Player Matchup

Merlin
Merlin
EZC Octo
Merlin
Level 5
God Stats
3W - 3L
1,486 SR
Queue Stats
3W - 3L
1,408 Elo+
Party 2
Kuzenbo
Kuzenbo
FoF Jr
Kuzenbo
Level 67
God Stats
3W - 6L
1,443 SR
Queue Stats
315W - 291L
1,439 Elo+
Party 2
Medusa
Medusa
Funkmaster7843
Medusa
Level 46
God Stats
38W - 49L
1,497 SR
Queue Stats
186W - 198L
1,407 Elo+
Solo
Thanatos
Thanatos
HotTomatoSoup4u
Thanatos
Level 124
God Stats
7W - 7L
1,480 SR
Queue Stats
927W - 914L
1,383 Elo+
Party 2
Thor
Thor
PinkLettuce360
Thor
Level 20
God Stats
0W - 1L
1,235 SR
Queue Stats
116W - 127L
1,534 Elo+
Party 2
Team Averages
Level 52
1,428 SR
1,434 Elo+

VS

Team Averages
Level 72
1,563 SR
1,462 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Capalot OTW
Gilgamesh
Level 107
God Stats
25W - 25L
1,545 SR
Queue Stats
385W - 368L
1,522 Elo+
Party 1
Kali
Kali
Greenz OTW
Kali
Level 79
God Stats
3W - 2L
1,640 SR
Queue Stats
253W - 257L
1,444 Elo+
Party 1
Baba Yaga
Baba Yaga
VelocityFreeze
Baba Yaga
Level 87
God Stats
5W - 1L
1,540 SR
Queue Stats
225W - 217L
1,460 Elo+
Party 1
Medusa
Medusa
aoliver99
Medusa
Level 44
God Stats
20W - 18L
1,590 SR
Queue Stats
225W - 225L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
EZC Octo
Merlin
9
0 / 4 / 0
5,079
391
1,595
4,672
1,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kuzenbo
FoF Jr
Kuzenbo
9
2 / 1 / 0
6,163
474
3,710
9,727
5,850
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
1 / 2 / 2
5,262
405
3,850
6,332
1,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thanatos
8
0 / 5 / 0
5,389
415
2,624
8,771
4,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

8
1 / 5 / 0
5,335
410
2,292
9,019
2,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
1 / 1 / 2
6,981
537
4,471
6,110
4,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Gilgamesh
Capalot OTW
Gilgamesh
14
4 / 0 / 2
8,581
660
7,300
8,796
4,324
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
6 / 1 / 0
7,550
581
6,287
9,624
4,255
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baba Yaga
VelocityFreeze
Baba Yaga
13
2 / 0 / 3
7,819
601
3,389
2,899
1,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
aoliver99
Medusa
11
4 / 2 / 1
6,736
518
5,426
7,304
2,255
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
4
Kills
17
17
Deaths
4
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
1
1
2
2
W
Gilgamesh
Capalot OTW
Gilgamesh
4
0
2
5
L
Merlin
EZC Octo
Merlin
0
4
0
0
L
Kuzenbo
FoF Jr
Kuzenbo
2
1
0
2
L
1
2
2
1
W
6
1
0
6
L
Thanatos
0
5
0
0
L
1
5
0
0.2
W
Baba Yaga
VelocityFreeze
Baba Yaga
2
0
3
3.5
W
Medusa
aoliver99
Medusa
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,071
Damage
26,873
38,521
Taken
34,733
16,119
Mitigated
16,294
10,212
Healing
11,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
4,471
618
480
2,432
6,110
4,078
785
2,230
3,880
32,259
0
W
Gilgamesh
Capalot OTW
Gilgamesh
7,300
2,647
0
2,782
8,796
4,324
451
0
8,796
0
54,083
L
Merlin
EZC Octo
Merlin
1,595
106
0
0
4,672
1,537
0
1,068
3,538
18,217
0
L
Kuzenbo
FoF Jr
Kuzenbo
3,710
1,418
0
2,300
9,727
5,850
99
3,571
6,107
20,158
0
L
3,850
1,150
0
2,487
6,332
1,814
306
1,790
4,532
0
23,974
W
6,287
3,506
0
1,215
9,624
4,255
6
961
8,503
0
46,283
L
Thanatos
2,624
849
0
3,865
8,771
4,381
0
0
8,771
0
22,486
L
2,292
466
0
1,560
9,019
2,537
0
1,230
7,713
0
17,267
W
Baba Yaga
VelocityFreeze
Baba Yaga
3,389
0
0
1,538
2,899
1,382
549
528
2,307
41,144
0
W
Medusa
aoliver99
Medusa
5,426
2,521
330
2,792
7,304
2,255
1,719
1,362
5,942
0
32,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,228
Gold Earned
37,667
198
Minions Killed
408
0
Camps Cleared
0
1,070,444
Distance Traveled
1,212,564
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,981
537
54
4
0
204,580
3
W
Gilgamesh
8,581
660
111
9
0
259,277
2
L
Merlin
5,079
391
35
3
0
183,648
0
L
Kuzenbo
6,163
474
27
2
0
255,554
1
L
Medusa
5,262
405
38
3
0
151,449
5
W
Kali
7,550
581
80
6
0
272,195
1
L
Thanatos
5,389
415
57
4
0
232,606
0
L
Thor
5,335
410
41
3
0
247,187
0
W
Baba Yaga
7,819
601
100
8
0
239,146
5
W
Medusa
6,736
518
63
5
0
237,366
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role