Player Matchup

Nox
Nox
Kakazaorf
Nox
Level 63
God Stats
22W - 33L
1,363 SR
Queue Stats
875W - 891L
1,414 Elo+
Solo
Olorun
Olorun
Rapinus
Olorun
Level 88
God Stats
30W - 28L
1,593 SR
Queue Stats
256W - 302L
1,491 Elo+
Party 1
Bellona
Bellona
SV Minotaur
Bellona
Level 103
God Stats
2W - 1L
1,713 SR
Queue Stats
33W - 32L
1,484 Elo+
Solo
Kali
Kali
Trystania
Kali
Level 89
God Stats
3W - 5L
1,485 SR
Queue Stats
586W - 608L
1,437 Elo+
Party 1
Vulcan
Vulcan
lexpierini
Vulcan
Level 79
God Stats
27W - 27L
1,573 SR
Queue Stats
609W - 732L
1,444 Elo+
Party 1
Team Averages
Level 84
1,546 SR
1,454 Elo+

VS

Team Averages
Level 45
1,635 SR
1,580 Elo+
King Arthur
King Arthur
AgusRam05
King Arthur
Level 106
God Stats
10W - 4L
1,603 SR
Queue Stats
368W - 128L
1,772 Elo+
Party 2
Tyr
Tyr
HavelDaedrico
Tyr
Level 20
God Stats
42W - 7L
2,026 SR
Queue Stats
402W - 164L
1,791 Elo+
Party 2
Nemesis
Nemesis
Ren_-of_thedarck
Nemesis
Level 44
God Stats
12W - 22L
1,249 SR
Queue Stats
387W - 569L
1,272 Elo+
Party 3
Janus
Janus
thesaimon91
Janus
Level 26
God Stats
33W - 11L
1,778 SR
Queue Stats
403W - 178L
1,745 Elo+
Party 2
Izanami
Izanami
zecaseixas26
Izanami
Level 28
God Stats
2W - 3L
1,518 SR
Queue Stats
109W - 176L
1,322 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 2
8,907
405
7,977
11,524
7,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
Rapinus
Olorun
17
3 / 6 / 4
10,735
488
14,758
17,820
6,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
SV Minotaur
Bellona
18
3 / 7 / 1
12,148
552
14,257
23,505
20,257
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kali
9
0 / 13 / 2
7,378
335
5,631
21,884
7,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vulcan
lexpierini
Vulcan
14
2 / 5 / 1
8,925
406
13,473
11,682
4,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AgusRam05
King Arthur
20
16 / 1 / 12
13,056
593
27,832
31,170
25,126
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

14
5 / 3 / 13
9,806
446
12,865
23,231
13,628
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
1 / 1 / 9
9,789
445
4,531
11,101
4,318
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

18
10 / 1 / 13
11,857
539
18,683
11,720
3,848
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
zecaseixas26
Izanami
18
4 / 4 / 3
11,260
512
5,622
10,870
3,807
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
86
10
Kills
36
36
Deaths
10
10
Assists
50
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AgusRam05
King Arthur
16
1
12
22
W
5
3
13
3.83
L
2
5
2
0.6
L
Olorun
Rapinus
Olorun
3
6
4
0.83
W
1
1
9
5.5
L
Bellona
SV Minotaur
Bellona
3
7
1
0.5
L
Kali
0
13
2
0.08
L
Vulcan
lexpierini
Vulcan
2
5
1
0.5
W
10
1
13
16.5
W
Izanami
zecaseixas26
Izanami
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,096
Damage
69,533
86,415
Taken
88,092
46,438
Mitigated
50,727
15,581
Healing
23,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AgusRam05
King Arthur
27,832
3,084
0
12,584
31,170
25,126
28
11,898
19,272
3,070
104,961
W
12,865
938
419
6,226
23,231
13,628
0
12,616
10,615
0
28,606
L
7,977
689
0
1,897
11,524
7,495
0
4,250
7,102
26,969
0
L
Olorun
Rapinus
Olorun
14,758
6,784
349
5,890
17,820
6,567
301
2,207
15,531
75,122
0
W
4,531
1,486
0
661
11,101
4,318
840
2,777
8,324
0
58,864
L
Bellona
SV Minotaur
Bellona
14,257
2,071
0
3,777
23,505
20,257
0
4,069
19,252
10,461
55,434
L
Kali
5,631
2,494
0
3,246
21,884
7,664
0
3,946
17,762
0
29,901
L
Vulcan
lexpierini
Vulcan
13,473
6,302
0
422
11,682
4,455
0
4,385
7,044
51,738
0
W
18,683
1,169
376
1,394
11,720
3,848
1,074
5,377
6,343
80,925
0
W
Izanami
zecaseixas26
Izanami
5,622
3,279
0
1,556
10,870
3,807
3,895
7,017
3,853
0
72,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,093
Gold Earned
55,768
460
Minions Killed
551
0
Camps Cleared
0
1,961,500
Distance Traveled
2,295,686
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
13,056
593
164
7
0
462,533
0
W
Tyr
9,806
446
26
1
0
453,377
0
L
Nox
8,907
405
40
2
0
408,776
8
L
Olorun
10,735
488
145
7
0
348,884
0
W
Nemesis
9,789
445
89
4
0
473,234
5
L
Bellona
12,148
552
130
6
0
415,440
0
L
Kali
7,378
335
50
2
0
365,179
0
L
Vulcan
8,925
406
95
4
0
423,221
2
W
Janus
11,857
539
138
6
0
475,805
0
W
Izanami
11,260
512
134
6
0
430,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role