Player Matchup

Geb
Geb
Diamond II
KaylanT
Geb
Diamond II
Level 157
God Stats
1W - 1L
1,815 SR
Queue Stats
41W - 44L
2,345 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond I
NerfJung
Tsukuyomi
Diamond I
Level 108
God Stats
0W - 2L
1,313 SR
Queue Stats
92W - 78L
2,402 MMR
Solo
Tyr
Tyr
Diamond I
PrinceOfCrows1
Tyr
Diamond I
Level 159
God Stats
2W - 1L
1,702 SR
Queue Stats
115W - 89L
2,355 MMR
Solo
Apollo
Apollo
Diamond I
Terkoiz
Apollo
Diamond I
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Masters
lDaydream
Agni
Masters
Level 160
God Stats
238W - 171L
1,679 SR
Queue Stats
558W - 581L
2,358 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 146
1,602 SR
2,192 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 126
1,500 SR
1,500 MMR
Zhong Kui
Zhong Kui
Diamond II
Dreádz
Zhong Kui
Diamond II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Diamond I
ItsLilUziVert
Mercury
Diamond I
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cu Chulainn
Cu Chulainn
Diamond III
Spaceeee
Cu Chulainn
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chernobog
Chernobog
Diamond II
TheSteamStreamer
Chernobog
Diamond II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Diamond III
Triangulaters
Fafnir
Diamond III
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
7
0 / 1 / 2
4,313
616
1,527
5,642
1,965
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tsukuyomi
NerfJung
Tsukuyomi
6
1 / 2 / 0
3,937
562
1,365
4,080
1,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
1 / 3 / 0
4,533
648
1,975
4,966
1,902
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
Terkoiz
Apollo
9
2 / 0 / 0
5,306
758
4,004
3,646
844
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Agni
9
1 / 0 / 0
4,708
673
1,815
2,738
736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bans
SetGuan YuGilgameshKing ArthurAthena

VS

Bans
TiamatYmirScyllaSobekRaijin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Dreádz
Zhong Kui
8
0 / 2 / 1
4,404
629
1,240
3,044
1,401
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Mercury
9
4 / 0 / 0
5,137
734
1,872
3,275
871
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cu Chulainn
Spaceeee
Cu Chulainn
9
1 / 1 / 3
5,053
722
2,239
5,428
2,056
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chernobog
7
0 / 2 / 1
4,260
609
2,110
4,570
873
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
1 / 0 / 0
4,267
610
1,644
3,372
1,467
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
11
5
Kills
6
6
Deaths
5
2
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Dreádz
Zhong Kui
0
2
1
0.25
W
Mercury
4
0
0
4
L
Geb
0
1
2
1
L
Tsukuyomi
NerfJung
Tsukuyomi
1
2
0
0.5
L
1
3
0
0.33
W
Cu Chulainn
Spaceeee
Cu Chulainn
1
1
3
2.5
L
Apollo
Terkoiz
Apollo
2
0
0
2
W
Chernobog
0
2
1
0.25
W
1
0
0
1
L
Agni
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,686
Damage
9,105
21,072
Taken
19,689
6,565
Mitigated
6,668
7,281
Healing
6,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Dreádz
Zhong Kui
1,240
148
0
1,000
3,044
1,401
0
1,009
1,863
23,571
0
W
Mercury
1,872
599
0
375
3,275
871
0
652
2,515
0
25,123
L
Geb
1,527
412
0
1,000
5,642
1,965
0
415
5,227
7,249
0
L
Tsukuyomi
NerfJung
Tsukuyomi
1,365
268
0
1,562
4,080
1,118
0
782
3,298
0
11,192
L
1,975
869
0
999
4,966
1,902
0
0
4,966
0
22,286
W
Cu Chulainn
Spaceeee
Cu Chulainn
2,239
513
0
1,992
5,428
2,056
0
186
5,242
0
26,851
L
Apollo
Terkoiz
Apollo
4,004
3,555
0
2,466
3,646
844
96
621
2,831
0
29,686
W
Chernobog
2,110
1,438
0
1,333
4,570
873
0
613
3,957
0
18,296
W
1,644
218
0
1,494
3,372
1,467
0
602
2,770
4,441
0
L
Agni
1,815
128
0
1,254
2,738
736
0
872
1,866
24,765
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,797
Gold Earned
23,121
228
Minions Killed
223
0
Camps Cleared
0
695,372
Distance Traveled
731,377
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
4,404
629
60
9
0
123,029
1
W
Mercury
5,137
734
58
8
0
179,091
4
L
Geb
4,313
616
10
1
0
149,593
5
L
Tsukuyomi
3,937
562
34
5
0
118,459
1
L
Tyr
4,533
648
53
8
0
156,323
1
W
Cu Chulainn
5,053
722
57
8
0
157,971
3
L
Apollo
5,306
758
68
10
0
129,638
3
W
Chernobog
4,260
609
40
6
0
119,384
2
W
Fafnir
4,267
610
8
1
0
151,902
3
L
Agni
4,708
673
63
9
0
141,359
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role