Player Matchup

Zhong Kui
Zhong Kui
DualkerzoO
Zhong Kui
Level 137
God Stats
21W - 11L
1,712 SR
Queue Stats
256W - 239L
1,567 Elo+
Party 2
Sol
Sol
MasterPonce
Sol
Level 107
God Stats
1W - 4L
1,728 SR
Queue Stats
221W - 265L
1,453 Elo+
Solo
Bellona
Bellona
ScrappiyCoco
Bellona
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 2L
1,920 Elo+
Party 2
Thor
Thor
benimaru3112
Thor
Level 42
God Stats
2W - 3L
1,247 SR
Queue Stats
629W - 570L
1,547 Elo+
Party 2
Hera
Hera
pein-sannin
Hera
Level 160
God Stats
9W - 6L
1,258 SR
Queue Stats
616W - 542L
1,599 Elo+
Party 2
Team Averages
Level 91
1,489 SR
1,617 Elo+

VS

Team Averages
Level 94
1,523 SR
1,576 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
HaRdScOpEr2000
Thoth
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 108L
1,620 Elo+
Party 1
Tyr
Tyr
Magikarp6969
Tyr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 95L
1,663 Elo+
Party 1
Cernunnos
Cernunnos
embor14
Cernunnos
Level 101
God Stats
1W - 1L
1,656 SR
Queue Stats
66W - 51L
1,646 Elo+
Party 1
Pele
Pele
smokesignals6
Pele
Level 158
God Stats
3W - 8L
1,460 SR
Queue Stats
356W - 341L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DualkerzoO
Zhong Kui
13
1 / 1 / 4
7,319
563
5,814
7,560
5,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
0 / 1 / 1
6,580
506
3,994
6,039
2,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bellona
ScrappiyCoco
Bellona
10
1 / 0 / 0
6,651
512
3,251
7,475
4,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
2 / 0 / 1
6,802
523
1,771
7,383
2,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
6 / 0 / 1
7,989
615
6,186
3,119
929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
1 / 3 / 0
6,295
484
6,092
9,563
6,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
0 / 2 / 0
6,698
515
559
4,163
1,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
1 / 2 / 0
5,404
416
3,592
8,179
3,673
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cernunnos
embor14
Cernunnos
11
0 / 1 / 1
6,389
491
3,785
6,224
1,847
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 2 / 0
6,023
463
3,595
8,785
2,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
10
Kills
2
2
Deaths
10
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
3
0
0.33
W
Zhong Kui
DualkerzoO
Zhong Kui
1
1
4
3
L
0
2
0
0
L
1
2
0
0.5
W
0
1
1
0.5
W
Bellona
ScrappiyCoco
Bellona
1
0
0
1
W
2
0
1
2.5
L
Cernunnos
embor14
Cernunnos
0
1
1
0.5
W
6
0
1
6.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,016
Damage
17,623
31,576
Taken
36,914
16,177
Mitigated
15,871
11,392
Healing
10,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
6,092
617
0
3,018
9,563
6,157
0
4,899
4,076
29,382
0
W
Zhong Kui
DualkerzoO
Zhong Kui
5,814
556
0
4,816
7,560
5,355
0
4,447
2,281
39,268
0
L
559
0
0
740
4,163
1,307
0
1,791
2,372
39,280
0
L
3,592
397
0
1,910
8,179
3,673
0
3,447
4,702
0
20,486
W
3,994
522
0
1,881
6,039
2,112
1,068
0
6,039
43,710
3,891
W
Bellona
ScrappiyCoco
Bellona
3,251
347
0
1,690
7,475
4,962
890
0
7,475
0
18,994
W
1,771
59
0
2,645
7,383
2,819
0
936
6,417
0
33,182
L
Cernunnos
embor14
Cernunnos
3,785
1,156
0
2,248
6,224
1,847
675
2,110
4,114
0
35,688
W
6,186
1,437
0
360
3,119
929
16
304
2,713
50,578
0
L
3,595
943
0
2,492
8,785
2,887
0
3,058
5,727
0
42,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,341
Gold Earned
30,809
407
Minions Killed
364
0
Camps Cleared
0
1,207,314
Distance Traveled
1,230,664
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,295
484
62
5
0
230,322
1
W
Zhong Kui
7,319
563
88
7
0
226,817
2
L
Thoth
6,698
515
110
8
0
245,551
5
L
Tyr
5,404
416
36
3
0
267,090
4
W
Sol
6,580
506
85
7
0
241,380
4
W
Bellona
6,651
512
42
3
0
241,495
5
W
Thor
6,802
523
76
6
0
266,821
0
L
Cernunnos
6,389
491
67
5
0
223,051
2
W
Hera
7,989
615
116
9
0
230,801
5
L
Pele
6,023
463
89
7
0
264,650
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role