Player Matchup

Apollo
Apollo
Camilush7
Apollo
Level 29
God Stats
7W - 7L
1,386 SR
Queue Stats
34W - 38L
1,395 Elo+
Solo
Scylla
Scylla
Cpt Aurum
Scylla
Level 25
God Stats
4W - 1L
1,343 SR
Queue Stats
36W - 17L
1,338 Elo+
Party 2
Osiris
Osiris
Kyjin7
Osiris
Level 3
God Stats
3W - 0L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 3
Ao Kuang
Ao Kuang
LucentFridge
Ao Kuang
Level 86
God Stats
2W - 1L
1,500 SR
Queue Stats
123W - 129L
1,468 Elo+
Party 3
Loki
Loki
completeterms
Loki
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 34
1,446 SR
1,440 Elo+

VS

Team Averages
Level 13
1,326 SR
1,243 Elo+
Ares
Ares
GreasyMitts24
Ares
Level 7
God Stats
0W - 3L
1,202 SR
Queue Stats
0W - 3L
1,149 Elo+
Party 1
Aphrodite
Aphrodite
V3NG3NZ
Aphrodite
Level 3
God Stats
0W - 2L
1,317 SR
Queue Stats
1W - 6L
1,149 Elo+
Party 1
Artemis
Artemis
WildyPlays
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,149 Elo+
Party 1
Bellona
Bellona
chuletitas_01
Bellona
Level 25
God Stats
7W - 7L
1,332 SR
Queue Stats
52W - 64L
1,263 Elo+
Solo
Thanatos
Thanatos
xS1MPDYx
Thanatos
Level 28
God Stats
0W - 3L
1,281 SR
Queue Stats
46W - 52L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Camilush7
Apollo
14
7 / 5 / 3
9,197
575
7,397
9,024
4,278
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
Cpt Aurum
Scylla
14
5 / 3 / 6
8,774
548
10,718
8,271
2,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Osiris
Kyjin7
Osiris
11
0 / 4 / 3
7,134
446
1,966
7,741
5,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ao Kuang
LucentFridge
Ao Kuang
16
17 / 2 / 4
10,665
667
19,816
15,661
5,369
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
1 / 5 / 7
7,500
469
2,746
9,023
2,645
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 8 / 2
7,277
455
3,108
12,558
7,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Aphrodite
V3NG3NZ
Aphrodite
11
2 / 9 / 0
7,336
459
2,773
11,256
3,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Artemis
WildyPlays
Artemis
11
0 / 6 / 5
6,964
435
5,072
8,537
2,629
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
14
4 / 5 / 2
8,694
543
8,885
11,426
7,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thanatos
xS1MPDYx
Thanatos
14
8 / 2 / 1
8,838
552
9,519
13,367
4,548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
26
30
Kills
16
19
Deaths
30
23
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Apollo
Camilush7
Apollo
7
5
3
1.7
W
Scylla
Cpt Aurum
Scylla
5
3
6
2.67
L
2
8
2
0.38
W
Osiris
Kyjin7
Osiris
0
4
3
0.38
W
Ao Kuang
LucentFridge
Ao Kuang
17
2
4
9.5
L
Aphrodite
V3NG3NZ
Aphrodite
2
9
0
0.22
L
Artemis
WildyPlays
Artemis
0
6
5
0.42
L
Bellona
4
5
2
1
W
1
5
7
0.9
L
Thanatos
xS1MPDYx
Thanatos
8
2
1
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,643
Damage
29,357
49,720
Taken
57,144
20,002
Mitigated
26,260
8,742
Healing
15,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Camilush7
Apollo
7,397
5,030
0
1,311
9,024
4,278
2,500
2,068
6,956
0
49,229
W
Scylla
Cpt Aurum
Scylla
10,718
1,584
0
453
8,271
2,124
1,083
1,627
6,644
46,953
0
L
3,108
581
0
540
12,558
7,771
470
7,700
4,790
16,773
0
W
Osiris
Kyjin7
Osiris
1,966
462
0
165
7,741
5,586
1,131
53
7,688
0
26,290
W
Ao Kuang
LucentFridge
Ao Kuang
19,816
6,785
0
6,801
15,661
5,369
0
2,067
13,594
66,886
0
L
Aphrodite
V3NG3NZ
Aphrodite
2,773
885
386
1,954
11,256
3,626
662
7,694
3,230
34,840
0
L
Artemis
WildyPlays
Artemis
5,072
3,143
0
886
8,537
2,629
625
5,408
3,029
0
24,975
L
Bellona
8,885
2,490
0
2,338
11,426
7,686
552
3,577
7,849
0
51,330
W
2,746
888
0
12
9,023
2,645
0
66
8,957
0
29,610
L
Thanatos
xS1MPDYx
Thanatos
9,519
2,705
0
9,422
13,367
4,548
0
5,593
7,712
0
49,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,270
Gold Earned
39,109
374
Minions Killed
315
0
Camps Cleared
0
1,415,560
Distance Traveled
1,314,890
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,197
575
80
5
0
263,447
0
W
Scylla
8,774
548
91
6
0
280,570
1
L
Ares
7,277
455
20
1
0
295,115
1
W
Osiris
7,134
446
52
3
0
226,124
0
W
Ao Kuang
10,665
667
90
6
0
311,221
3
L
Aphrodite
7,336
459
78
5
0
199,407
0
L
Artemis
6,964
435
44
3
0
210,132
0
L
Bellona
8,694
543
90
6
0
297,047
0
W
Loki
7,500
469
61
4
0
334,198
1
L
Thanatos
8,838
552
83
5
0
313,189
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role