
11,389
518
159
7
0
364,715
3
L
Anhur
11,072
503
149
7
0
357,146
1
W
Sobek
12,924
587
62
3
0
397,382
7
W
Danzaburou
14,177
644
121
6
0
403,007
7
W
Tiamat
12,848
584
148
7
0
387,885
6
W
Tsukuyomi
13,511
614
150
7
0
463,938
11
L
Pele
10,629
483
82
4
0
391,186
6
L
Geb
10,588
481
35
2
0
408,067
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role