Player Matchup

Ah Puch
Ah Puch
Axel aF
Ah Puch
Level 123
God Stats
6W - 0L
1,846 SR
Queue Stats
35W - 26L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Beew
Gilgamesh
Level 157
God Stats
1W - 2L
1,680 SR
Queue Stats
71W - 56L
1,451 Elo+
Party 1
Kukulkan
Kukulkan
BoomerDan
Kukulkan
Level 120
God Stats
2W - 0L
1,728 SR
Queue Stats
6W - 4L
1,500 Elo+
Party 1
Vamana
Vamana
bidgickbandit
Vamana
Level 79
God Stats
3W - 0L
1,702 SR
Queue Stats
30W - 24L
1,712 Elo+
Party 1
Zeus
Zeus
silverhairedlez
Zeus
Level 32
God Stats
1W - 0L
1,435 SR
Queue Stats
38W - 28L
1,712 Elo+
Party 1
Team Averages
Level 102
1,678 SR
1,575 Elo+

VS

Team Averages
Level 84
1,630 SR
1,585 Elo+
Loki
Loki
BlackMamba AK 1
Loki
Level 65
God Stats
0W - 1L
1,733 SR
Queue Stats
37W - 20L
1,639 Elo+
Party 2
Janus
Janus
DIEDINAK
Janus
Level 29
God Stats
17W - 15L
1,651 SR
Queue Stats
63W - 48L
1,593 Elo+
Party 2
Merlin
Merlin
DebTim
Merlin
Level 100
God Stats
0W - 1L
1,430 SR
Queue Stats
40W - 39L
1,470 Elo+
Solo
Cu Chulainn
Cu Chulainn
Sumoz
Cu Chulainn
Level 128
God Stats
4W - 5L
1,517 SR
Queue Stats
236W - 197L
1,604 Elo+
Party 2
Ymir
Ymir
UnsureHite
Ymir
Level 98
God Stats
23W - 9L
1,821 SR
Queue Stats
196W - 131L
1,617 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Axel aF
Ah Puch
16
4 / 2 / 13
9,235
924
12,961
6,033
2,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
Beew
Gilgamesh
15
7 / 0 / 6
10,153
1,015
11,197
8,134
6,328
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
BoomerDan
Kukulkan
14
4 / 0 / 9
8,403
840
7,462
4,041
1,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
5 / 1 / 3
9,320
932
4,434
8,950
4,256
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
4 / 1 / 14
8,951
895
13,970
5,035
1,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 1
6,628
663
3,936
7,374
2,731
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
DIEDINAK
Janus
12
1 / 6 / 0
6,671
667
4,243
9,693
3,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes

Shoes

+6%
Movement Speed

Merlin
DebTim
Merlin
13
1 / 5 / 1
7,104
710
2,820
6,828
2,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cu Chulainn
Sumoz
Cu Chulainn
13
0 / 5 / 2
6,524
652
5,260
14,535
5,481
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

12
1 / 3 / 0
6,893
689
2,541
17,164
10,608
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
8
24
Kills
4
4
Deaths
24
45
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Axel aF
Ah Puch
4
2
13
5.25
W
Gilgamesh
Beew
Gilgamesh
7
0
6
10
L
1
5
1
0.3
W
Kukulkan
BoomerDan
Kukulkan
4
0
9
8.5
L
Janus
DIEDINAK
Janus
1
6
0
0.17
L
Merlin
DebTim
Merlin
1
5
1
0.3
L
Cu Chulainn
Sumoz
Cu Chulainn
0
5
2
0.2
L
1
3
0
0.33
W
5
1
3
6.5
W
4
1
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,024
Damage
18,800
32,193
Taken
55,594
16,441
Mitigated
24,432
5,475
Healing
5,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Axel aF
Ah Puch
12,961
490
0
1,994
6,033
2,426
576
1,353
4,628
33,716
0
W
Gilgamesh
Beew
Gilgamesh
11,197
3,362
0
1,372
8,134
6,328
0
1,890
6,218
0
32,371
L
3,936
666
393
271
7,374
2,731
0
4,386
2,956
0
17,292
W
Kukulkan
BoomerDan
Kukulkan
7,462
439
0
0
4,041
1,603
408
2,420
1,553
25,295
0
L
Janus
DIEDINAK
Janus
4,243
184
0
56
9,693
3,245
0
6,548
2,995
14,939
0
L
Merlin
DebTim
Merlin
2,820
171
0
0
6,828
2,367
1
3,234
3,458
16,421
0
L
Cu Chulainn
Sumoz
Cu Chulainn
5,260
1,583
0
2,931
14,535
5,481
0
7,966
6,299
0
19,401
L
2,541
291
0
1,520
17,164
10,608
0
11,395
5,493
12,492
0
W
4,434
1,875
0
1,528
8,950
4,256
1,599
2,217
6,575
3
27,311
W
13,970
878
0
581
5,035
1,828
0
2,264
2,735
25,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,062
Gold Earned
33,820
250
Minions Killed
177
13
Camps Cleared
3
966,157
Distance Traveled
809,379
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,235
924
58
6
0
177,782
0
W
Gilgamesh
10,153
1,015
49
5
7
196,713
0
L
Loki
6,628
663
26
3
0
172,589
1
W
Kukulkan
8,403
840
51
5
3
194,180
1
L
Janus
6,671
667
37
4
0
151,103
1
L
Merlin
7,104
710
37
4
0
134,769
0
L
Cu Chulainn
6,524
652
40
4
2
177,456
4
L
Ymir
6,893
689
37
4
1
173,462
1
W
Vamana
9,320
932
55
6
2
210,871
0
W
Zeus
8,951
895
37
4
1
186,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role