Player Matchup

Zhong Kui
Zhong Kui
Donny500000
Zhong Kui
Level 15
God Stats
5W - 3L
1,775 SR
Queue Stats
6W - 3L
1,580 Elo+
Party 1
Set
Set
Garde007
Set
Level 87
God Stats
2W - 6L
1,219 SR
Queue Stats
246W - 221L
1,574 Elo+
Party 1
Kuzenbo
Kuzenbo
MeatMan70163
Kuzenbo
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,520 Elo+
Party 1
Anubis
Anubis
Trainlpcl
Anubis
Level 17
God Stats
7W - 5L
1,704 SR
Queue Stats
7W - 6L
1,505 Elo+
Party 1
Neith
Neith
bodbodbodbod
Neith
Level 7
God Stats
0W - 1L
1,654 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 42
1,570 SR
1,536 Elo+

VS

Team Averages
Level 24
1,596 SR
1,638 Elo+
Anhur
Anhur
KhastiksMom
Anhur
Level 28
God Stats
2W - 0L
1,847 SR
Queue Stats
39W - 12L
1,843 Elo+
Solo
Odin
Odin
NoTSkilleD-_
Odin
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 11L
1,636 Elo+
Solo
Merlin
Merlin
Slicqk
Merlin
Level 28
God Stats
15W - 9L
1,686 SR
Queue Stats
128W - 121L
1,595 Elo+
Solo
Ravana
Ravana
leo0600
Ravana
Level 26
God Stats
5W - 2L
1,483 SR
Queue Stats
252W - 166L
1,639 Elo+
Solo
Chaac
Chaac
小小食人魔
Chaac
Level 23
God Stats
3W - 2L
1,463 SR
Queue Stats
48W - 50L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Donny500000
Zhong Kui
5
0 / 0 / 0
2,973
595
1,152
2,132
1,094
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

5
0 / 1 / 0
3,025
605
578
2,317
479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kuzenbo
MeatMan70163
Kuzenbo
3
0 / 1 / 0
2,798
560
713
2,858
764
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Anubis
Trainlpcl
Anubis
5
0 / 2 / 0
2,869
574
660
1,944
686
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

2
0 / 1 / 0
2,476
495
72
628
28
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
2 / 0 / 0
3,453
691
1,929
1,997
470
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

5
0 / 0 / 2
3,461
692
819
1,690
538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cudgel

Cudgel

+10
Physical Power
+50
Health

Merlin
Slicqk
Merlin
7
2 / 0 / 1
4,303
861
795
1,137
230
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ravana
leo0600
Ravana
6
1 / 0 / 1
3,703
741
874
1,478
359
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
0 / 0 / 0
3,564
713
941
2,549
1,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
9
0
Kills
5
5
Deaths
0
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Donny500000
Zhong Kui
0
0
0
0
L
0
1
0
0
W
2
0
0
2
L
Kuzenbo
MeatMan70163
Kuzenbo
0
1
0
0
W
0
0
2
1
W
Merlin
Slicqk
Merlin
2
0
1
2.5
L
Anubis
Trainlpcl
Anubis
0
2
0
0
L
0
1
0
0
W
Ravana
leo0600
Ravana
1
0
1
1.5
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,175
Damage
5,358
9,879
Taken
8,851
3,051
Mitigated
2,918
2,542
Healing
4,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Donny500000
Zhong Kui
1,152
403
0
1,288
2,132
1,094
0
0
1,952
5,751
0
L
578
361
0
836
2,317
479
0
144
2,173
0
9,231
W
1,929
1,515
0
965
1,997
470
50
520
1,477
0
14,740
L
Kuzenbo
MeatMan70163
Kuzenbo
713
186
0
99
2,858
764
0
0
2,858
2,561
0
W
819
182
0
981
1,690
538
0
193
1,497
0
5,925
W
Merlin
Slicqk
Merlin
795
56
0
500
1,137
230
0
530
607
20,779
0
L
Anubis
Trainlpcl
Anubis
660
137
0
296
1,944
686
0
651
1,293
8,713
0
L
72
0
0
23
628
28
0
0
628
0
1,796
W
Ravana
leo0600
Ravana
874
177
0
289
1,478
359
0
130
1,348
0
12,715
W
941
242
0
1,561
2,549
1,321
0
1,152
1,397
0
13,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,141
Gold Earned
18,484
60
Minions Killed
154
0
Camps Cleared
0
376,976
Distance Traveled
444,583
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
2,973
595
13
3
0
71,525
0
L
Set
3,025
605
27
5
0
98,705
0
W
Anhur
3,453
691
31
6
0
71,098
1
L
Kuzenbo
2,798
560
3
1
0
102,971
0
W
Odin
3,461
692
12
2
0
86,185
2
W
Merlin
4,303
861
48
10
0
102,118
2
L
Anubis
2,869
574
14
3
0
78,443
0
L
Neith
2,476
495
3
1
0
25,332
0
W
Ravana
3,703
741
36
7
0
106,683
1
W
Chaac
3,564
713
27
5
0
78,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role