Player Matchup

Danzaburou
Danzaburou
Kasabji
Danzaburou
Level 160
God Stats
13W - 5L
1,772 SR
Queue Stats
1,491W - 595L
1,868 Elo+
Party 2
Yemoja
Yemoja
Tilt
Yemoja
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
598W - 139L
1,973 Elo+
Party 2
Janus
Janus
Timmmmmy
Janus
Level 160
God Stats
27W - 9L
1,823 SR
Queue Stats
1,154W - 232L
1,955 Elo+
Party 2
Da Ji
Da Ji
iKidz
Da Ji
Level 160
God Stats
16W - 3L
1,283 SR
Queue Stats
1,220W - 189L
2,001 Elo+
Party 2
Fenrir
Fenrir
iTzNickaloi
Fenrir
Level 21
God Stats
10W - 5L
1,708 SR
Queue Stats
38W - 25L
1,653 Elo+
Party 2
Team Averages
Level 131
1,617 SR
1,890 Elo+

VS

Team Averages
Level 68
1,422 SR
1,490 Elo+
Neith
Neith
Ecks44
Neith
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
JohnnyLizard527
Kukulkan
Level 62
God Stats
0W - 1L
1,211 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Mercury
Mercury
Kellzar
Mercury
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Aphrodite
Aphrodite
StormyCrystal
Aphrodite
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,458 Elo+
Party 1
Ra
Ra
XxxElManfletxxX
Ra
Level 19
God Stats
1W - 2L
1,401 SR
Queue Stats
5W - 6L
1,490 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Kasabji
Danzaburou
17
13 / 1 / 23
10,902
1,363
21,453
8,457
4,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
Tilt
Yemoja
17
2 / 1 / 34
10,299
1,287
5,689
8,962
5,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Janus
Timmmmmy
Janus
17
8 / 0 / 24
9,928
1,241
22,598
4,205
1,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Da Ji
iKidz
Da Ji
18
13 / 0 / 23
11,888
1,486
16,374
8,137
4,516
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fenrir
15
11 / 3 / 13
9,827
1,228
7,846
9,602
4,290
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

358

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ecks44
Neith
13
1 / 6 / 4
8,169
1,021
7,662
13,471
5,360
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
13
0 / 13 / 3
7,497
937
4,413
15,239
5,939
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Kellzar
Mercury
14
4 / 8 / 1
9,256
1,157
8,801
20,271
7,898
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Aphrodite
StormyCrystal
Aphrodite
13
0 / 12 / 3
7,537
942
4,004
15,466
8,151
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
0 / 8 / 3
7,757
970
4,312
14,113
5,913
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

164
Kill Participation
19
47
Kills
5
5
Deaths
47
117
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Neith
Ecks44
Neith
1
6
4
0.5
L
Kukulkan
0
13
3
0.12
W
Danzaburou
Kasabji
Danzaburou
13
1
23
24.5
L
Mercury
Kellzar
Mercury
4
8
1
0.56
L
Aphrodite
StormyCrystal
Aphrodite
0
12
3
0.13
W
Yemoja
Tilt
Yemoja
2
1
34
19
W
Janus
Timmmmmy
Janus
8
0
24
20
L
0
8
3
0.19
W
Da Ji
iKidz
Da Ji
13
0
23
24.5
W
Fenrir
11
3
13
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,960
Damage
29,192
39,363
Taken
78,560
19,748
Mitigated
33,261
15,003
Healing
3,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Ecks44
Neith
7,662
3,032
0
339
13,471
5,360
0
5,598
7,685
0
20,109
L
Kukulkan
4,413
875
0
50
15,239
5,939
0
5,039
9,982
10,390
0
W
Danzaburou
Kasabji
Danzaburou
21,453
13,805
0
3,193
8,457
4,165
0
3,644
4,813
0
33,785
L
Mercury
Kellzar
Mercury
8,801
3,558
0
0
20,271
7,898
0
7,526
12,505
0
20,454
L
Aphrodite
StormyCrystal
Aphrodite
4,004
1,070
0
1,928
15,466
8,151
0
4,671
10,657
10,645
0
W
Yemoja
Tilt
Yemoja
5,689
1,070
6,666
3,905
8,962
5,272
0
2,443
6,519
16,249
0
W
Janus
Timmmmmy
Janus
22,598
1,611
0
1,176
4,205
1,505
0
695
3,510
44,577
0
L
4,312
300
706
45
14,113
5,913
0
4,519
9,444
20,555
0
W
Da Ji
iKidz
Da Ji
16,374
4,933
0
0
8,137
4,516
0
1,913
5,760
0
24,899
W
Fenrir
7,846
4,722
0
63
9,602
4,290
0
4,034
5,568
0
15,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,844
Gold Earned
40,216
140
Minions Killed
107
8
Camps Cleared
4
817,885
Distance Traveled
638,764
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,169
1,021
27
3
0
140,363
0
L
Kukulkan
7,497
937
10
1
0
111,412
0
W
Danzaburou
10,902
1,363
26
3
2
153,419
1
L
Mercury
9,256
1,157
14
2
2
179,676
0
L
Aphrodite
7,537
942
17
2
1
75,510
0
W
Yemoja
10,299
1,287
21
3
1
155,908
0
W
Janus
9,928
1,241
55
7
2
176,454
3
L
Ra
7,757
970
39
5
1
131,803
0
W
Da Ji
11,888
1,486
21
3
2
173,273
0
W
Fenrir
9,827
1,228
17
2
1
158,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role