Player Matchup

Amaterasu
Amaterasu
APTICTHEBEAST
Amaterasu
Level 20
God Stats
3W - 4L
1,630 SR
Queue Stats
106W - 112L
1,442 Elo+
Party 3
Thanatos
Thanatos
FinesseIQ
Thanatos
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 110L
1,444 Elo+
Party 3
Olorun
Olorun
KhaixRozaru
Olorun
Level 3
God Stats
1W - 2L
1,275 SR
Queue Stats
2W - 3L
1,256 Elo+
Solo
Ymir
Ymir
ShiftTeamNYC
Ymir
Level 143
God Stats
48W - 47L
1,547 SR
Queue Stats
224W - 223L
1,485 Elo+
Party 3
Apollo
Apollo
Sorathh
Apollo
Level 8
God Stats
2W - 2L
1,334 SR
Queue Stats
5W - 5L
1,409 Elo+
Party 3
Team Averages
Level 38
1,457 SR
1,407 Elo+

VS

Team Averages
Level 24
1,555 SR
1,540 Elo+
Tsukuyomi
Tsukuyomi
Dustcell
Tsukuyomi
Level 27
God Stats
8W - 9L
1,820 SR
Queue Stats
77W - 54L
1,640 Elo+
Party 1
Sol
Sol
HAMIN666MAIN
Sol
Level 24
God Stats
0W - 2L
1,594 SR
Queue Stats
67W - 56L
1,717 Elo+
Party 1
Achilles
Achilles
achillexx
Achilles
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,257 Elo+
Solo
Cerberus
Cerberus
mango29
Cerberus
Level 19
God Stats
3W - 3L
1,480 SR
Queue Stats
14W - 12L
1,544 Elo+
Party 2
Neith
Neith
zeplayername
Neith
Level 22
God Stats
1W - 1L
1,379 SR
Queue Stats
13W - 12L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
APTICTHEBEAST
Amaterasu
12
6 / 2 / 0
6,884
626
5,056
9,118
4,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
FinesseIQ
Thanatos
12
9 / 3 / 2
7,309
664
6,835
9,806
3,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Olorun
7
0 / 4 / 1
4,595
418
466
3,440
924
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
6 / 2 / 8
6,962
633
8,051
9,604
5,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Apollo
Sorathh
Apollo
10
2 / 1 / 2
6,211
565
3,391
5,314
1,353
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Dustcell
Tsukuyomi
12
6 / 3 / 2
7,606
691
7,072
6,831
2,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

10
3 / 4 / 2
5,870
534
4,104
5,283
1,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Achilles
achillexx
Achilles
6
0 / 6 / 0
4,277
389
2,690
6,612
2,253
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
mango29
Cerberus
8
2 / 5 / 0
5,875
534
1,631
7,160
3,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

8
1 / 5 / 3
5,094
463
3,892
7,093
1,950
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
19
23
Kills
12
12
Deaths
23
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
APTICTHEBEAST
Amaterasu
6
2
0
3
L
Tsukuyomi
Dustcell
Tsukuyomi
6
3
2
2.33
W
Thanatos
FinesseIQ
Thanatos
9
3
2
3.33
L
3
4
2
1
W
Olorun
0
4
1
0.13
W
6
2
8
5
W
Apollo
Sorathh
Apollo
2
1
2
3
L
Achilles
achillexx
Achilles
0
6
0
0
L
Cerberus
mango29
Cerberus
2
5
0
0.4
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,799
Damage
19,389
37,282
Taken
32,979
15,741
Mitigated
10,615
11,710
Healing
5,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
APTICTHEBEAST
Amaterasu
5,056
2,252
0
3,397
9,118
4,737
716
0
9,118
0
32,565
L
Tsukuyomi
Dustcell
Tsukuyomi
7,072
1,933
0
2,320
6,831
2,159
0
785
6,018
0
37,395
W
Thanatos
FinesseIQ
Thanatos
6,835
1,472
0
7,485
9,806
3,230
0
1,603
8,082
0
28,669
L
4,104
1,312
0
390
5,283
1,130
416
1,789
3,359
22,717
0
W
Olorun
466
300
0
178
3,440
924
495
1,213
2,103
9,511
0
W
8,051
1,126
0
650
9,604
5,497
84
1,749
7,795
36,086
0
W
Apollo
Sorathh
Apollo
3,391
1,574
0
0
5,314
1,353
1,050
843
4,449
0
25,705
L
Achilles
achillexx
Achilles
2,690
1,354
0
989
6,612
2,253
0
0
6,612
0
9,385
L
Cerberus
mango29
Cerberus
1,631
368
0
820
7,160
3,123
0
2,689
4,249
9,580
0
L
3,892
2,289
0
1,221
7,093
1,950
176
2,611
4,224
0
20,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,961
Gold Earned
28,722
245
Minions Killed
204
0
Camps Cleared
0
945,968
Distance Traveled
994,646
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
6,884
626
49
4
0
179,825
1
L
Tsukuyomi
7,606
691
89
8
0
220,922
2
W
Thanatos
7,309
664
61
6
0
209,063
5
L
Sol
5,870
534
47
4
0
188,460
0
W
Olorun
4,595
418
18
2
0
131,100
0
W
Ymir
6,962
633
67
6
0
202,825
3
W
Apollo
6,211
565
50
5
0
223,155
0
L
Achilles
4,277
389
14
1
0
182,845
2
L
Cerberus
5,875
534
19
2
0
214,015
3
L
Neith
5,094
463
35
3
0
188,404
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role