Player Matchup

Khepri
Khepri
BabyLungs007
Khepri
Level 27
God Stats
7W - 4L
1,494 SR
Queue Stats
67W - 69L
1,512 Elo+
Solo
Mulan
Mulan
Bhris4Smite
Mulan
Level 17
God Stats
1W - 5L
1,500 SR
Queue Stats
252W - 177L
1,552 Elo+
Solo
Neith
Neith
Duugenheim
Neith
Level 26
God Stats
44W - 34L
1,591 SR
Queue Stats
49W - 44L
1,501 Elo+
Solo
Ravana
Ravana
ITSnotsonic
Ravana
Level 23
God Stats
6W - 3L
1,557 SR
Queue Stats
161W - 126L
1,514 Elo+
Solo
Eset
Eset
zaphikelAC
Eset
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
135W - 140L
1,469 Elo+
Solo
Team Averages
Level 24
1,529 SR
1,510 Elo+

VS

Team Averages
Level 25
1,588 SR
1,601 Elo+
Athena
Athena
CouchKing422
Athena
Level 24
God Stats
6W - 7L
1,500 SR
Queue Stats
277W - 308L
1,488 Elo+
Solo
Izanami
Izanami
K1ller_Luii3
Izanami
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 14L
1,740 Elo+
Solo
Set
Set
aeorapid
Set
Level 29
God Stats
1W - 2L
1,466 SR
Queue Stats
89W - 90L
1,536 Elo+
Solo
Thanatos
Thanatos
powerade_2k
Thanatos
Level 29
God Stats
36W - 15L
1,738 SR
Queue Stats
97W - 81L
1,584 Elo+
Party 1
Bellona
Bellona
vl-mentor-vl
Bellona
Level 28
God Stats
2W - 2L
1,737 SR
Queue Stats
54W - 26L
1,656 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
11
1 / 1 / 4
7,154
477
4,269
11,568
7,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
13 / 0 / 3
9,694
646
12,692
9,651
9,334
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
13
2 / 1 / 3
8,378
559
4,772
5,762
1,725
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ravana
11
7 / 4 / 1
7,567
504
8,260
9,355
4,118
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
0 / 1 / 6
7,792
519
2,332
3,153
985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
10
0 / 4 / 4
6,492
433
3,834
11,461
6,889
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
K1ller_Luii3
Izanami
14
4 / 0 / 0
7,929
529
6,376
5,642
2,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
1 / 7 / 1
6,590
439
5,082
13,642
5,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
powerade_2k
Thanatos
8
0 / 5 / 3
5,807
387
1,947
7,849
1,935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bellona
vl-mentor-vl
Bellona
10
2 / 7 / 1
6,132
409
4,175
10,577
6,494
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
16
23
Kills
7
7
Deaths
23
17
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Khepri
1
1
4
3
W
13
0
3
14.5
L
Athena
0
4
4
0.5
W
Neith
2
1
3
3.5
W
Ravana
7
4
1
1.88
L
Izanami
K1ller_Luii3
Izanami
4
0
0
4
L
1
7
1
0.21
L
Thanatos
powerade_2k
Thanatos
0
5
3
0.3
L
Bellona
vl-mentor-vl
Bellona
2
7
1
0.36
W
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,325
Damage
21,414
39,489
Taken
49,171
24,004
Mitigated
22,959
10,858
Healing
10,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
4,269
846
0
2,861
11,568
7,842
386
1,711
9,857
21,649
0
W
12,692
2,667
0
4,491
9,651
9,334
0
390
9,261
0
68,210
L
Athena
3,834
1,539
0
471
11,461
6,889
0
2,908
8,410
17,584
0
W
Neith
4,772
2,217
0
1,121
5,762
1,725
777
558
5,204
0
41,443
W
Ravana
8,260
3,192
0
1,941
9,355
4,118
0
1,034
8,321
0
39,448
L
Izanami
K1ller_Luii3
Izanami
6,376
3,734
0
2,017
5,642
2,090
0
590
5,052
0
63,977
L
5,082
2,792
0
3,239
13,642
5,551
0
1,278
12,342
0
36,391
L
Thanatos
powerade_2k
Thanatos
1,947
343
0
3,388
7,849
1,935
0
373
7,432
0
16,172
L
Bellona
vl-mentor-vl
Bellona
4,175
787
0
984
10,577
6,494
0
1,137
9,334
3,113
17,148
W
2,332
247
0
444
3,153
985
636
669
2,484
34,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,585
Gold Earned
32,950
368
Minions Killed
282
0
Camps Cleared
0
1,422,087
Distance Traveled
1,310,034
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,154
477
31
2
0
307,917
4
W
Mulan
9,694
646
116
8
0
288,580
2
L
Athena
6,492
433
30
2
0
288,813
2
W
Neith
8,378
559
68
5
0
262,155
0
W
Ravana
7,567
504
65
4
0
277,145
3
L
Izanami
7,929
529
113
8
0
262,382
2
L
Set
6,590
439
78
5
0
286,985
1
L
Thanatos
5,807
387
41
3
0
256,502
0
L
Bellona
6,132
409
20
1
0
215,352
6
W
Eset
7,792
519
88
6
0
286,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role