Player Matchup

Kuzenbo
Kuzenbo
Aqsturner17
Kuzenbo
Level 23
God Stats
2W - 4L
1,261 SR
Queue Stats
2W - 5L
1,357 Elo+
Party 1
Arachne
Arachne
Black_Star985
Arachne
Level 61
God Stats
3W - 3L
1,505 SR
Queue Stats
25W - 36L
1,377 Elo+
Party 1
Cupid
Cupid
Dmackmoney11
Cupid
Level 28
God Stats
3W - 2L
1,582 SR
Queue Stats
32W - 44L
1,397 Elo+
Party 1
Janus
Janus
JustSomeD00der
Janus
Level 27
God Stats
0W - 1L
1,270 SR
Queue Stats
9W - 11L
1,363 Elo+
Party 1
Odin
Odin
wildboy9205
Odin
Level 101
God Stats
2W - 7L
1,444 SR
Queue Stats
108W - 152L
1,314 Elo+
Party 1
Team Averages
Level 48
1,412 SR
1,362 Elo+

VS

Team Averages
Level 85
1,565 SR
1,544 Elo+
Pele
Pele
 
Pele
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
RigidRL
Danzaburou
Level 38
God Stats
13W - 9L
1,681 SR
Queue Stats
328W - 252L
1,587 Elo+
Party 2
Bellona
Bellona
WhatevercuzDuh
Bellona
Level 92
God Stats
4W - 2L
1,582 SR
Queue Stats
398W - 331L
1,561 Elo+
Party 2
Hera
Hera
xArkhymx
Hera
Level 93
God Stats
117W - 83L
1,561 SR
Queue Stats
411W - 355L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Aqsturner17
Kuzenbo
6
0 / 8 / 0
4,477
373
2,182
7,825
5,447
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
7
0 / 5 / 0
5,050
421
2,381
9,582
2,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
0 / 3 / 0
5,076
423
4,813
6,765
1,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
1 / 2 / 0
6,821
568
2,147
3,912
1,322
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 2 / 1
6,346
529
3,834
7,851
3,377
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
12
2 / 1 / 3
6,955
580
1,788
6,527
2,095
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cerberus
 
Cerberus
10
3 / 0 / 8
6,670
556
4,039
7,665
4,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
RigidRL
Danzaburou
13
10 / 0 / 4
7,767
647
9,259
4,689
1,520
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
1 / 1 / 3
7,144
595
4,789
7,221
4,867
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hera
12
4 / 0 / 2
6,961
580
3,499
3,006
848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
40
1
Kills
20
20
Deaths
2
1
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
2
1
3
3.5
W
Cerberus
 
Cerberus
3
0
8
7
L
Kuzenbo
Aqsturner17
Kuzenbo
0
8
0
0
L
Arachne
0
5
0
0
L
0
3
0
0
L
1
2
0
0.5
W
Danzaburou
RigidRL
Danzaburou
10
0
4
12
W
1
1
3
2.5
L
0
2
1
0.25
W
Hera
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,357
Damage
23,374
35,935
Taken
29,108
14,324
Mitigated
13,614
7,731
Healing
10,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
1,788
356
159
685
6,527
2,095
240
888
5,639
0
40,232
W
Cerberus
 
Cerberus
4,039
578
0
3,051
7,665
4,284
0
1,503
6,162
17,126
0
L
Kuzenbo
Aqsturner17
Kuzenbo
2,182
1,104
118
118
7,825
5,447
0
1,493
6,332
7,336
0
L
Arachne
2,381
1,748
0
3,107
9,582
2,489
0
2,316
7,266
0
18,646
L
4,813
2,489
119
1,564
6,765
1,689
0
965
5,800
0
25,215
L
2,147
0
0
1,570
3,912
1,322
566
1,438
2,474
40,714
0
W
Danzaburou
RigidRL
Danzaburou
9,259
5,890
0
3,225
4,689
1,520
740
499
4,190
0
45,188
W
4,789
2,187
0
2,666
7,221
4,867
0
0
7,221
0
36,933
L
3,834
1,409
0
1,135
7,851
3,377
93
1,326
6,525
0
33,433
W
Hera
3,499
813
0
1,074
3,006
848
727
1,439
1,567
37,869
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,770
Gold Earned
35,497
275
Minions Killed
378
0
Camps Cleared
0
1,069,670
Distance Traveled
1,141,887
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,955
580
89
7
0
218,797
0
W
Cerberus
6,670
556
36
3
0
240,424
4
L
Kuzenbo
4,477
373
9
1
0
196,738
0
L
Arachne
5,050
421
41
3
0
228,005
0
L
Cupid
5,076
423
44
4
0
217,896
3
L
Janus
6,821
568
95
8
0
227,980
4
W
Danzaburou
7,767
647
87
7
0
220,969
5
W
Bellona
7,144
595
83
7
0
210,815
3
L
Odin
6,346
529
86
7
0
199,051
5
W
Hera
6,961
580
83
7
0
250,882
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role