Player Matchup

Olorun
Olorun
Archer7871
Olorun
Level 19
God Stats
6W - 3L
1,722 SR
Queue Stats
78W - 67L
1,491 Elo+
Party 1
Izanami
Izanami
Chill9900
Izanami
Level 27
God Stats
29W - 25L
1,696 SR
Queue Stats
66W - 56L
1,554 Elo+
Party 1
Kuzenbo
Kuzenbo
JayEmbers
Kuzenbo
Level 8
God Stats
4W - 7L
1,660 SR
Queue Stats
50W - 45L
1,551 Elo+
Party 1
Tiamat
Tiamat
Nostrodamas
Tiamat
Level 29
God Stats
41W - 28L
1,606 SR
Queue Stats
106W - 92L
1,629 Elo+
Solo
Rama
Rama
Sinlloc
Rama
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 34L
1,559 Elo+
Party 1
Team Averages
Level 39
1,637 SR
1,557 Elo+

VS

Team Averages
Level 32
1,557 SR
1,561 Elo+
Susano
Susano
DisMySwamp
Susano
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 27L
1,625 Elo+
Solo
Tiamat
Tiamat
ISellFeetPics
Tiamat
Level 10
God Stats
11W - 3L
1,690 SR
Queue Stats
28W - 11L
1,643 Elo+
Solo
Jormungandr
Jormungandr
KermitMeh
Jormungandr
Level 10
God Stats
3W - 0L
1,308 SR
Queue Stats
14W - 12L
1,533 Elo+
Party 2
Da Ji
Da Ji
M1891Cossack
Da Ji
Level 28
God Stats
16W - 9L
1,712 SR
Queue Stats
49W - 46L
1,625 Elo+
Solo
Anubis
Anubis
dean130
Anubis
Level 102
God Stats
27W - 17L
1,576 SR
Queue Stats
78W - 82L
1,382 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Archer7871
Olorun
15
1 / 6 / 9
9,379
938
6,866
13,436
4,728
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Izanami
Chill9900
Izanami
15
4 / 5 / 5
9,760
976
3,591
10,299
3,159
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kuzenbo
JayEmbers
Kuzenbo
14
0 / 5 / 7
8,538
854
5,378
16,061
17,271
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tiamat
15
1 / 5 / 9
9,379
938
10,743
13,293
7,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rama
Sinlloc
Rama
15
4 / 6 / 6
10,007
1,001
7,347
16,231
5,163
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Team 1 Tickets

87

VS

Team 2 Tickets

279

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
DisMySwamp
Susano
16
5 / 3 / 12
10,282
1,028
16,541
8,797
3,425
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

17
2 / 0 / 17
10,499
1,050
15,544
5,798
4,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
KermitMeh
Jormungandr
16
2 / 2 / 16
9,978
998
8,203
8,507
6,468
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
10 / 5 / 10
11,704
1,170
13,213
9,656
3,875
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anubis
dean130
Anubis
17
8 / 0 / 13
11,337
1,134
11,836
4,127
2,120
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
95
10
Kills
27
27
Deaths
10
36
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Olorun
Archer7871
Olorun
1
6
9
0.92
L
Izanami
Chill9900
Izanami
4
5
5
1.3
W
Susano
DisMySwamp
Susano
5
3
12
3.67
W
2
0
17
10.5
L
Kuzenbo
JayEmbers
Kuzenbo
0
5
7
0.7
W
Jormungandr
KermitMeh
Jormungandr
2
2
16
5
W
10
5
10
3
L
Tiamat
1
5
9
1.1
L
Rama
Sinlloc
Rama
4
6
6
1.17
W
Anubis
dean130
Anubis
8
0
13
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,925
Damage
65,337
69,320
Taken
36,885
37,703
Mitigated
20,592
3,919
Healing
5,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Archer7871
Olorun
6,866
3,605
361
1,300
13,436
4,728
0
5,723
7,583
27,865
0
L
Izanami
Chill9900
Izanami
3,591
3,553
0
0
10,299
3,159
0
3,656
6,521
0
16,878
W
Susano
DisMySwamp
Susano
16,541
3,984
0
448
8,797
3,425
0
4,033
4,571
0
28,803
W
15,544
1,061
0
2,438
5,798
4,704
0
4,664
1,000
31,624
0
L
Kuzenbo
JayEmbers
Kuzenbo
5,378
1,831
0
0
16,061
17,271
0
10,130
5,651
9,272
0
W
Jormungandr
KermitMeh
Jormungandr
8,203
1,802
0
0
8,507
6,468
0
5,262
2,883
21,477
0
W
13,213
4,205
0
0
9,656
3,875
0
5,212
4,251
0
23,872
L
Tiamat
10,743
437
0
1,063
13,293
7,382
0
7,187
5,901
23,243
0
L
Rama
Sinlloc
Rama
7,347
5,895
0
1,195
16,231
5,163
0
7,928
8,081
0
24,291
W
Anubis
dean130
Anubis
11,836
144
0
2,552
4,127
2,120
0
2,786
1,193
43,010
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,063
Gold Earned
53,800
169
Minions Killed
220
3
Camps Cleared
12
841,680
Distance Traveled
964,937
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,379
938
48
5
2
163,748
0
L
Izanami
9,760
976
38
4
0
134,947
0
W
Susano
10,282
1,028
29
3
1
187,640
0
W
Tiamat
10,499
1,050
63
6
6
217,900
3
L
Kuzenbo
8,538
854
8
1
0
175,056
1
W
Jormungandr
9,978
998
36
4
2
191,291
0
W
Da Ji
11,704
1,170
23
2
3
188,666
2
L
Tiamat
9,379
938
28
3
0
194,874
3
L
Rama
10,007
1,001
47
5
1
173,055
1
W
Anubis
11,337
1,134
69
7
0
179,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role