Player Matchup

Chaac
Chaac
Jaxze--
Chaac
Level 105
God Stats
44W - 44L
1,530 SR
Queue Stats
804W - 868L
1,519 Elo+
Solo
Ra
Ra
herreramiguel200
Ra
Level 89
God Stats
13W - 16L
1,520 SR
Queue Stats
346W - 414L
1,290 Elo+
Party 1
Gilgamesh
Gilgamesh
itz_ya_boy55
Gilgamesh
Level 62
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 22L
1,500 Elo+
Solo
Cupid
Cupid
marioa31
Cupid
Level 89
God Stats
10W - 10L
1,394 SR
Queue Stats
249W - 277L
1,396 Elo+
Party 1
Fenrir
Fenrir
wrathdinji
Fenrir
Level 89
God Stats
2W - 3L
1,676 SR
Queue Stats
124W - 124L
1,396 Elo+
Solo
Team Averages
Level 87
1,524 SR
1,420 Elo+

VS

Team Averages
Level 104
1,540 SR
1,397 Elo+
Anubis
Anubis
ChickenButttt
Anubis
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Heater8509
Izanami
Level 81
God Stats
192W - 148L
1,513 SR
Queue Stats
630W - 705L
1,360 Elo+
Solo
Camazotz
Camazotz
The Lock 15
Camazotz
Level 156
God Stats
3W - 3L
1,328 SR
Queue Stats
337W - 355L
1,425 Elo+
Solo
Yemoja
Yemoja
Zannt01
Yemoja
Level 84
God Stats
6W - 1L
1,724 SR
Queue Stats
213W - 261L
1,284 Elo+
Solo
Cerberus
Cerberus
squdgibo
Cerberus
Level 137
God Stats
16W - 11L
1,636 SR
Queue Stats
152W - 198L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Jaxze--
Chaac
16
7 / 8 / 4
10,914
546
10,333
19,942
13,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
3 / 6 / 6
10,595
530
11,341
14,536
4,812
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
itz_ya_boy55
Gilgamesh
15
1 / 6 / 1
8,903
445
4,966
12,074
5,605
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cupid
marioa31
Cupid
15
2 / 4 / 4
10,065
503
6,992
11,466
4,012
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
wrathdinji
Fenrir
15
2 / 7 / 3
9,587
479
6,430
18,036
6,716
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 6 / 5
11,413
571
13,488
14,149
8,196
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
Heater8509
Izanami
17
4 / 4 / 9
11,303
565
9,010
14,282
4,839
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Camazotz
The Lock 15
Camazotz
17
8 / 3 / 5
11,676
584
11,008
18,837
6,822
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
Zannt01
Yemoja
15
4 / 1 / 7
10,660
533
5,457
10,018
8,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cerberus
squdgibo
Cerberus
18
8 / 1 / 6
12,299
615
9,876
11,717
11,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
63
15
Kills
31
31
Deaths
15
18
Assists
32
Player
Kills
Deaths
Assists
KDA
W
7
6
5
1.58
W
Izanami
Heater8509
Izanami
4
4
9
2.13
L
Chaac
Jaxze--
Chaac
7
8
4
1.13
W
Camazotz
The Lock 15
Camazotz
8
3
5
3.5
W
Yemoja
Zannt01
Yemoja
4
1
7
7.5
L
3
6
6
1
L
Gilgamesh
itz_ya_boy55
Gilgamesh
1
6
1
0.25
L
Cupid
marioa31
Cupid
2
4
4
1
W
Cerberus
squdgibo
Cerberus
8
1
6
11
L
Fenrir
wrathdinji
Fenrir
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,062
Damage
48,839
76,054
Taken
69,003
34,309
Mitigated
40,437
20,482
Healing
27,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,488
1,721
0
4,649
14,149
8,196
953
4,596
9,403
68,730
0
W
Izanami
Heater8509
Izanami
9,010
4,637
0
4,132
14,282
4,839
2,139
1,446
12,356
0
78,115
L
Chaac
Jaxze--
Chaac
10,333
3,374
0
6,881
19,942
13,164
508
8,880
11,062
0
39,982
W
Camazotz
The Lock 15
Camazotz
11,008
3,376
0
10,041
18,837
6,822
2,623
2,806
15,911
0
79,370
W
Yemoja
Zannt01
Yemoja
5,457
1,063
2,377
3,270
10,018
8,642
843
1,449
8,389
36,790
0
L
11,341
668
1,212
4,640
14,536
4,812
0
7,073
7,463
75,175
0
L
Gilgamesh
itz_ya_boy55
Gilgamesh
4,966
1,248
0
463
12,074
5,605
728
6,902
5,172
0
42,654
L
Cupid
marioa31
Cupid
6,992
4,853
132
3,387
11,466
4,012
1,410
3,509
7,957
0
50,873
W
Cerberus
squdgibo
Cerberus
9,876
953
0
3,379
11,717
11,938
721
1,044
10,583
69,972
0
L
Fenrir
wrathdinji
Fenrir
6,430
1,443
0
3,767
18,036
6,716
0
2,457
15,579
0
75,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,064
Gold Earned
57,351
473
Minions Killed
575
0
Camps Cleared
0
1,721,346
Distance Traveled
1,779,423
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,413
571
108
5
0
308,249
0
W
Izanami
11,303
565
109
5
0
332,948
3
L
Chaac
10,914
546
54
3
0
339,870
1
W
Camazotz
11,676
584
125
6
0
422,574
0
W
Yemoja
10,660
533
71
4
0
339,802
2
L
Ra
10,595
530
124
6
0
379,886
0
L
Gilgamesh
8,903
445
74
4
0
360,068
1
L
Cupid
10,065
503
118
6
0
300,714
2
W
Cerberus
12,299
615
162
8
0
375,850
4
L
Fenrir
9,587
479
103
5
0
340,808
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role